From 9bdfee3a470a535ebe31074651fbacf680bcea6a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 18 Jul 2005 12:31:24 +0000 Subject: [PATCH] Wrap every place that accesses a dispatch table with a macro. A new script- generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2 --- src/mesa/drivers/dri/ffb/ffb_vtxfmt.c | 25 +- src/mesa/drivers/dri/r200/r200_vtxfmt.c | 58 +- src/mesa/drivers/dri/r200/r200_vtxfmt_c.c | 32 +- src/mesa/drivers/dri/radeon/radeon_vtxfmt.c | 46 +- src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c | 28 +- src/mesa/glapi/Makefile | 5 +- src/mesa/glapi/gl_table.py | 93 +- src/mesa/glapi/glthread.h | 16 +- src/mesa/main/api_arrayelt.c | 608 ++---- src/mesa/main/api_loopback.c | 468 ++--- src/mesa/main/api_noop.c | 63 +- src/mesa/main/dispatch.c | 9 +- src/mesa/main/dlist.c | 1832 +++++++++-------- src/mesa/main/state.c | 991 ++++----- src/mesa/main/varray.c | 10 +- src/mesa/main/vtxfmt.c | 144 +- src/mesa/main/vtxfmt_tmp.h | 142 +- src/mesa/shader/arbprogparse.c | 5 +- src/mesa/tnl/t_array_api.c | 13 +- src/mesa/tnl/t_save_api.c | 39 +- src/mesa/tnl/t_save_loopback.c | 49 +- src/mesa/tnl/t_vtx_api.c | 4 +- src/mesa/tnl/t_vtx_eval.c | 9 +- src/mesa/tnl_dd/imm/t_dd_imm_capi.h | 48 +- 24 files changed, 2307 insertions(+), 2430 deletions(-) diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c index 279cda7b371..d6a61d98e52 100644 --- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c +++ b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c @@ -146,28 +146,28 @@ static void choose_normals(void) } if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) { - ctx->Exec->Normal3f = norm_tab[index].normal3f_single; - ctx->Exec->Normal3fv = norm_tab[index].normal3fv_single; + SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_single); + SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_single); } else { - ctx->Exec->Normal3f = norm_tab[index].normal3f_multi; - ctx->Exec->Normal3fv = norm_tab[index].normal3fv_multi; + SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_multi); + SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_multi); } } else { - ctx->Exec->Normal3f = _mesa_noop_Normal3f; - ctx->Exec->Normal3fv = _mesa_noop_Normal3fv; + SET_Normal3f(ctx->Exec, _mesa_noop_Normal3f); + SET_Normal3fv(ctx->Exec, _mesa_noop_Normal3fv); } } static void ffb_choose_Normal3f(GLfloat x, GLfloat y, GLfloat z) { choose_normals(); - GL_CALL(Normal3f)(x, y, z); + CALL_Normal3f(GET_DISPATCH(), (x, y, z)); } static void ffb_choose_Normal3fv(const GLfloat *v) { choose_normals(); - GL_CALL(Normal3fv)(v); + CALL_Normal3fv(GET_DISPATCH(), (v)); } /* Vertex functions: */ @@ -267,13 +267,14 @@ static void ffb_do_fallback(GLcontext *ctx) * correctly: */ if (fmesa->imm.prim != PRIM_OUTSIDE_BEGIN_END ) - GL_CALL(Begin)(fmesa->imm.prim); + CALL_Begin(GET_DISPATCH(), (fmesa->imm.prim)); if (ctx->Light.Enabled) { - GL_CALL(Color4fv)(ctx->Current.Color); /* Catch ColorMaterial */ - GL_CALL(Normal3fv)(current->normal); + /* Catch ColorMaterial */ + CALL_Color4fv(GET_DISPATCH(), (ctx->Current.Color)); + CALL_Normal3fv(GET_DISPATCH(), (current->normal)); } else { - GL_CALL(Color4fv)(current->color); + CALL_Color4fv(GET_DISPATCH(), (current->color)); } } diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt.c b/src/mesa/drivers/dri/r200/r200_vtxfmt.c index 32d1ac52197..c5d1f131d06 100644 --- a/src/mesa/drivers/dri/r200/r200_vtxfmt.c +++ b/src/mesa/drivers/dri/r200/r200_vtxfmt.c @@ -58,6 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_context.h" #include "tnl/t_array_api.h" +#include "dispatch.h" + static void r200VtxFmtFlushVertices( GLcontext *, GLuint ); static void count_func( const char *name, struct dynfn *l ) @@ -411,13 +413,13 @@ static void dispatch_multitexcoord( GLuint count, GLuint unit, GLfloat * f ) { switch( count ) { case 3: - GL_CALL(MultiTexCoord3fvARB)( GL_TEXTURE0+unit, f ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f)); break; case 2: - GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE0+unit, f ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f)); break; case 1: - GL_CALL(MultiTexCoord1fvARB)( GL_TEXTURE0+unit, f ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f)); break; default: assert( count == 0 ); @@ -465,7 +467,7 @@ void VFMT_FALLBACK( const char *caller ) assert(rmesa->dma.flush == 0); rmesa->vb.fell_back = GL_TRUE; rmesa->vb.installed = GL_FALSE; - GL_CALL(Begin)( prim ); + CALL_Begin(GET_DISPATCH(), (prim)); if (rmesa->vb.installed_color_3f_sz == 4) alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]; @@ -476,30 +478,30 @@ void VFMT_FALLBACK( const char *caller ) GLuint offset = 3; if (ind0 & R200_VTX_N0) { - GL_CALL(Normal3fv)( &tmp[i][offset] ); + CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset])); offset += 3; } if (ind0 & R200_VTX_DISCRETE_FOG) { - GL_CALL(FogCoordfvEXT)( &tmp[i][offset] ); + CALL_FogCoordfvEXT(GET_DISPATCH(), (&tmp[i][offset])); offset++; } if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) { - GL_CALL(Color4ubv)( (GLubyte *)&tmp[i][offset] ); + CALL_Color4ubv(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset])); offset++; } else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) { - GL_CALL(Color4fv)( &tmp[i][offset] ); + CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset])); offset+=4; } else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) { - GL_CALL(Color3fv)( &tmp[i][offset] ); + CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset])); offset+=3; } if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) { - GL_CALL(SecondaryColor3ubvEXT)( (GLubyte *)&tmp[i][offset] ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset])); offset++; } @@ -509,42 +511,42 @@ void VFMT_FALLBACK( const char *caller ) offset += count; } - GL_CALL(Vertex3fv)( &tmp[i][0] ); + CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0])); } /* Replay current vertex */ if (ind0 & R200_VTX_N0) - GL_CALL(Normal3fv)( rmesa->vb.normalptr ); + CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr)); if (ind0 & R200_VTX_DISCRETE_FOG) { - GL_CALL(FogCoordfvEXT)( rmesa->vb.fogptr ); + CALL_FogCoordfvEXT(GET_DISPATCH(), (rmesa->vb.fogptr)); } if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) { - GL_CALL(Color4ub)( rmesa->vb.colorptr->red, - rmesa->vb.colorptr->green, - rmesa->vb.colorptr->blue, - rmesa->vb.colorptr->alpha ); + CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red, + rmesa->vb.colorptr->green, + rmesa->vb.colorptr->blue, + rmesa->vb.colorptr->alpha)); } else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) { - GL_CALL(Color4fv)( rmesa->vb.floatcolorptr ); + CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr)); } else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) { if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) { - GL_CALL(Color4f)( rmesa->vb.floatcolorptr[0], - rmesa->vb.floatcolorptr[1], - rmesa->vb.floatcolorptr[2], - alpha ); + CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0], + rmesa->vb.floatcolorptr[1], + rmesa->vb.floatcolorptr[2], + alpha)); } else { - GL_CALL(Color3fv)( rmesa->vb.floatcolorptr ); + CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr)); } } if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) - GL_CALL(SecondaryColor3ubEXT)( rmesa->vb.specptr->red, - rmesa->vb.specptr->green, - rmesa->vb.specptr->blue ); + CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red, + rmesa->vb.specptr->green, + rmesa->vb.specptr->blue)); for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) { count = VTX_TEXn_COUNT( ind1, unit ); @@ -882,7 +884,7 @@ static void r200_Materialfv( GLenum face, GLenum pname, if (rmesa->vb.prim[0] != GL_POLYGON+1) { VFMT_FALLBACK( __FUNCTION__ ); - GL_CALL(Materialfv)( face, pname, params ); + CALL_Materialfv(GET_DISPATCH(), (face, pname, params)); return; } _mesa_noop_Materialfv( face, pname, params ); @@ -921,7 +923,7 @@ static void r200_Begin( GLenum mode ) r200VtxfmtValidate( ctx ); if (!rmesa->vb.installed) { - GL_CALL(Begin)( mode ); + CALL_Begin(GET_DISPATCH(), (mode)); return; } diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c index 7a789b21e29..1db5950c8ff 100644 --- a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c +++ b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c @@ -44,6 +44,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_vtxfmt.h" #include "r200_tcl.h" +#include "dispatch.h" + /* Fallback versions of all the entrypoints for situations where * codegen isn't available. This is still a lot faster than the * vb/pipeline implementation in Mesa. @@ -578,7 +580,7 @@ static void r200_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) break; default: VFMT_FALLBACK(__FUNCTION__); - GL_CALL(MultiTexCoord2fARB)(target, s, t); + CALL_MultiTexCoord2fARB(GET_DISPATCH(), (target, s, t)); return; } } @@ -599,7 +601,7 @@ static void r200_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat break; default: VFMT_FALLBACK(__FUNCTION__); - GL_CALL(MultiTexCoord3fARB)(target, s, t, r); + CALL_MultiTexCoord3fARB(GET_DISPATCH(), (target, s, t, r)); return; } } @@ -683,15 +685,15 @@ static void choose_##FN ARGS1 \ fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \ \ if (dfn) \ - ctx->Exec->FN = (FNTYPE)(dfn->code); \ + SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ else { \ if (R200_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - ctx->Exec->FN = r200_##FN; \ + SET_ ## FN (ctx->Exec, r200_##FN); \ } \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } @@ -715,7 +717,7 @@ static void choose_##FN ARGS1 \ key[1] = rmesa->vb.vtxfmt_1 & MASK1; \ \ if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_PK_RGBA) { \ - ctx->Exec->FN = r200_##FN##_ub; \ + SET_ ## FN (ctx->Exec, r200_##FN##_ub); \ } \ else if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_FP_RGB) { \ \ @@ -725,15 +727,15 @@ static void choose_##FN ARGS1 \ if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \ r200_copy_to_current( ctx ); \ _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ return; \ } \ } \ \ - ctx->Exec->FN = r200_##FN##_3f; \ + SET_ ## FN (ctx->Exec, r200_##FN##_3f); \ } \ else { \ - ctx->Exec->FN = r200_##FN##_4f; \ + SET_ ## FN (ctx->Exec, r200_##FN##_4f); \ } \ \ \ @@ -743,13 +745,13 @@ static void choose_##FN ARGS1 \ if (dfn) { \ if (R200_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \ - ctx->Exec->FN = (FNTYPE)dfn->code; \ + SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \ } \ else if (R200_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } @@ -778,16 +780,16 @@ static void choose_##FN ARGS1 \ fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \ \ if (dfn) \ - ctx->Exec->FN = (FNTYPE)(dfn->code); \ + SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ else { \ if (R200_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - ctx->Exec->FN = (VTX_COLOR(rmesa->vb.vtxfmt_0,1) == R200_VTX_PK_RGBA) \ - ? r200_##FN##_ub : r200_##FN##_3f; \ + SET_ ## FN (ctx->Exec, (VTX_COLOR(rmesa->vb.vtxfmt_0,1) == R200_VTX_PK_RGBA) \ + ? r200_##FN##_ub : r200_##FN##_3f); \ } \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c index b82c158e810..c5ea51cea9d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c +++ b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c @@ -57,6 +57,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_swtcl.h" #include "radeon_vtxfmt.h" +#include "dispatch.h" + static void radeonVtxfmtFlushVertices( GLcontext *, GLuint ); static void count_func( const char *name, struct dynfn *l ) @@ -387,7 +389,7 @@ static void VFMT_FALLBACK( const char *caller ) assert(rmesa->dma.flush == 0); rmesa->vb.fell_back = GL_TRUE; rmesa->vb.installed = GL_FALSE; - GL_CALL(Begin)( prim ); + CALL_Begin(GET_DISPATCH(), (prim)); if (rmesa->vb.installed_color_3f_sz == 4) alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]; @@ -397,69 +399,69 @@ static void VFMT_FALLBACK( const char *caller ) for (i = 0 ; i < nrverts; i++) { GLuint offset = 3; if (ind & RADEON_CP_VC_FRMT_N0) { - GL_CALL(Normal3fv)( &tmp[i][offset] ); + CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset])); offset += 3; } if (ind & RADEON_CP_VC_FRMT_PKCOLOR) { radeon_color_t *col = (radeon_color_t *)&tmp[i][offset]; - GL_CALL(Color4ub)( col->red, col->green, col->blue, col->alpha ); + CALL_Color4ub(GET_DISPATCH(), (col->red, col->green, col->blue, col->alpha)); offset++; } else if (ind & RADEON_CP_VC_FRMT_FPALPHA) { - GL_CALL(Color4fv)( &tmp[i][offset] ); + CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset])); offset+=4; } else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) { - GL_CALL(Color3fv)( &tmp[i][offset] ); + CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset])); offset+=3; } if (ind & RADEON_CP_VC_FRMT_PKSPEC) { radeon_color_t *spec = (radeon_color_t *)&tmp[i][offset]; - GL_CALL(SecondaryColor3ubEXT)( spec->red, spec->green, spec->blue ); + CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (spec->red, spec->green, spec->blue)); offset++; } if (ind & RADEON_CP_VC_FRMT_ST0) { - GL_CALL(TexCoord2fv)( &tmp[i][offset] ); + CALL_TexCoord2fv(GET_DISPATCH(), (&tmp[i][offset])); offset += 2; } if (ind & RADEON_CP_VC_FRMT_ST1) { - GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, &tmp[i][offset] ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE1_ARB, &tmp[i][offset])); offset += 2; } - GL_CALL(Vertex3fv)( &tmp[i][0] ); + CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0])); } /* Replay current vertex */ if (ind & RADEON_CP_VC_FRMT_N0) - GL_CALL(Normal3fv)( rmesa->vb.normalptr ); + CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr)); if (ind & RADEON_CP_VC_FRMT_PKCOLOR) - GL_CALL(Color4ub)( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha ); + CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha)); else if (ind & RADEON_CP_VC_FRMT_FPALPHA) - GL_CALL(Color4fv)( rmesa->vb.floatcolorptr ); + CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr)); else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) { if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) - GL_CALL(Color4f)( rmesa->vb.floatcolorptr[0], - rmesa->vb.floatcolorptr[1], - rmesa->vb.floatcolorptr[2], - alpha ); + CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0], + rmesa->vb.floatcolorptr[1], + rmesa->vb.floatcolorptr[2], + alpha)); else - GL_CALL(Color3fv)( rmesa->vb.floatcolorptr ); + CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr)); } if (ind & RADEON_CP_VC_FRMT_PKSPEC) - GL_CALL(SecondaryColor3ubEXT)( rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue ); + CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue)); if (ind & RADEON_CP_VC_FRMT_ST0) - GL_CALL(TexCoord2fv)( rmesa->vb.texcoordptr[0] ); + CALL_TexCoord2fv(GET_DISPATCH(), (rmesa->vb.texcoordptr[0])); if (ind & RADEON_CP_VC_FRMT_ST1) - GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1] ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1])); } @@ -758,7 +760,7 @@ static void radeon_Materialfv( GLenum face, GLenum pname, if (rmesa->vb.prim[0] != GL_POLYGON+1) { VFMT_FALLBACK( __FUNCTION__ ); - GL_CALL(Materialfv)( face, pname, params ); + CALL_Materialfv(GET_DISPATCH(), (face, pname, params)); return; } _mesa_noop_Materialfv( face, pname, params ); @@ -797,7 +799,7 @@ static void radeon_Begin( GLenum mode ) radeonVtxfmtValidate( ctx ); if (!rmesa->vb.installed) { - GL_CALL(Begin)( mode ); + CALL_Begin(GET_DISPATCH(), (mode)); return; } diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c index 3e8749a8cd6..342b0b39c1b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c +++ b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c @@ -41,6 +41,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_vtxfmt.h" +#include "dispatch.h" + /* Fallback versions of all the entrypoints for situations where * codegen isn't available. This is still a lot faster than the * vb/pipeline implementation in Mesa. @@ -623,15 +625,15 @@ static void choose_##FN ARGS1 \ fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \ \ if (dfn) \ - ctx->Exec->FN = (FNTYPE)(dfn->code); \ + SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ else { \ if (RADEON_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - ctx->Exec->FN = radeon_##FN; \ + SET_ ## FN (ctx->Exec, radeon_##FN); \ } \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } @@ -652,7 +654,7 @@ static void choose_##FN ARGS1 \ struct dynfn *dfn; \ \ if (rmesa->vb.vertex_format & ACTIVE_PKCOLOR) { \ - ctx->Exec->FN = radeon_##FN##_ub; \ + SET_ ## FN (ctx->Exec, radeon_##FN##_ub); \ } \ else if ((rmesa->vb.vertex_format & \ (ACTIVE_FPCOLOR|ACTIVE_FPALPHA)) == ACTIVE_FPCOLOR) { \ @@ -663,15 +665,15 @@ static void choose_##FN ARGS1 \ if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \ radeon_copy_to_current( ctx ); \ _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ return; \ } \ } \ \ - ctx->Exec->FN = radeon_##FN##_3f; \ + SET_ ## FN (ctx->Exec, radeon_##FN##_3f); \ } \ else { \ - ctx->Exec->FN = radeon_##FN##_4f; \ + SET_ ## FN (ctx->Exec, radeon_##FN##_4f); \ } \ \ \ @@ -681,13 +683,13 @@ static void choose_##FN ARGS1 \ if (dfn) { \ if (RADEON_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \ - ctx->Exec->FN = (FNTYPE)dfn->code; \ + SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \ } \ else if (RADEON_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } @@ -712,16 +714,16 @@ static void choose_##FN ARGS1 \ fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \ \ if (dfn) \ - ctx->Exec->FN = (FNTYPE)(dfn->code); \ + SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ else { \ if (RADEON_DEBUG & DEBUG_CODEGEN) \ fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - ctx->Exec->FN = ((rmesa->vb.vertex_format & ACTIVE_PKSPEC) != 0) \ - ? radeon_##FN##_ub : radeon_##FN##_3f; \ + SET_ ## FN (ctx->Exec, ((rmesa->vb.vertex_format & ACTIVE_PKSPEC) != 0) \ + ? radeon_##FN##_ub : radeon_##FN##_3f); \ } \ \ ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - ctx->Exec->FN ARGS2; \ + CALL_ ## FN (ctx->Exec, ARGS2); \ } diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index