From 973985b7ef19cd69c6bd5b85cd22e953d21aa8ae Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 31 Jul 2007 13:03:18 -0600 Subject: [PATCH] simplify clear.x1,y2,x2,y2 setup --- src/mesa/drivers/dri/i915tex/intel_buffers.c | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 72c7b5ae454..8944145afad 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -308,22 +308,14 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) LOCK_HARDWARE(intel); if (intel->numClipRects) { - GLint cx, cy, cw, ch; GLuint buf; intel->vtbl.install_meta_state(intel); - /* Get clear bounds after locking */ - cx = fb->_Xmin; - cy = fb->_Ymin; - ch = fb->_Ymax - cx; - cw = fb->_Xmax - cy; - - /* note: regardless of 'all', cx, cy, cw, ch are now correct */ - clear.x1 = cx; - clear.y1 = cy; - clear.x2 = cx + cw; - clear.y2 = cy + ch; + clear.x1 = fb->_Xmin; + clear.y1 = fb->_Ymin; + clear.x2 = fb->_Xmax; + clear.y2 = fb->_Ymax; /* Back and stencil cliprects are the same. Try and do both * buffers at once: -- 2.30.2