From 9b9e056615bc63d5498feb6999bd4df431170022 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 27 Mar 2007 19:32:32 +0200 Subject: [PATCH] recommit e731d8aafa98bbf9d30f83e65f28b7718be55834. This got lost with glsl-compiler-1 merge, it fixes segfaults when using ATI_fragment_shader, which uses the ProgramStringNotify mechanism but doesn't have a valid program pointer. --- src/mesa/tnl/t_vb_arbprogram.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c index 425a8669948..f0e326f25c4 100644 --- a/src/mesa/tnl/t_vb_arbprogram.c +++ b/src/mesa/tnl/t_vb_arbprogram.c @@ -1608,7 +1608,7 @@ const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage = void _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) { - if (program->Target == GL_VERTEX_PROGRAM_ARB) { + if (target == GL_VERTEX_PROGRAM_ARB) { /* free any existing tnl data hanging off the program */ struct gl_vertex_program *vprog = (struct gl_vertex_program *) program; if (vprog->TnlData) { -- 2.30.2