From 95b8da22cfefc56dbb55c25a440a5df773a80871 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alejandro=20Pi=C3=B1eiro?= Date: Wed, 31 Oct 2018 11:55:44 +0100 Subject: [PATCH] glspirv: no need to force entrypoint name to "main" Since commit "intel/compiler: Stop assuming the entrypoint is called "main"" there is no need to force the entrypoint name to be "main". Reviewed-by: Jason Ekstrand --- src/mesa/main/glspirv.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c index 98b7ea77348..04e46ba571e 100644 --- a/src/mesa/main/glspirv.c +++ b/src/mesa/main/glspirv.c @@ -253,7 +253,6 @@ _mesa_spirv_to_nir(struct gl_context *ctx, exec_node_remove(&func->node); } assert(exec_list_length(&nir->functions) == 1); - entry_point->name = ralloc_strdup(entry_point, "main"); /* Split member structs. We do this before lower_io_to_temporaries so that * it doesn't lower system values to temporaries by accident. -- 2.30.2