From 94189b30011c2b7b906d0ed0455669b448426b25 Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Tue, 17 Feb 2009 15:04:02 +0000 Subject: [PATCH] nv20: Use the new draw vbuf interface --- src/gallium/drivers/nv20/nv20_prim_vbuf.c | 58 +++++++++++++++++------ 1 file changed, 43 insertions(+), 15 deletions(-) diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index 4dd7052814e..8015b81b72a 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -109,18 +109,15 @@ nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size) return nv20_render->mbuffer; } -static void * +static void nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size) { struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; nv20_render->pbuffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size); - return winsys->buffer_map(winsys, - nv20_render->pbuffer, - PIPE_BUFFER_USAGE_CPU_WRITE); } -static void * +static boolean nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) @@ -137,15 +134,49 @@ nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, * buffer, the data will be passed directly via the fifo. */ /* XXX: Pipe vertex buffers don't work. */ - if (0 && size > 16 * 1024) - buf = nv20__allocate_pbuffer(nv20_render, size); - else + if (0 && size > 16 * 1024) { + nv20__allocate_pbuffer(nv20_render, size); + /* umm yeah so this is ugly */ + buf = nv20_render->pbuffer; + } else { buf = nv20__allocate_mbuffer(nv20_render, size); + } if (buf) nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS; - return buf; + return buf ? TRUE : FALSE; +} + +static void * +nv20_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); + struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; + + if (nv20_render->pbuffer) { + return winsys->buffer_map(winsys, + nv20_render->pbuffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + } else if (nv20_render->mbuffer) { + return nv20_render->mbuffer; + } else + assert(0); + + /* warnings be gone */ + return NULL; +} + +static void +nv20_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ + struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); + struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; + + if (nv20_render->pbuffer) + winsys->buffer_unmap(winsys, nv20_render->pbuffer); } static boolean @@ -323,18 +354,13 @@ nv20_vbuf_render_draw( struct vbuf_render *render, static void -nv20_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +nv20_vbuf_render_release_vertices( struct vbuf_render *render ) { struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); struct nv20_context *nv20 = nv20_render->nv20; - struct pipe_winsys *winsys = nv20->pipe.winsys; struct pipe_screen *pscreen = &nv20->screen->pipe; if (nv20_render->pbuffer) { - winsys->buffer_unmap(winsys, nv20_render->pbuffer); pipe_buffer_reference(pscreen, &nv20_render->pbuffer, NULL); } else if (nv20_render->mbuffer) { FREE(nv20_render->mbuffer); @@ -371,6 +397,8 @@ nv20_vbuf_render_create( struct nv20_context *nv20 ) nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info; nv20_render->base.allocate_vertices = nv20_vbuf_render_allocate_vertices; + nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices; + nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices; nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive; nv20_render->base.draw = nv20_vbuf_render_draw; nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices; -- 2.30.2