db3d0ca3901..259f3910c5c 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -7,7 +7,7 @@ TOP = ../../.. include $(TOP)/configs/current -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h \ +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ ../main/enums.c \ ../x86/glapi_x86.S \ ../drivers/dri/common/extension_helper.h \ @@ -34,6 +34,9 @@ glapioffsets.h: $(COMMON) gl_offsets.py glapitable.h: $(COMMON) gl_table.py $(PYTHON2) $(PYTHON_FLAGS) gl_table.py > glapitable.h +dispatch.h: $(COMMON) gl_table.py + $(PYTHON2) $(PYTHON_FLAGS) gl_table.py -m remap_table > dispatch.h + ../main/enums.c: $(COMMON) gl_enums.py $(PYTHON2) $(PYTHON_FLAGS) gl_enums.py > ../main/enums.c diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index a3b49438b70..d585b43cde5 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -62,23 +62,110 @@ class PrintGlTable(gl_XML.gl_print_base): return +class PrintRemapTable(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.header_tag = '_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print """/** + * \\file dispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ +""" + + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (((_glapi_proc *)(disp))[offset]))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (((_glapi_proc *)(disp))[offset])' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' ((((_glapi_proc *)(disp))[offset]) = fn)' + print '' + + for f in api.functionIterateByOffset(): + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + return + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + functions = [] + abi_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + [category, num] = api.get_category_for_name( f.name ) + if category not in abi: + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + + print 'struct _mesa_dispatch_remap_table {' + + for [f, index] in functions: + print ' unsigned %s;' % (f.name) + + print '};' + print '' + print '/* %u functions need remapping. */' % (count) + print '' + + for f in abi_functions: + print '#define CALL_%s(disp, parameters) (*disp->%s) parameters' % (f.name, f.name) + + + for [f, index] in functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + + print '#define CALL_%s(disp, parameters) (* (%s) (((_glapi_proc *)disp)[dispatch_remap.%s])) parameters' % (f.name, cast, f.name) + + return + + def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] + print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") except Exception,e: show_usage() + mode = "table" for (arg,val) in args: if arg == "-f": file_name = val + elif arg == "-m": + mode = val + + if mode == "table": + printer = PrintGlTable() + elif mode == "remap_table": + printer = PrintRemapTable() + else: + show_usage() api = gl_XML.parse_GL_API( file_name ) - printer = PrintGlTable() printer.Print( api ) diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 291485dc205..503bb44abdf 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -119,9 +119,9 @@ typedef pthread_mutex_t _glthread_Mutex; extern struct _glapi_table * _glapi_DispatchTSD; extern _glthread_TSD _gl_DispatchTSD; -#define GL_CALL(name) \ - (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ - ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key))-> name) +#define GET_DISPATCH() \ + ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ + ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key)) #endif #endif /* PTHREADS */ @@ -312,16 +312,16 @@ _glthread_SetTSD(_glthread_TSD *, void *); extern __thread struct _glapi_table * _glapi_tls_Dispatch __attribute__((tls_model("initial-exec"))); -# define GL_CALL(name) (*(_glapi_tls_Dispatch-> name)) +#define GET_DISPATCH() _glapi_tls_Dispatch #elif !defined(GL_CALL) # if defined(THREADS) extern struct _glapi_table * _glapi_DispatchTSD; -# define GL_CALL(name) \ - (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ - ? _glapi_DispatchTSD : _glapi_get_dispatch())-> name) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \ + ? _glapi_DispatchTSD : _glapi_get_dispatch()) # else -# define GL_CALL(name) (*(_glapi_Dispatch-> name)) +# define GET_DISPATCH() _glapi_Dispatch # endif /* defined(THREADS) */ #endif /* ndef GL_CALL */ diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 6a531aa2aad..e4bb99807eb 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -33,12 +33,14 @@ #include "imports.h" #include "macros.h" #include "mtypes.h" +#include "glapioffsets.h" +#include "dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); typedef struct { const struct gl_client_array *array; - array_func func; + int offset; } AEarray; typedef void (GLAPIENTRY *attrib_func)( GLuint indx, const void *data ); @@ -57,6 +59,7 @@ typedef struct { #define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context) + /* * Convert GL_BYTE, GL_UNSIGNED_BYTE, .. GL_DOUBLE into an integer * in the range [0, 7]. Luckily these type tokens are sequentially @@ -64,347 +67,104 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) -static void GLAPIENTRY Color3bv(const GLbyte *v) -{ - GL_CALL(Color3bv)(v); -} - -static void GLAPIENTRY Color3ubv(const GLubyte *v) -{ - GL_CALL(Color3ubv)(v); -} - -static void GLAPIENTRY Color3sv(const GLshort *v) -{ - GL_CALL(Color3sv)(v); -} - -static void GLAPIENTRY Color3usv(const GLushort *v) -{ - GL_CALL(Color3usv)(v); -} - -static void GLAPIENTRY Color3iv(const GLint *v) -{ - GL_CALL(Color3iv)(v); -} - -static void GLAPIENTRY Color3uiv(const GLuint *v) -{ - GL_CALL(Color3uiv)(v); -} - -static void GLAPIENTRY Color3fv(const GLfloat *v) -{ - GL_CALL(Color3fv)(v); -} - -static void GLAPIENTRY Color3dv(const GLdouble *v) -{ - GL_CALL(Color3dv)(v); -} - -static void GLAPIENTRY Color4bv(const GLbyte *v) -{ - GL_CALL(Color4bv)(v); -} - -static void GLAPIENTRY Color4ubv(const GLubyte *v) -{ - GL_CALL(Color4ubv)(v); -} - -static void GLAPIENTRY Color4sv(const GLshort *v) -{ - GL_CALL(Color4sv)(v); -} - -static void GLAPIENTRY Color4usv(const GLushort *v) -{ - GL_CALL(Color4usv)(v); -} - -static void GLAPIENTRY Color4iv(const GLint *v) -{ - GL_CALL(Color4iv)(v); -} - -static void GLAPIENTRY Color4uiv(const GLuint *v) -{ - GL_CALL(Color4uiv)(v); -} - -static void GLAPIENTRY Color4fv(const GLfloat *v) -{ - GL_CALL(Color4fv)(v); -} - -static void GLAPIENTRY Color4dv(const GLdouble *v) -{ - GL_CALL(Color4dv)(v); -} - -static const array_func ColorFuncs[2][8] = { +static const int ColorFuncs[2][8] = { { - (array_func) Color3bv, - (array_func) Color3ubv, - (array_func) Color3sv, - (array_func) Color3usv, - (array_func) Color3iv, - (array_func) Color3uiv, - (array_func) Color3fv, - (array_func) Color3dv, + _gloffset_Color3bv, + _gloffset_Color3ubv, + _gloffset_Color3sv, + _gloffset_Color3usv, + _gloffset_Color3iv, + _gloffset_Color3uiv, + _gloffset_Color3fv, + _gloffset_Color3dv, }, { - (array_func) Color4bv, - (array_func) Color4ubv, - (array_func) Color4sv, - (array_func) Color4usv, - (array_func) Color4iv, - (array_func) Color4uiv, - (array_func) Color4fv, - (array_func) Color4dv, + _gloffset_Color4bv, + _gloffset_Color4ubv, + _gloffset_Color4sv, + _gloffset_Color4usv, + _gloffset_Color4iv, + _gloffset_Color4uiv, + _gloffset_Color4fv, + _gloffset_Color4dv, }, }; -static void GLAPIENTRY Vertex2sv(const GLshort *v) -{ - GL_CALL(Vertex2sv)(v); -} - -static void GLAPIENTRY Vertex2iv(const GLint *v) -{ - GL_CALL(Vertex2iv)(v); -} - -static void GLAPIENTRY Vertex2fv(const GLfloat *v) -{ - GL_CALL(Vertex2fv)(v); -} - -static void GLAPIENTRY Vertex2dv(const GLdouble *v) -{ - GL_CALL(Vertex2dv)(v); -} - -static void GLAPIENTRY Vertex3sv(const GLshort *v) -{ - GL_CALL(Vertex3sv)(v); -} - -static void GLAPIENTRY Vertex3iv(const GLint *v) -{ - GL_CALL(Vertex3iv)(v); -} - -static void GLAPIENTRY Vertex3fv(const GLfloat *v) -{ - GL_CALL(Vertex3fv)(v); -} - -static void GLAPIENTRY Vertex3dv(const GLdouble *v) -{ - GL_CALL(Vertex3dv)(v); -} - -static void GLAPIENTRY Vertex4sv(const GLshort *v) -{ - GL_CALL(Vertex4sv)(v); -} - -static void GLAPIENTRY Vertex4iv(const GLint *v) -{ - GL_CALL(Vertex4iv)(v); -} - -static void GLAPIENTRY Vertex4fv(const GLfloat *v) -{ - GL_CALL(Vertex4fv)(v); -} - -static void GLAPIENTRY Vertex4dv(const GLdouble *v) -{ - GL_CALL(Vertex4dv)(v); -} - -static const array_func VertexFuncs[3][8] = { +static const int VertexFuncs[3][8] = { { - NULL, - NULL, - (array_func) Vertex2sv, - NULL, - (array_func) Vertex2iv, - NULL, - (array_func) Vertex2fv, - (array_func) Vertex2dv, + -1, + -1, + _gloffset_Vertex2sv, + -1, + _gloffset_Vertex2iv, + -1, + _gloffset_Vertex2fv, + _gloffset_Vertex2dv, }, { - NULL, - NULL, - (array_func) Vertex3sv, - NULL, - (array_func) Vertex3iv, - NULL, - (array_func) Vertex3fv, - (array_func) Vertex3dv, + -1, + -1, + _gloffset_Vertex3sv, + -1, + _gloffset_Vertex3iv, + -1, + _gloffset_Vertex3fv, + _gloffset_Vertex3dv, }, { - NULL, - NULL, - (array_func) Vertex4sv, - NULL, - (array_func) Vertex4iv, - NULL, - (array_func) Vertex4fv, - (array_func) Vertex4dv, + -1, + -1, + _gloffset_Vertex4sv, + -1, + _gloffset_Vertex4iv, + -1, + _gloffset_Vertex4fv, + _gloffset_Vertex4dv, }, }; -static