From 93c26d8baf5294b77e019b90d9995b5da565ea3c Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 6 Sep 2011 16:11:14 -0700 Subject: [PATCH] glsl: Remove unused method ir_variable::component_slots Signed-off-by: Ian Romanick Reviewed-by: Brian Paul Reviewed-by: Kenneth Graunke --- src/glsl/ir.cpp | 8 -------- src/glsl/ir.h | 8 -------- 2 files changed, 16 deletions(-) diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index d6594cd9a3e..d968890a2c9 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1353,14 +1353,6 @@ ir_variable::interpolation_string() const } -unsigned -ir_variable::component_slots() const -{ - /* FINISHME: Sparsely accessed arrays require fewer slots. */ - return this->type->component_slots(); -} - - ir_function_signature::ir_function_signature(const glsl_type *return_type) : return_type(return_type), is_defined(false), _function(NULL) { diff --git a/src/glsl/ir.h b/src/glsl/ir.h index cc4e68002bd..b707634ea5a 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -292,14 +292,6 @@ public: */ const char *interpolation_string() const; - /** - * Calculate the number of slots required to hold this variable - * - * This is used to determine how many uniform or varying locations a variable - * occupies. The count is in units of floating point components. - */ - unsigned component_slots() const; - /** * Delcared name of the variable */ -- 2.30.2