From 934fde4f5a63ff7c3c29c21e9e67cce3c2564788 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 24 Sep 2010 16:22:08 -0700 Subject: [PATCH] intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers. --- src/mesa/drivers/dri/intel/intel_fbo.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 64c94b9b556..984585027c1 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -602,10 +602,9 @@ intel_finish_render_texture(GLcontext * ctx, struct gl_texture_image *image = tex_obj->Image[att->CubeMapFace][att->TextureLevel]; struct intel_texture_image *intel_image = intel_texture_image(image); - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); - DBG("Finish render texture tid %lx tex=%u refcount=%d\n", - _glthread_GetID(), att->Texture->Name, irb->Base.RefCount); + DBG("Finish render texture tid %lx tex=%u\n", + _glthread_GetID(), att->Texture->Name); /* Flag that this image may now be validated into the object's miptree. */ intel_image->used_as_render_target = GL_FALSE; -- 2.30.2