void GLAPIENTRY Indexubv(const GLubyte *c) -{ - GL_CALL(Indexubv)(c); -} - -static void GLAPIENTRY Indexsv(const GLshort *c) -{ - GL_CALL(Indexsv)(c); -} - -static void GLAPIENTRY Indexiv(const GLint *c) -{ - GL_CALL(Indexiv)(c); -} - -static void GLAPIENTRY Indexfv(const GLfloat *c) -{ - GL_CALL(Indexfv)(c); -} - -static void GLAPIENTRY Indexdv(const GLdouble *c) -{ - GL_CALL(Indexdv)(c); -} - -static const array_func IndexFuncs[8] = { - NULL, - (array_func) Indexubv, - (array_func) Indexsv, - NULL, - (array_func) Indexiv, - NULL, - (array_func) Indexfv, - (array_func) Indexdv, +static const int IndexFuncs[8] = { + -1, + _gloffset_Indexubv, + _gloffset_Indexsv, + -1, + _gloffset_Indexiv, + -1, + _gloffset_Indexfv, + _gloffset_Indexdv, }; -static void GLAPIENTRY Normal3bv(const GLbyte *v) -{ - GL_CALL(Normal3bv)(v); -} - -static void GLAPIENTRY Normal3sv(const GLshort *v) -{ - GL_CALL(Normal3sv)(v); -} - -static void GLAPIENTRY Normal3iv(const GLint *v) -{ - GL_CALL(Normal3iv)(v); -} - -static void GLAPIENTRY Normal3fv(const GLfloat *v) -{ - GL_CALL(Normal3fv)(v); -} - -static void GLAPIENTRY Normal3dv(const GLdouble *v) -{ - GL_CALL(Normal3dv)(v); -} - -static const array_func NormalFuncs[8] = { - (array_func) Normal3bv, - NULL, - (array_func) Normal3sv, - NULL, - (array_func) Normal3iv, - NULL, - (array_func) Normal3fv, - (array_func) Normal3dv, +static const int NormalFuncs[8] = { + _gloffset_Normal3bv, + -1, + _gloffset_Normal3sv, + -1, + _gloffset_Normal3iv, + -1, + _gloffset_Normal3fv, + _gloffset_Normal3dv, }; -/* Wrapper functions in case glSecondaryColor*EXT doesn't exist */ -static void GLAPIENTRY SecondaryColor3bvEXT(const GLbyte *c) -{ - GL_CALL(SecondaryColor3bvEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3ubvEXT(const GLubyte *c) -{ - GL_CALL(SecondaryColor3ubvEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3svEXT(const GLshort *c) -{ - GL_CALL(SecondaryColor3svEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3usvEXT(const GLushort *c) -{ - GL_CALL(SecondaryColor3usvEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3ivEXT(const GLint *c) -{ - GL_CALL(SecondaryColor3ivEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3uivEXT(const GLuint *c) -{ - GL_CALL(SecondaryColor3uivEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3fvEXT(const GLfloat *c) -{ - GL_CALL(SecondaryColor3fvEXT)(c); -} - -static void GLAPIENTRY SecondaryColor3dvEXT(const GLdouble *c) -{ - GL_CALL(SecondaryColor3dvEXT)(c); -} - -static const array_func SecondaryColorFuncs[8] = { - (array_func) SecondaryColor3bvEXT, - (array_func) SecondaryColor3ubvEXT, - (array_func) SecondaryColor3svEXT, - (array_func) SecondaryColor3usvEXT, - (array_func) SecondaryColor3ivEXT, - (array_func) SecondaryColor3uivEXT, - (array_func) SecondaryColor3fvEXT, - (array_func) SecondaryColor3dvEXT, +static const int SecondaryColorFuncs[8] = { + _gloffset_SecondaryColor3bvEXT, + _gloffset_SecondaryColor3ubvEXT, + _gloffset_SecondaryColor3svEXT, + _gloffset_SecondaryColor3usvEXT, + _gloffset_SecondaryColor3ivEXT, + _gloffset_SecondaryColor3uivEXT, + _gloffset_SecondaryColor3fvEXT, + _gloffset_SecondaryColor3dvEXT, }; - -/* Again, wrapper functions in case glSecondaryColor*EXT doesn't exist */ -static void GLAPIENTRY FogCoordfvEXT(const GLfloat *f) -{ - GL_CALL(FogCoordfvEXT)(f); -} - -static void GLAPIENTRY FogCoorddvEXT(const GLdouble *f) -{ - GL_CALL(FogCoorddvEXT)(f); -} - -static const array_func FogCoordFuncs[8] = { - NULL, - NULL, - NULL, - NULL, - NULL, - NULL, - (array_func) FogCoordfvEXT, - (array_func) FogCoorddvEXT +static const int FogCoordFuncs[8] = { + -1, + -1, + -1, + -1, + -1, + -1, + _gloffset_FogCoordfvEXT, + _gloffset_FogCoorddvEXT }; /**********************************************************************/ @@ -413,330 +173,330 @@ static const array_func FogCoordFuncs[8] = { static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib1fNV)(index, BYTE_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib2fNV)(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib3fNV)(index, BYTE_TO_FLOAT(v[0]), - BYTE_TO_FLOAT(v[1]), - BYTE_TO_FLOAT(v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), + BYTE_TO_FLOAT(v[1]), + BYTE_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib4fNV)(index, BYTE_TO_FLOAT(v[0]), - BYTE_TO_FLOAT(v[1]), - BYTE_TO_FLOAT(v[2]), - BYTE_TO_FLOAT(v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), + BYTE_TO_FLOAT(v[1]), + BYTE_TO_FLOAT(v[2]), + BYTE_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_UNSIGNED_BYTE attributes */ static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib1fNV)(index, UBYTE_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib2fNV)(index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib3fNV)(index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib4fNV)(index, UBYTE_TO_FLOAT(v[0]), + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3])); + UBYTE_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_SHORT attributes */ static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib1fNV)(index, SHORT_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib2fNV)(index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib3fNV)(index, SHORT_TO_FLOAT(v[0]), + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2])); + SHORT_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib4fNV)(index, SHORT_TO_FLOAT(v[0]), + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), - SHORT_TO_FLOAT(v[3])); + SHORT_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_UNSIGNED_SHORT attributes */ static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib1fNV)(index, USHORT_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib2fNV)(index, USHORT_TO_FLOAT(v[0]), - USHORT_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), + USHORT_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib3fNV)(index, USHORT_TO_FLOAT(v[0]), - USHORT_TO_FLOAT(v[1]), - USHORT_TO_FLOAT(v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), + USHORT_TO_FLOAT(v[1]), + USHORT_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib4fNV)(index, USHORT_TO_FLOAT(v[0]), - USHORT_TO_FLOAT(v[1]), - USHORT_TO_FLOAT(v[2]), - USHORT_TO_FLOAT(v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), + USHORT_TO_FLOAT(v[1]), + USHORT_TO_FLOAT(v[2]), + USHORT_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_INT attributes */ static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib1fNV)(index, INT_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib2fNV)(index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), + INT_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib3fNV)(index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1]), - INT_TO_FLOAT(v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), + INT_TO_FLOAT(v[1]), + INT_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib4fNV)(index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1]), - INT_TO_FLOAT(v[2]), - INT_TO_FLOAT(v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), + INT_TO_FLOAT(v[1]), + INT_TO_FLOAT(v[2]), + INT_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_UNSIGNED_INT attributes */ static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib1fNV)(index, UINT_TO_FLOAT(v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib1fNV)(index, v[0]); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); } static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib2fNV)(index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), + UINT_TO_FLOAT(v[1]))); } static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib2fNV)(index, v[0], v[1]); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); } static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib3fNV)(index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]))); } static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib3fNV)(index, v[0], v[1], v[2]); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); } static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib4fNV)(index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]), - UINT_TO_FLOAT(v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]), + UINT_TO_FLOAT(v[3]))); } static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v) { - GL_CALL(VertexAttrib4fNV)(index, v[0], v[1], v[2], v[3]); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); } /* GL_FLOAT attributes */ static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v) { - GL_CALL(VertexAttrib1fvNV)(index, v); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v) { - GL_CALL(VertexAttrib2fvNV)(index, v); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v) { - GL_CALL(VertexAttrib3fvNV)(index, v); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v) { - GL_CALL(VertexAttrib4fvNV)(index, v); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v) { - GL_CALL(VertexAttrib1dvNV)(index, v); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v) { - GL_CALL(VertexAttrib2dvNV)(index, v); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v) { - GL_CALL(VertexAttrib3dvNV)(index, v); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v)); } static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) { - GL_CALL(VertexAttrib4dvNV)(index, v); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v)); } @@ -840,11 +600,6 @@ static attrib_func AttribFuncsNV[2][4][8] = { } }; -static void GLAPIENTRY EdgeFlagv(const GLboolean *flag) -{ - GL_CALL(EdgeFlagv)(flag); -} - /**********************************************************************/ @@ -887,32 +642,32 @@ static void _ae_update_state( GLcontext *ctx ) /* conventional vertex arrays */ if (ctx->Array.Index.Enabled) { aa->array = &ctx->Array.Index; - aa->func = IndexFuncs[TYPE_IDX(aa->array->Type)]; + aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)]; aa++; } if (ctx->Array.EdgeFlag.Enabled) { aa->array = &ctx->Array.EdgeFlag; - aa->func = (array_func) EdgeFlagv; + aa->offset = _gloffset_EdgeFlagv; aa++; } if (ctx->Array.Normal.Enabled) { aa->array = &ctx->Array.Normal; - aa->func = NormalFuncs[TYPE_IDX(aa->array->Type)]; + aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)]; aa++; } if (ctx->Array.Color.Enabled) { aa->array = &ctx->Array.Color; - aa->func = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; + aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; aa++; } if (ctx->Array.SecondaryColor.Enabled) { aa->array = &ctx->Array.SecondaryColor; - aa->func = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)]; + aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)]; aa++; } if (ctx->Array.FogCoord.Enabled) { aa->array = &ctx->Array.FogCoord; - aa->func = FogCoordFuncs[TYPE_IDX(aa->array->Type)]; + aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)]; aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { @@ -952,19 +707,19 @@ static void _ae_update_state( GLcontext *ctx ) */ aa->array = &ctx->Array.VertexAttrib[0]; assert(aa->array->Size >= 2); /* XXX fix someday? */ - aa->func = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; + aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; aa++; } else if (ctx->Array.Vertex.Enabled) { aa->array = &ctx->Array.Vertex; - aa->func = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; + aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; aa++; } ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX); ASSERT(aa - actx->arrays < 32); at->func = NULL; /* terminate the list */ - aa->func = NULL; /* terminate the list */ + aa->offset = -1; /* terminate the list */ actx->NewState = 0; } @@ -982,6 +737,8 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) const AEcontext *actx = AE_CONTEXT(ctx); const AEarray *aa; const AEattrib *at; + const struct _glapi_table * const disp = GET_DISPATCH(); + if (actx->NewState) _ae_update_state( ctx ); @@ -995,11 +752,14 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) } /* conventional arrays */ - for (aa = actx->arrays; aa->func ; aa++) { + for (aa = actx->arrays; aa->offset != -1 ; aa++) { const GLubyte *src = aa->array->BufferObj->Data + (uintptr_t) aa->array->Ptr + elt * aa->array->StrideB; - aa->func( src ); + fprintf( stderr, "[%s,%u] aa->offset = %d\n", __func__, __LINE__, + aa->offset ); + CALL_by_offset( disp, (array_func), aa->offset, + ((const void *) src) ); } } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 29215697572..db30059e61d 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -36,6 +36,8 @@ #include "colormac.h" #include "api_loopback.h" #include "glthread.h" +#include "mtypes.h" +#include "dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just @@ -46,35 +48,35 @@ * listed in dd.h. The easiest way for a driver to do this is to * install the supplied software t&l module. */ -#define COLORF(r,g,b,a) GL_CALL(Color4f)(r,g,b,a) -#define VERTEX2(x,y) GL_CALL(Vertex2f)(x,y) -#define VERTEX3(x,y,z) GL_CALL(Vertex3f)(x,y,z) -#define VERTEX4(x,y,z,w) GL_CALL(Vertex4f)(x,y,z,w) -#define NORMAL(x,y,z) GL_CALL(Normal3f)(x,y,z) -#define TEXCOORD1(s) GL_CALL(TexCoord1f)(s) -#define TEXCOORD2(s,t) GL_CALL(TexCoord2f)(s,t) -#define TEXCOORD3(s,t,u) GL_CALL(TexCoord3f)(s,t,u) -#define TEXCOORD4(s,t,u,v) GL_CALL(TexCoord4f)(s,t,u,v) -#define INDEX(c) GL_CALL(Indexf)(c) -#define MULTI_TEXCOORD1(z,s) GL_CALL(MultiTexCoord1fARB)(z,s) -#define MULTI_TEXCOORD2(z,s,t) GL_CALL(MultiTexCoord2fARB)(z,s,t) -#define MULTI_TEXCOORD3(z,s,t,u) GL_CALL(MultiTexCoord3fARB)(z,s,t,u) -#define MULTI_TEXCOORD4(z,s,t,u,v) GL_CALL(MultiTexCoord4fARB)(z,s,t,u,v) -#define EVALCOORD1(x) GL_CALL(EvalCoord1f)(x) -#define EVALCOORD2(x,y) GL_CALL(EvalCoord2f)(x,y) -#define MATERIALFV(a,b,c) GL_CALL(Materialfv)(a,b,c) -#define RECTF(a,b,c,d) GL_CALL(Rectf)(a,b,c,d) - -#define ATTRIB1NV(index,x) GL_CALL(VertexAttrib1fNV)(index,x) -#define ATTRIB2NV(index,x,y) GL_CALL(VertexAttrib2fNV)(index,x,y) -#define ATTRIB3NV(index,x,y,z) GL_CALL(VertexAttrib3fNV)(index,x,y,z) -#define ATTRIB4NV(index,x,y,z,w) GL_CALL(VertexAttrib4fNV)(index,x,y,z,w) -#define ATTRIB1ARB(index,x) GL_CALL(VertexAttrib1fARB)(index,x) -#define ATTRIB2ARB(index,x,y) GL_CALL(VertexAttrib2fARB)(index,x,y) -#define ATTRIB3ARB(index,x,y,z) GL_CALL(VertexAttrib3fARB)(index,x,y,z) -#define ATTRIB4ARB(index,x,y,z,w) GL_CALL(VertexAttrib4fARB)(index,x,y,z,w) -#define FOGCOORDF(x) GL_CALL(FogCoordfEXT)(x) -#define SECONDARYCOLORF(a,b,c) GL_CALL(SecondaryColor3fEXT)(a,b,c) +#define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a)) +#define VERTEX2(x,y) CALL_Vertex2f(GET_DISPATCH(), (x,y)) +#define VERTEX3(x,y,z) CALL_Vertex3f(GET_DISPATCH(), (x,y,z)) +#define VERTEX4(x,y,z,w) CALL_Vertex4f(GET_DISPATCH(), (x,y,z,w)) +#define NORMAL(x,y,z) CALL_Normal3f(GET_DISPATCH(), (x,y,z)) +#define TEXCOORD1(s) CALL_TexCoord1f(GET_DISPATCH(), (s)) +#define TEXCOORD2(s,t) CALL_TexCoord2f(GET_DISPATCH(), (s,t)) +#define TEXCOORD3(s,t,u) CALL_TexCoord3f(GET_DISPATCH(), (s,t,u)) +#define TEXCOORD4(s,t,u,v) CALL_TexCoord4f(GET_DISPATCH(), (s,t,u,v)) +#define INDEX(c) CALL_Indexf(GET_DISPATCH(), (c)) +#define MULTI_TEXCOORD1(z,s) CALL_MultiTexCoord1fARB(GET_DISPATCH(), (z,s)) +#define MULTI_TEXCOORD2(z,s,t) CALL_MultiTexCoord2fARB(GET_DISPATCH(), (z,s,t)) +#define MULTI_TEXCOORD3(z,s,t,u) CALL_MultiTexCoord3fARB(GET_DISPATCH(), (z,s,t,u)) +#define MULTI_TEXCOORD4(z,s,t,u,v) CALL_MultiTexCoord4fARB(GET_DISPATCH(), (z,s,t,u,v)) +#define EVALCOORD1(x) CALL_EvalCoord1f(GET_DISPATCH(), (x)) +#define EVALCOORD2(x,y) CALL_EvalCoord2f(GET_DISPATCH(), (x,y)) +#define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c)) +#define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d)) + +#define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x)) +#define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y)) +#define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z)) +#define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) +#define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x)) +#define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y)) +#define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z)) +#define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) +#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) +#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) @@ -1437,209 +1439,209 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) void _mesa_loopback_init_api_table( struct _glapi_table *dest ) { - dest->Color3b = loopback_Color3b_f; - dest->Color3d = loopback_Color3d_f; - dest->Color3i = loopback_Color3i_f; - dest->Color3s = loopback_Color3s_f; - dest->Color3ui = loopback_Color3ui_f; - dest->Color3us = loopback_Color3us_f; - dest->Color3ub = loopback_Color3ub_f; - dest->Color4b = loopback_Color4b_f; - dest->Color4d = loopback_Color4d_f; - dest->Color4i = loopback_Color4i_f; - dest->Color4s = loopback_Color4s_f; - dest->Color4ui = loopback_Color4ui_f; - dest->Color4us = loopback_Color4us_f; - dest->Color4ub = loopback_Color4ub_f; - dest->Color3bv = loopback_Color3bv_f; - dest->Color3dv = loopback_Color3dv_f; - dest->Color3iv = loopback_Color3iv_f; - dest->Color3sv = loopback_Color3sv_f; - dest->Color3uiv = loopback_Color3uiv_f; - dest->Color3usv = loopback_Color3usv_f; - dest->Color3ubv = loopback_Color3ubv_f; - dest->Color4bv = loopback_Color4bv_f; - dest->Color4dv = loopback_Color4dv_f; - dest->Color4iv = loopback_Color4iv_f; - dest->Color4sv = loopback_Color4sv_f; - dest->Color4uiv = loopback_Color4uiv_f; - dest->Color4usv = loopback_Color4usv_f; - dest->Color4ubv = loopback_Color4ubv_f; - - dest->SecondaryColor3bEXT = loopback_SecondaryColor3bEXT_f; - dest->SecondaryColor3dEXT = loopback_SecondaryColor3dEXT_f; - dest->SecondaryColor3iEXT = loopback_SecondaryColor3iEXT_f; - dest->SecondaryColor3sEXT = loopback_SecondaryColor3sEXT_f; - dest->SecondaryColor3uiEXT = loopback_SecondaryColor3uiEXT_f; - dest->SecondaryColor3usEXT = loopback_SecondaryColor3usEXT_f; - dest->SecondaryColor3ubEXT = loopback_SecondaryColor3ubEXT_f; - dest->SecondaryColor3bvEXT = loopback_SecondaryColor3bvEXT_f; - dest->SecondaryColor3dvEXT = loopback_SecondaryColor3dvEXT_f; - dest->SecondaryColor3ivEXT = loopback_SecondaryColor3ivEXT_f; - dest->SecondaryColor3svEXT = loopback_SecondaryColor3svEXT_f; - dest->SecondaryColor3uivEXT = loopback_SecondaryColor3uivEXT_f; - dest->SecondaryColor3usvEXT = loopback_SecondaryColor3usvEXT_f; - dest->SecondaryColor3ubvEXT = loopback_SecondaryColor3ubvEXT_f; + SET_Color3b(dest, loopback_Color3b_f); + SET_Color3d(dest, loopback_Color3d_f); + SET_Color3i(dest, loopback_Color3i_f); + SET_Color3s(dest, loopback_Color3s_f); + SET_Color3ui(dest, loopback_Color3ui_f); + SET_Color3us(dest, loopback_Color3us_f); + SET_Color3ub(dest, loopback_Color3ub_f); + SET_Color4b(dest, loopback_Color4b_f); + SET_Color4d(dest, loopback_Color4d_f); + SET_Color4i(dest, loopback_Color4i_f); + SET_Color4s(dest, loopback_Color4s_f); + SET_Color4ui(dest, loopback_Color4ui_f); + SET_Color4us(dest, loopback_Color4us_f); + SET_Color4ub(dest, loopback_Color4ub_f); + SET_Color3bv(dest, loopback_Color3bv_f); + SET_Color3dv(dest, loopback_Color3dv_f); + SET_Color3iv(dest, loopback_Color3iv_f); + SET_Color3sv(dest, loopback_Color3sv_f); + SET_Color3uiv(dest, loopback_Color3uiv_f); + SET_Color3usv(dest, loopback_Color3usv_f); + SET_Color3ubv(dest, loopback_Color3ubv_f); + SET_Color4bv(dest, loopback_Color4bv_f); + SET_Color4dv(dest, loopback_Color4dv_f); + SET_Color4iv(dest, loopback_Color4iv_f); + SET_Color4sv(dest, loopback_Color4sv_f); + SET_Color4uiv(dest, loopback_Color4uiv_f); + SET_Color4usv(dest, loopback_Color4usv_f); + SET_Color4ubv(dest, loopback_Color4ubv_f); + + SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f); + SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f); + SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f); + SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f); + SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f); + SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f); + SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f); + SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f); + SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f); + SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f); + SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f); + SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f); + SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f); + SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f); - dest->Indexd = loopback_Indexd; - dest->Indexi = loopback_Indexi; - dest->Indexs = loopback_Indexs; - dest->Indexub = loopback_Indexub; - dest->Indexdv = loopback_Indexdv; - dest->Indexiv = loopback_Indexiv; - dest->Indexsv = loopback_Indexsv; - dest->Indexubv = loopback_Indexubv; - dest->Normal3b = loopback_Normal3b; - dest->Normal3d = loopback_Normal3d; - dest->Normal3i = loopback_Normal3i; - dest->Normal3s = loopback_Normal3s; - dest->Normal3bv = loopback_Normal3bv; - dest->Normal3dv = loopback_Normal3dv; - dest->Normal3iv = loopback_Normal3iv; - dest->Normal3sv = loopback_Normal3sv; - dest->TexCoord1d = loopback_TexCoord1d; - dest->TexCoord1i = loopback_TexCoord1i; - dest->TexCoord1s = loopback_TexCoord1s; - dest->TexCoord2d = loopback_TexCoord2d; - dest->TexCoord2s = loopback_TexCoord2s; - dest->TexCoord2i = loopback_TexCoord2i; - dest->TexCoord3d = loopback_TexCoord3d; - dest->TexCoord3i = loopback_TexCoord3i; - dest->TexCoord3s = loopback_TexCoord3s; - dest->TexCoord4d = loopback_TexCoord4d; - dest->TexCoord4i = loopback_TexCoord4i; - dest->TexCoord4s = loopback_TexCoord4s; - dest->TexCoord1dv = loopback_TexCoord1dv; - dest->TexCoord1iv = loopback_TexCoord1iv; - dest->TexCoord1sv = loopback_TexCoord1sv; - dest->TexCoord2dv = loopback_TexCoord2dv; - dest->TexCoord2iv = loopback_TexCoord2iv; - dest->TexCoord2sv = loopback_TexCoord2sv; - dest->TexCoord3dv = loopback_TexCoord3dv; - dest->TexCoord3iv = loopback_TexCoord3iv; - dest->TexCoord3sv = loopback_TexCoord3sv; - dest->TexCoord4dv = loopback_TexCoord4dv; - dest->TexCoord4iv = loopback_TexCoord4iv; - dest->TexCoord4sv = loopback_TexCoord4sv; - dest->Vertex2d = loopback_Vertex2d; - dest->Vertex2i = loopback_Vertex2i; - dest->Vertex2s = loopback_Vertex2s; - dest->Vertex3d = loopback_Vertex3d; - dest->Vertex3i = loopback_Vertex3i; - dest->Vertex3s = loopback_Vertex3s; - dest->Vertex4d = loopback_Vertex4d; - dest->Vertex4i = loopback_Vertex4i; - dest->Vertex4s = loopback_Vertex4s; - dest->Vertex2dv = loopback_Vertex2dv; - dest->Vertex2iv = loopback_Vertex2iv; - dest->Vertex2sv = loopback_Vertex2sv; - dest->Vertex3dv = loopback_Vertex3dv; - dest->Vertex3iv = loopback_Vertex3iv; - dest->Vertex3sv = loopback_Vertex3sv; - dest->Vertex4dv = loopback_Vertex4dv; - dest->Vertex4iv = loopback_Vertex4iv; - dest->Vertex4sv = loopback_Vertex4sv; - dest->MultiTexCoord1dARB = loopback_MultiTexCoord1dARB; - dest->MultiTexCoord1dvARB = loopback_MultiTexCoord1dvARB; - dest->MultiTexCoord1iARB = loopback_MultiTexCoord1iARB; - dest->MultiTexCoord1ivARB = loopback_MultiTexCoord1ivARB; - dest->MultiTexCoord1sARB = loopback_MultiTexCoord1sARB; - dest->MultiTexCoord1svARB = loopback_MultiTexCoord1svARB; - dest->MultiTexCoord2dARB = loopback_MultiTexCoord2dARB; - dest->MultiTexCoord2dvARB = loopback_MultiTexCoord2dvARB; - dest->MultiTexCoord2iARB = loopback_MultiTexCoord2iARB; - dest->MultiTexCoord2ivARB = loopback_MultiTexCoord2ivARB; - dest->MultiTexCoord2sARB = loopback_MultiTexCoord2sARB; - dest->MultiTexCoord2svARB = loopback_MultiTexCoord2svARB; - dest->MultiTexCoord3dARB = loopback_MultiTexCoord3dARB; - dest->MultiTexCoord3dvARB = loopback_MultiTexCoord3dvARB; - dest->MultiTexCoord3iARB = loopback_MultiTexCoord3iARB; - dest->MultiTexCoord3ivARB = loopback_MultiTexCoord3ivARB; - dest->MultiTexCoord3sARB = loopback_MultiTexCoord3sARB; - dest->MultiTexCoord3svARB = loopback_MultiTexCoord3svARB; - dest->MultiTexCoord4dARB = loopback_MultiTexCoord4dARB; - dest->MultiTexCoord4dvARB = loopback_MultiTexCoord4dvARB; - dest->MultiTexCoord4iARB = loopback_MultiTexCoord4iARB; - dest->MultiTexCoord4ivARB = loopback_MultiTexCoord4ivARB; - dest->MultiTexCoord4sARB = loopback_MultiTexCoord4sARB; - dest->MultiTexCoord4svARB = loopback_MultiTexCoord4svARB; - dest->EvalCoord2dv = loopback_EvalCoord2dv; - dest->EvalCoord2fv = loopback_EvalCoord2fv; - dest->EvalCoord2d = loopback_EvalCoord2d; - dest->EvalCoord1dv = loopback_EvalCoord1dv; - dest->EvalCoord1fv = loopback_EvalCoord1fv; - dest->EvalCoord1d = loopback_EvalCoord1d; - dest->Materialf = loopback_Materialf; - dest->Materiali = loopback_Materiali; - dest->Materialiv = loopback_Materialiv; - dest->Rectd = loopback_Rectd; - dest->Rectdv = loopback_Rectdv; - dest->Rectfv = loopback_Rectfv; - dest->Recti = loopback_Recti; - dest->Rectiv = loopback_Rectiv; - dest->Rects = loopback_Rects; - dest->Rectsv = loopback_Rectsv; - dest->FogCoorddEXT = loopback_FogCoorddEXT; - dest->FogCoorddvEXT = loopback_FogCoorddvEXT; - - dest->VertexAttrib1sNV = loopback_VertexAttrib1sNV; - dest->VertexAttrib1dNV = loopback_VertexAttrib1dNV; - dest->VertexAttrib2sNV = loopback_VertexAttrib2sNV; - dest->VertexAttrib2dNV = loopback_VertexAttrib2dNV; - dest->VertexAttrib3sNV = loopback_VertexAttrib3sNV; - dest->VertexAttrib3dNV = loopback_VertexAttrib3dNV; - dest->VertexAttrib4sNV = loopback_VertexAttrib4sNV; - dest->VertexAttrib4dNV = loopback_VertexAttrib4dNV; - dest->VertexAttrib4ubNV = loopback_VertexAttrib4ubNV; - dest->VertexAttrib1svNV = loopback_VertexAttrib1svNV; - dest->VertexAttrib1dvNV = loopback_VertexAttrib1dvNV; - dest->VertexAttrib2svNV = loopback_VertexAttrib2svNV; - dest->VertexAttrib2dvNV = loopback_VertexAttrib2dvNV; - dest->VertexAttrib3svNV = loopback_VertexAttrib3svNV; - dest->VertexAttrib3dvNV = loopback_VertexAttrib3dvNV; - dest->VertexAttrib4svNV = loopback_VertexAttrib4svNV; - dest->VertexAttrib4dvNV = loopback_VertexAttrib4dvNV; - dest->VertexAttrib4ubvNV = loopback_VertexAttrib4ubvNV; - dest->VertexAttribs1svNV = loopback_VertexAttribs1svNV; - dest->VertexAttribs1fvNV = loopback_VertexAttribs1fvNV; - dest->VertexAttribs1dvNV = loopback_VertexAttribs1dvNV; - dest->VertexAttribs2svNV = loopback_VertexAttribs2svNV; - dest->VertexAttribs2fvNV = loopback_VertexAttribs2fvNV; - dest->VertexAttribs2dvNV = loopback_VertexAttribs2dvNV; - dest->VertexAttribs3svNV = loopback_VertexAttribs3svNV; - dest->VertexAttribs3fvNV = loopback_VertexAttribs3fvNV; - dest->VertexAttribs3dvNV = loopback_VertexAttribs3dvNV; - dest->VertexAttribs4svNV = loopback_VertexAttribs4svNV; - dest->VertexAttribs4fvNV = loopback_VertexAttribs4fvNV; - dest->VertexAttribs4dvNV = loopback_VertexAttribs4dvNV; - dest->VertexAttribs4ubvNV = loopback_VertexAttribs4ubvNV; - - dest->VertexAttrib1sARB = loopback_VertexAttrib1sARB; - dest->VertexAttrib1dARB = loopback_VertexAttrib1dARB; - dest->VertexAttrib2sARB = loopback_VertexAttrib2sARB; - dest->VertexAttrib2dARB = loopback_VertexAttrib2dARB; - dest->VertexAttrib3sARB = loopback_VertexAttrib3sARB; - dest->VertexAttrib3dARB = loopback_VertexAttrib3dARB; - dest->VertexAttrib4sARB = loopback_VertexAttrib4sARB; - dest->VertexAttrib4dARB = loopback_VertexAttrib4dARB; - dest->VertexAttrib1svARB = loopback_VertexAttrib1svARB; - dest->VertexAttrib1dvARB = loopback_VertexAttrib1dvARB; - dest->VertexAttrib2svARB = loopback_VertexAttrib2svARB; - dest->VertexAttrib2dvARB = loopback_VertexAttrib2dvARB; - dest->VertexAttrib3svARB = loopback_VertexAttrib3svARB; - dest->VertexAttrib3dvARB = loopback_VertexAttrib3dvARB; - dest->VertexAttrib4svARB = loopback_VertexAttrib4svARB; - dest->VertexAttrib4dvARB = loopback_VertexAttrib4dvARB; - dest->VertexAttrib4NubARB = loopback_VertexAttrib4NubARB; - dest->VertexAttrib4NubvARB = loopback_VertexAttrib4NubvARB; - dest->VertexAttrib4bvARB = loopback_VertexAttrib4bvARB; - dest->VertexAttrib4ivARB = loopback_VertexAttrib4ivARB; - dest->VertexAttrib4ubvARB = loopback_VertexAttrib4ubvARB; - dest->VertexAttrib4usvARB = loopback_VertexAttrib4usvARB; - dest->VertexAttrib4uivARB = loopback_VertexAttrib4uivARB; - dest->VertexAttrib4NbvARB = loopback_VertexAttrib4NbvARB; - dest->VertexAttrib4NsvARB = loopback_VertexAttrib4NsvARB; - dest->VertexAttrib4NivARB = loopback_VertexAttrib4NivARB; - dest->VertexAttrib4NusvARB = loopback_VertexAttrib4NusvARB; - dest->VertexAttrib4NuivARB = loopback_VertexAttrib4NuivARB; + SET_Indexd(dest, loopback_Indexd); + SET_Indexi(dest, loopback_Indexi); + SET_Indexs(dest, loopback_Indexs); + SET_Indexub(dest, loopback_Indexub); + SET_Indexdv(dest, loopback_Indexdv); + SET_Indexiv(dest, loopback_Indexiv); + SET_Indexsv(dest, loopback_Indexsv); + SET_Indexubv(dest, loopback_Indexubv); + SET_Normal3b(dest, loopback_Normal3b); + SET_Normal3d(dest, loopback_Normal3d); + SET_Normal3i(dest, loopback_Normal3i); + SET_Normal3s(dest, loopback_Normal3s); + SET_Normal3bv(dest, loopback_Normal3bv); + SET_Normal3dv(dest, loopback_Normal3dv); + SET_Normal3iv(dest, loopback_Normal3iv); + SET_Normal3sv(dest, loopback_Normal3sv); + SET_TexCoord1d(dest, loopback_TexCoord1d); + SET_TexCoord1i(dest, loopback_TexCoord1i); + SET_TexCoord1s(dest, loopback_TexCoord1s); + SET_TexCoord2d(dest, loopback_TexCoord2d); + SET_TexCoord2s(dest, loopback_TexCoord2s); + SET_TexCoord2i(dest, loopback_TexCoord2i); + SET_TexCoord3d(dest, loopback_TexCoord3d); + SET_TexCoord3i(dest, loopback_TexCoord3i); + SET_TexCoord3s(dest, loopback_TexCoord3s); + SET_TexCoord4d(dest, loopback_TexCoord4d); + SET_TexCoord4i(dest, loopback_TexCoord4i); + SET_TexCoord4s(dest, loopback_TexCoord4s); + SET_TexCoord1dv(dest, loopback_TexCoord1dv); + SET_TexCoord1iv(dest, loopback_TexCoord1iv); + SET_TexCoord1sv(dest, loopback_TexCoord1sv); + SET_TexCoord2dv(dest, loopback_TexCoord2dv); + SET_TexCoord2iv(dest, loopback_TexCoord2iv); + SET_TexCoord2sv(dest, loopback_TexCoord2sv); + SET_TexCoord3dv(dest, loopback_TexCoord3dv); + SET_TexCoord3iv(dest, loopback_TexCoord3iv); + SET_TexCoord3sv(dest, loopback_TexCoord3sv); + SET_TexCoord4dv(dest, loopback_TexCoord4dv); + SET_TexCoord4iv(dest, loopback_TexCoord4iv); + SET_TexCoord4sv(dest, loopback_TexCoord4sv); + SET_Vertex2d(dest, loopback_Vertex2d); + SET_Vertex2i(dest, loopback_Vertex2i); + SET_Vertex2s(dest, loopback_Vertex2s); + SET_Vertex3d(dest, loopback_Vertex3d); + SET_Vertex3i(dest, loopback_Vertex3i); + SET_Vertex3s(dest, loopback_Vertex3s); + SET_Vertex4d(dest, loopback_Vertex4d); + SET_Vertex4i(dest, loopback_Vertex4i); + SET_Vertex4s(dest, loopback_Vertex4s); + SET_Vertex2dv(dest, loopback_Vertex2dv); + SET_Vertex2iv(dest, loopback_Vertex2iv); + SET_Vertex2sv(dest, loopback_Vertex2sv); + SET_Vertex3dv(dest, loopback_Vertex3dv); + SET_Vertex3iv(dest, loopback_Vertex3iv); + SET_Vertex3sv(dest, loopback_Vertex3sv); + SET_Vertex4dv(dest, loopback_Vertex4dv); + SET_Vertex4iv(dest, loopback_Vertex4iv); + SET_Vertex4sv(dest, loopback_Vertex4sv); + SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB); + SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB); + SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB); + SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB); + SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB); + SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB); + SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB); + SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB); + SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB); + SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB); + SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB); + SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB); + SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB); + SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB); + SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB); + SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB); + SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB); + SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB); + SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB); + SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB); + SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB); + SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB); + SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB); + SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB); + SET_EvalCoord2dv(dest, loopback_EvalCoord2dv); + SET_EvalCoord2fv(dest, loopback_EvalCoord2fv); + SET_EvalCoord2d(dest, loopback_EvalCoord2d); + SET_EvalCoord1dv(dest, loopback_EvalCoord1dv); + SET_EvalCoord1fv(dest, loopback_EvalCoord1fv); + SET_EvalCoord1d(dest, loopback_EvalCoord1d); + SET_Materialf(dest, loopback_Materialf); + SET_Materiali(dest, loopback_Materiali); + SET_Materialiv(dest, loopback_Materialiv); + SET_Rectd(dest, loopback_Rectd); + SET_Rectdv(dest, loopback_Rectdv); + SET_Rectfv(dest, loopback_Rectfv); + SET_Recti(dest, loopback_Recti); + SET_Rectiv(dest, loopback_Rectiv); + SET_Rects(dest, loopback_Rects); + SET_Rectsv(dest, loopback_Rectsv); + SET_FogCoorddEXT(dest, loopback_FogCoorddEXT); + SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT); + + SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV); + SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV); + SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV); + SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV); + SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV); + SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV); + SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV); + SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV); + SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV); + SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV); + SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV); + SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV); + SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV); + SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV); + SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV); + SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV); + SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV); + SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV); + SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV); + SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV); + SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV); + SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV); + SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV); + SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV); + SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV); + SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV); + SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV); + SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV); + SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV); + SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV); + SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV); + + SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB); + SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB); + SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB); + SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB); + SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB); + SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB); + SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB); + SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB); + SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB); + SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB); + SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB); + SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB); + SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB); + SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB); + SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB); + SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB); + SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB); + SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB); + SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB); + SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB); + SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB); + SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB); + SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB); + SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB); + SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB); + SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB); + SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); + SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); } diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index