From 9286cbdd1e2b0ef32db61f0fb4915ea2948ad4cd Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Mon, 28 Mar 2016 20:59:13 -0400 Subject: [PATCH] st/mesa: enable OES_texture_buffer when all components available MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit OES_texture_buffer combines bits from a number of desktop extensions. When they're all available, turn it on. Signed-off-by: Ilia Mirkin Reviewed-by: Marek Olšák --- src/mesa/state_tracker/st_extensions.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 44d93e30b4d..36a12010c23 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -1016,6 +1016,12 @@ void st_init_extensions(struct pipe_screen *screen, PIPE_BIND_SAMPLER_VIEW); } + extensions->OES_texture_buffer = + extensions->ARB_texture_buffer_object && + extensions->ARB_texture_buffer_range && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_shader_image_load_store; + /* Unpacking a varying in the fragment shader costs 1 texture indirection. * If the number of available texture indirections is very limited, then we * prefer to disable varying packing rather than run the risk of varying -- 2.30.2