From 97f5953ced6938ca8e92cde62e8717ff505cc4e2 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 14 May 2009 15:57:27 +0100 Subject: [PATCH] progs/vpglsl: add similar support for point rendering as progs/vp --- progs/vpglsl/psiz-imm.glsl | 6 ++++ progs/vpglsl/psiz-mul.glsl | 6 ++++ progs/vpglsl/vp-tris.c | 58 ++++++++++++++++++++++++++++++++++---- 3 files changed, 64 insertions(+), 6 deletions(-) create mode 100644 progs/vpglsl/psiz-imm.glsl create mode 100644 progs/vpglsl/psiz-mul.glsl diff --git a/progs/vpglsl/psiz-imm.glsl b/progs/vpglsl/psiz-imm.glsl new file mode 100644 index 00000000000..101d314d584 --- /dev/null +++ b/progs/vpglsl/psiz-imm.glsl @@ -0,0 +1,6 @@ + +void main() { + gl_FrontColor = gl_Color; + gl_PointSize = 2.0; + gl_Position = gl_Vertex; +} diff --git a/progs/vpglsl/psiz-mul.glsl b/progs/vpglsl/psiz-mul.glsl new file mode 100644 index 00000000000..77f4a46b520 --- /dev/null +++ b/progs/vpglsl/psiz-mul.glsl @@ -0,0 +1,6 @@ + +void main() { + gl_FrontColor = gl_Color; + gl_PointSize = 10 * gl_Color.x; + gl_Position = gl_Vertex; +} diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c index 9ae410bf984..b2b05080910 100644 --- a/progs/vpglsl/vp-tris.c +++ b/progs/vpglsl/vp-tris.c @@ -10,6 +10,10 @@ static const char *filename = NULL; static GLuint nr_steps = 4; +static GLuint prim = GL_TRIANGLES; +static GLfloat psz = 1.0; +static GLboolean pointsmooth = 0; +static GLboolean program_point_size = 0; static GLuint fragShader; static GLuint vertShader; @@ -229,6 +233,14 @@ static void subdiv( union vert *v0, } } +static void enable( GLenum value, GLboolean flag ) +{ + if (flag) + glEnable(value); + else + glDisable(value); +} + /** Assignment */ #define ASSIGN_3V( V, V0, V1, V2 ) \ do { \ @@ -241,10 +253,13 @@ static void Display( void ) { glClearColor(0.3, 0.3, 0.3, 1); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + glPointSize(psz); glUseProgram(program); + enable( GL_POINT_SMOOTH, pointsmooth ); + enable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, program_point_size ); - glBegin(GL_TRIANGLES); + glBegin(prim); { @@ -291,10 +306,41 @@ static void Key( unsigned char key, int x, int y ) (void) x; (void) y; switch (key) { - case 27: - CleanUp(); - exit(0); - break; + case 'p': + prim = GL_POINTS; + break; + case 't': + prim = GL_TRIANGLES; + break; + case 's': + psz += .5; + break; + case 'S': + if (psz > .5) + psz -= .5; + break; + case 'm': + pointsmooth = !pointsmooth; + break; + case 'z': + program_point_size = !program_point_size; + break; + case '+': + nr_steps++; + break; + case '-': + if (nr_steps) + nr_steps--; + break; + case ' ': + psz = 1.0; + prim = GL_TRIANGLES; + nr_steps = 4; + break; + case 27: + CleanUp(); + exit(0); + break; } glutPostRedisplay(); } @@ -305,7 +351,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); - glutCreateWindow(argv[0]); + glutCreateWindow(argv[argc-1]); glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); -- 2.30.2