From 978f91b8292cf504d3d50307aacfb94943d7f186 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Mon, 13 May 2013 21:49:30 +1200 Subject: [PATCH] swrast: Use accessor for stencil reference values NOTE: This is a candidate for stable branches. Signed-off-by: Chris Forbes Acked-by: Paul Berry Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mesa/swrast/s_stencil.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 0c46d934e0d..a63a773cf3a 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -29,6 +29,8 @@ #include "main/imports.h" #include "main/format_pack.h" #include "main/format_unpack.h" +#include "main/core.h" +#include "main/stencil.h" #include "s_context.h" #include "s_depth.h" @@ -129,7 +131,7 @@ apply_stencil_op(const struct gl_context *ctx, GLenum oper, GLuint face, GLuint n, GLubyte stencil[], const GLubyte mask[], GLint stride) { - const GLubyte ref = ctx->Stencil.Ref[face]; + const GLubyte ref = _mesa_get_stencil_ref(ctx, face); const GLubyte wrtmask = ctx->Stencil.WriteMask[face]; const GLubyte invmask = (GLubyte) (~wrtmask); GLuint i, j; @@ -216,7 +218,7 @@ do_stencil_test(struct gl_context *ctx, GLuint face, GLuint n, GLboolean allfail = GL_FALSE; GLuint i, j; const GLuint valueMask = ctx->Stencil.ValueMask[face]; - const GLubyte ref = (GLubyte) (ctx->Stencil.Ref[face] & valueMask); + const GLubyte ref = (GLubyte) (_mesa_get_stencil_ref(ctx, face) & valueMask); GLubyte s; /* -- 2.30.2