From 9b10d19d4a3820958c4bd7d5c8fb7eaf1ef3fce0 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Fri, 29 May 2009 10:04:03 -0400 Subject: [PATCH] Remove subpixel offset from viewport remove subpixel offset inherited from r100 code. based on 038f0bf5916df5bae1145d234589e5fd528bb7fa --- src/mesa/drivers/dri/r600/r700_state.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index d45580178da..e3e78df16c2 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -482,9 +482,6 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, { } -#define SUBPIXEL_X 0.125 -#define SUBPIXEL_Y 0.125 - static void r700Viewport(GLcontext * ctx, GLint x, GLint y, @@ -520,9 +517,9 @@ static void r700Viewport(GLcontext * ctx, } sx = v[MAT_SX]; - tx = v[MAT_TX] + xoffset + SUBPIXEL_X; + tx = v[MAT_TX] + xoffset; sy = -v[MAT_SY]; - ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; + ty = (-v[MAT_TY]) + yoffset; sz = v[MAT_SZ] * scale; tz = v[MAT_TZ] * scale; -- 2.30.2