From 97cd87ef74eb06aa8da52be42871120cca145269 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 20 Jul 2007 11:33:24 +0200 Subject: [PATCH] minor cleanups, disable debugging --- src/mesa/drivers/dri/i915tex/i830_vtbl.c | 19 ------------------- src/mesa/drivers/dri/i915tex/intel_buffers.c | 2 +- src/mesa/drivers/dri/i915tex/intel_context.c | 3 +-- src/mesa/drivers/dri/i915tex/intel_context.h | 2 +- src/mesa/drivers/dri/i915tex/intel_screen.c | 4 ++-- src/mesa/drivers/dri/i915tex/intel_state.c | 2 +- 6 files changed, 6 insertions(+), 26 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c index e432648ada0..03d4788be1a 100644 --- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c @@ -597,25 +597,6 @@ i830_set_draw_region(struct intel_context *intel, i830_state_draw_region(intel, &i830->state, color_region, depth_region); } -#if 0 -static void -i830_update_color_z_regions(intelContextPtr intel, - const intelRegion * colorRegion, - const intelRegion * depthRegion) -{ - i830ContextPtr i830 = I830_CONTEXT(intel); - - i830->state.Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) | - BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset; - - i830->state.Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset; -} -#endif - /* This isn't really handled at the moment. */ diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index ee3266e09bd..4b2a4acaf98 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -645,7 +645,7 @@ intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target) return ret; } - + void intelSwapBuffers(__DRIdrawablePrivate * dPriv) { diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index 769287ba6a8..f032c97dfbb 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -703,8 +703,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) } - -/* Lock the hardware and validate our state. +/* Lock the hardware and validate our state. */ void LOCK_HARDWARE( struct intel_context *intel ) { diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h index 628a15f8de5..535a93effac 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ b/src/mesa/drivers/dri/i915tex/intel_context.h @@ -335,7 +335,7 @@ __memcpy(void *to, const void *from, size_t n) /* ================================================================ * Debugging: */ -#define DO_DEBUG 1 +#define DO_DEBUG 0 #if DO_DEBUG extern int INTEL_DEBUG; #else diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c index 5ad0932e2eb..3c0ae854e46 100644 --- a/src/mesa/drivers/dri/i915tex/intel_screen.c +++ b/src/mesa/drivers/dri/i915tex/intel_screen.c @@ -118,7 +118,7 @@ intel_recreate_static(intelScreenPrivate *intelScreen, * Only used for real front buffer now. * * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. + * allocations already made by the X server. */ static void intel_recreate_static_regions(intelScreenPrivate *intelScreen) @@ -222,7 +222,7 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelScreen->front.handle = sarea->front_handle; intelScreen->front.size = sarea->front_size; - if (1) + if (0) intelPrintSAREA(sarea); } diff --git a/src/mesa/drivers/dri/i915tex/intel_state.c b/src/mesa/drivers/dri/i915tex/intel_state.c index b2773990e4b..5c5f2c6de5c 100644 --- a/src/mesa/drivers/dri/i915tex/intel_state.c +++ b/src/mesa/drivers/dri/i915tex/intel_state.c @@ -194,7 +194,7 @@ intelClearColor(GLcontext * ctx, const GLfloat color[4]) * Update the viewport transformation matrix. Depends on: * - viewport pos/size * - depthrange - * - window pos/size or FBO size + * - window size or FBO size */ static void intelCalcViewport(GLcontext * ctx) -- 2.30.2