From 9a77d0471a655b2903a9e2696aa91b4b92267583 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Tue, 24 Aug 2010 21:05:51 +0200 Subject: [PATCH] mesa: don't expose unsupported GL_ARB_geometry_shader4 for now The new GLSL compiler doesn't support it. Advertising it prevents Unigine Heaven from working, since it attempts to use it. --- src/mesa/main/extensions.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index c9862ca29e6..50b97f51132 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -58,7 +58,8 @@ static const struct { { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) }, - { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, + /* TODO: reenable this when the new GLSL compiler actually supports them */ + /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */ { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, -- 2.30.2