From 97f12773b89a409d1368ce6b3b5badb9e75bbf53 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Fri, 10 Jun 2016 10:45:43 -0700 Subject: [PATCH] isl/state: Allow for full 31-bit buffer texture sizes Ivy Bridge and above can handle up to 2^31 elements for RAW buffer surfaces. Reviewed-by: Chad Versace Cc: "12.0" --- src/intel/isl/isl_surface_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c index 896778c0e84..13e621f7e18 100644 --- a/src/intel/isl/isl_surface_state.c +++ b/src/intel/isl/isl_surface_state.c @@ -455,7 +455,7 @@ isl_genX(buffer_fill_state_s)(void *state, s.SurfaceHorizontalAlignment = isl_to_gen_halign[4]; s.Height = ((num_elements - 1) >> 7) & 0x3fff; s.Width = (num_elements - 1) & 0x7f; - s.Depth = ((num_elements - 1) >> 21) & 0x3f; + s.Depth = ((num_elements - 1) >> 21) & 0x3ff; s.SurfacePitch = info->stride - 1; s.NumberofMultisamples = MULTISAMPLECOUNT_1; -- 2.30.2