From 952c90576753550f4deed4dac42d8fd6129a9cce Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 14 Aug 2012 02:22:13 +0200 Subject: [PATCH] r600g: always put tiled textures in VRAM --- src/gallium/drivers/r600/r600_texture.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 8252da35004..7cb1d5f781a 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -290,8 +290,9 @@ r600_texture_create_object(struct pipe_screen *screen, /* Now create the backing buffer. */ if (!buf && alloc_bo) { unsigned base_align = rtex->surface.bo_alignment; + unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage; - if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { + if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) { FREE(rtex); return NULL; } -- 2.30.2