From 97638aa77c509cd37dea499202d31357926a0e2a Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Tue, 17 Aug 2010 23:13:56 -0700 Subject: [PATCH] glcpp: Allow standalone glcpp to accept a filename as first argument. This is useful for debugging the preprocessor. --- src/glsl/glcpp/glcpp.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c index a245cb54060..e49a1df79c0 100644 --- a/src/glsl/glcpp/glcpp.c +++ b/src/glsl/glcpp/glcpp.c @@ -69,12 +69,20 @@ load_text_file(void *ctx, const char *file_name) } int -main (void) +main (int argc, char *argv[]) { + char *filename = NULL; void *ctx = talloc(NULL, void*); - const char *shader = load_text_file(ctx, NULL); char *info_log = talloc_strdup(ctx, ""); - int ret = preprocess(ctx, &shader, &info_log, NULL); + const char *shader; + int ret; + + if (argc) { + filename = argv[1]; + } + + shader = load_text_file(ctx, filename); + ret = preprocess(ctx, &shader, &info_log, NULL); printf("%s", shader); fprintf(stderr, "%s", info_log); -- 2.30.2