From 988b09f9ac6cde0caa2e0db91c1367c90f0f4c2a Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 12 May 2016 20:57:41 +0200 Subject: [PATCH] nvc0: fix indentation in nvc0_invalidate_resource_storage() Trivial. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- .../drivers/nouveau/nvc0/nvc0_context.c | 104 +++++++++--------- 1 file changed, 52 insertions(+), 52 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c index bf8437130e9..98e787acc27 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c @@ -262,75 +262,75 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx, } for (s = 0; s < 6; ++s) { - for (i = 0; i < nvc0->num_textures[s]; ++i) { - if (nvc0->textures[s][i] && - nvc0->textures[s][i]->texture == res) { - nvc0->textures_dirty[s] |= 1 << i; - if (unlikely(s == 5)) { - nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES; - nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i)); - } else { - nvc0->dirty_3d |= NVC0_NEW_3D_TEXTURES; - nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); + for (i = 0; i < nvc0->num_textures[s]; ++i) { + if (nvc0->textures[s][i] && + nvc0->textures[s][i]->texture == res) { + nvc0->textures_dirty[s] |= 1 << i; + if (unlikely(s == 5)) { + nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES; + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i)); + } else { + nvc0->dirty_3d |= NVC0_NEW_3D_TEXTURES; + nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); + } + if (!--ref) + return ref; } - if (!--ref) - return ref; } } - } for (s = 0; s < 6; ++s) { - for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) { - if (!(nvc0->constbuf_valid[s] & (1 << i))) - continue; - if (!nvc0->constbuf[s][i].user && - nvc0->constbuf[s][i].u.buf == res) { - nvc0->constbuf_dirty[s] |= 1 << i; - if (unlikely(s == 5)) { - nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF; - nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i)); - } else { - nvc0->dirty_3d |= NVC0_NEW_3D_CONSTBUF; - nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i)); + for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) { + if (!(nvc0->constbuf_valid[s] & (1 << i))) + continue; + if (!nvc0->constbuf[s][i].user && + nvc0->constbuf[s][i].u.buf == res) { + nvc0->constbuf_dirty[s] |= 1 << i; + if (unlikely(s == 5)) { + nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF; + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i)); + } else { + nvc0->dirty_3d |= NVC0_NEW_3D_CONSTBUF; + nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i)); + } + if (!--ref) + return ref; } - if (!--ref) - return ref; } } - } for (s = 0; s < 6; ++s) { - for (i = 0; i < NVC0_MAX_BUFFERS; ++i) { - if (nvc0->buffers[s][i].buffer == res) { - nvc0->buffers_dirty[s] |= 1 << i; - if (unlikely(s == 5)) { - nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS; - nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF); - } else { - nvc0->dirty_3d |= NVC0_NEW_3D_BUFFERS; - nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF); + for (i = 0; i < NVC0_MAX_BUFFERS; ++i) { + if (nvc0->buffers[s][i].buffer == res) { + nvc0->buffers_dirty[s] |= 1 << i; + if (unlikely(s == 5)) { + nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS; + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF); + } else { + nvc0->dirty_3d |= NVC0_NEW_3D_BUFFERS; + nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF); + } + if (!--ref) + return ref; } - if (!--ref) - return ref; } } - } for (s = 0; s < 6; ++s) { - for (i = 0; i < NVC0_MAX_IMAGES; ++i) { - if (nvc0->images[s][i].resource == res) { - nvc0->images_dirty[s] |= 1 << i; - if (unlikely(s == 5)) { - nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; - nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF); - } else { - nvc0->dirty_3d |= NVC0_NEW_3D_SURFACES; - nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF); + for (i = 0; i < NVC0_MAX_IMAGES; ++i) { + if (nvc0->images[s][i].resource == res) { + nvc0->images_dirty[s] |= 1 << i; + if (unlikely(s == 5)) { + nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF); + } else { + nvc0->dirty_3d |= NVC0_NEW_3D_SURFACES; + nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF); + } } + if (!--ref) + return ref; } - if (!--ref) - return ref; - } } } -- 2.30.2