From 923aebdd464e0463db28c1824b0bc12a538937a5 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 9 Jun 2016 10:10:26 +1000 Subject: [PATCH] glsl/ast: Add 64-bit integer support in some places. Just add support in two more places in ast parsing. Signed-off-by: Dave Airlie Reviewed-by: Ian Romanick Reviewed-by: Matt Turner --- src/compiler/glsl/ast_to_hir.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 486a0b8f3ee..0cd552eb490 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -3864,6 +3864,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, "varying variables may not be of type struct"); break; case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_UINT64: + case GLSL_TYPE_INT64: break; default: _mesa_glsl_error(loc, state, "illegal type for a varying variable"); @@ -4922,6 +4924,9 @@ ast_declarator_list::hir(exec_list *instructions, switch (check_type->base_type) { case GLSL_TYPE_FLOAT: break; + case GLSL_TYPE_UINT64: + case GLSL_TYPE_INT64: + break; case GLSL_TYPE_UINT: case GLSL_TYPE_INT: if (state->is_version(120, 300)) -- 2.30.2