From 9adf6e9d6c0fe420f648bf3f57c22df72dea485f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Michel=20D=C3=A4nzer?= Date: Wed, 7 Mar 2007 17:52:44 +0100 Subject: [PATCH] i945_miptree_layout: Adapt cubemap fixes from i915_miptree_layout. Cubemaps aren't working fully correctly yet, but at least they don't seem to cause crashes anymore. --- src/mesa/drivers/dri/i915tex/i915_tex_layout.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c index c844f5351d2..2e1600cfdfa 100644 --- a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c @@ -190,6 +190,9 @@ i945_miptree_layout(struct intel_mipmap_tree * mt) case GL_TEXTURE_CUBE_MAP:{ const GLuint dim = mt->width0; GLuint face; + GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; + + assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* Depending on the size of the largest images, pitch can be * determined either by the old-style packing of cubemap faces, @@ -204,11 +207,13 @@ i945_miptree_layout(struct intel_mipmap_tree * mt) /* Set all the levels to effectively occupy the whole rectangular region. */ - for (level = mt->first_level; level <= mt->last_level; level++) + for (level = mt->first_level; level <= mt->last_level; level++) { intel_miptree_set_level_info(mt, level, 6, 0, 0, - mt->pitch, mt->total_height, 1); - + lvlWidth, lvlHeight, 1); + lvlWidth /= 2; + lvlHeight /= 2; + } for (face = 0; face < 6; face++) { -- 2.30.2