d3496ff59f5..f42f166ae31 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -33,6 +33,7 @@ #include "macros.h" #include "mtypes.h" #include "dlist.h" +#include "dispatch.h" /* In states where certain vertex components are required for t&l or @@ -685,12 +686,12 @@ void GLAPIENTRY _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ASSERT_OUTSIDE_BEGIN_END(ctx); } - GL_CALL(Begin)( GL_QUADS ); - GL_CALL(Vertex2f)( x1, y1 ); - GL_CALL(Vertex2f)( x2, y1 ); - GL_CALL(Vertex2f)( x2, y2 ); - GL_CALL(Vertex2f)( x1, y2 ); - GL_CALL(End)(); + CALL_Begin(GET_DISPATCH(), (GL_QUADS)); + CALL_Vertex2f(GET_DISPATCH(), (x1, y1)); + CALL_Vertex2f(GET_DISPATCH(), (x2, y1)); + CALL_Vertex2f(GET_DISPATCH(), (x2, y2)); + CALL_Vertex2f(GET_DISPATCH(), (x1, y2)); + CALL_End(GET_DISPATCH(), ()); } @@ -706,10 +707,10 @@ void GLAPIENTRY _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) return; - GL_CALL(Begin)(mode); + CALL_Begin(GET_DISPATCH(), (mode)); for (i = 0; i < count; i++) - GL_CALL(ArrayElement)(start + i); - GL_CALL(End)(); + CALL_ArrayElement(GET_DISPATCH(), (start + i)); + CALL_End(GET_DISPATCH(), ()); } @@ -722,27 +723,27 @@ void GLAPIENTRY _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) return; - GL_CALL(Begin)(mode); + CALL_Begin(GET_DISPATCH(), (mode)); switch (type) { case GL_UNSIGNED_BYTE: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLubyte *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] )); break; case GL_UNSIGNED_SHORT: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLushort *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] )); break; case GL_UNSIGNED_INT: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLuint *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] )); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); break; } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, @@ -755,7 +756,7 @@ void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, if (_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) - GL_CALL(DrawElements)( mode, count, type, indices ); + CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); } /* @@ -800,11 +801,11 @@ void GLAPIENTRY _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) du = ctx->Eval.MapGrid1du; u = ctx->Eval.MapGrid1u1 + i1 * du; - GL_CALL(Begin)( prim ); + CALL_Begin(GET_DISPATCH(), (prim)); for (i=i1;i<=i2;i++,u+=du) { - GL_CALL(EvalCoord1f)( u ); + CALL_EvalCoord1f(GET_DISPATCH(), (u)); } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } @@ -839,38 +840,38 @@ void GLAPIENTRY _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, switch (mode) { case GL_POINT: - GL_CALL(Begin)( GL_POINTS ); + CALL_Begin(GET_DISPATCH(), (GL_POINTS)); for (v=v1,j=j1;j<=j2;j++,v+=dv) { for (u=u1,i=i1;i<=i2;i++,u+=du) { - GL_CALL(EvalCoord2f)(u, v ); + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); } } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); break; case GL_LINE: for (v=v1,j=j1;j<=j2;j++,v+=dv) { - GL_CALL(Begin)( GL_LINE_STRIP ); + CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); for (u=u1,i=i1;i<=i2;i++,u+=du) { - GL_CALL(EvalCoord2f)(u, v ); + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } for (u=u1,i=i1;i<=i2;i++,u+=du) { - GL_CALL(Begin)( GL_LINE_STRIP ); + CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP)); for (v=v1,j=j1;j<=j2;j++,v+=dv) { - GL_CALL(EvalCoord2f)(u, v ); + CALL_EvalCoord2f(GET_DISPATCH(), (u, v)); } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } break; case GL_FILL: for (v=v1,j=j1;jExecuteFlag) { - (*ctx->Exec->Accum)( op, value ); + CALL_Accum(ctx->Exec, ( op, value )); } } @@ -976,7 +978,7 @@ static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref ) n[2].f = (GLfloat) ref; } if (ctx->ExecuteFlag) { - (*ctx->Exec->AlphaFunc)( func, ref ); + CALL_AlphaFunc(ctx->Exec, ( func, ref )); } } @@ -992,7 +994,7 @@ static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture ) n[2].ui = texture; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BindTexture)( target, texture ); + CALL_BindTexture(ctx->Exec, ( target, texture )); } } @@ -1020,8 +1022,8 @@ static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->Bitmap)( width, height, - xorig, yorig, xmove, ymove, pixels ); + CALL_Bitmap(ctx->Exec, ( width, height, + xorig, yorig, xmove, ymove, pixels )); } } @@ -1036,7 +1038,7 @@ static void GLAPIENTRY save_BlendEquation( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BlendEquation)( mode ); + CALL_BlendEquation(ctx->Exec, ( mode )); } } @@ -1053,7 +1055,7 @@ static void GLAPIENTRY save_BlendEquationSeparateEXT( GLenum modeRGB, n[2].e = modeA; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BlendEquationSeparateEXT)( modeRGB, modeA ); + CALL_BlendEquationSeparateEXT(ctx->Exec, ( modeRGB, modeA )); } } @@ -1072,8 +1074,8 @@ static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfact n[4].e = dfactorA; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BlendFuncSeparateEXT)( sfactorRGB, dfactorRGB, - sfactorA, dfactorA); + CALL_BlendFuncSeparateEXT(ctx->Exec, + (sfactorRGB, dfactorRGB, sfactorA, dfactorA)); } } @@ -1092,7 +1094,7 @@ static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green, n[4].f = alpha; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BlendColor)( red, green, blue, alpha ); + CALL_BlendColor(ctx->Exec, ( red, green, blue, alpha )); } } @@ -1113,7 +1115,7 @@ void GLAPIENTRY _mesa_save_CallList( GLuint list ) ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; if (ctx->ExecuteFlag) { - (*ctx->Exec->CallList)( list ); + CALL_CallList(ctx->Exec, ( list )); } } @@ -1157,7 +1159,7 @@ void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *list ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; if (ctx->ExecuteFlag) { - (*ctx->Exec->CallLists)( n, type, lists ); + CALL_CallLists(ctx->Exec, ( n, type, lists )); } } @@ -1172,7 +1174,7 @@ static void GLAPIENTRY save_Clear( GLbitfield mask ) n[1].bf = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Clear)( mask ); + CALL_Clear(ctx->Exec, ( mask )); } } @@ -1191,7 +1193,7 @@ static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green, n[4].f = alpha; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClearAccum)( red, green, blue, alpha ); + CALL_ClearAccum(ctx->Exec, ( red, green, blue, alpha )); } } @@ -1210,7 +1212,7 @@ static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green, n[4].f = alpha; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClearColor)( red, green, blue, alpha ); + CALL_ClearColor(ctx->Exec, ( red, green, blue, alpha )); } } @@ -1225,7 +1227,7 @@ static void GLAPIENTRY save_ClearDepth( GLclampd depth ) n[1].f = (GLfloat) depth; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClearDepth)( depth ); + CALL_ClearDepth(ctx->Exec, ( depth )); } } @@ -1240,7 +1242,7 @@ static void GLAPIENTRY save_ClearIndex( GLfloat c ) n[1].f = c; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClearIndex)( c ); + CALL_ClearIndex(ctx->Exec, ( c )); } } @@ -1255,7 +1257,7 @@ static void GLAPIENTRY save_ClearStencil( GLint s ) n[1].i = s; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClearStencil)( s ); + CALL_ClearStencil(ctx->Exec, ( s )); } } @@ -1274,7 +1276,7 @@ static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ ) n[5].f = (GLfloat) equ[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ClipPlane)( plane, equ ); + CALL_ClipPlane(ctx->Exec, ( plane, equ )); } } @@ -1294,7 +1296,7 @@ static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green, n[4].b = alpha; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorMask)( red, green, blue, alpha ); + CALL_ColorMask(ctx->Exec, ( red, green, blue, alpha )); } } @@ -1311,7 +1313,7 @@ static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode ) n[2].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorMaterial)( face, mode ); + CALL_ColorMaterial(ctx->Exec, ( face, mode )); } } @@ -1326,8 +1328,8 @@ static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat, target == GL_PROXY_TEXTURE_3D || target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { /* execute immediately */ - (*ctx->Exec->ColorTable)( target, internalFormat, width, - format, type, table ); + CALL_ColorTable(ctx->Exec, ( target, internalFormat, width, + format, type, table )); } else { GLvoid *image = unpack_image(1, width, 1, 1, format, type, table, @@ -1347,8 +1349,8 @@ static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorTable)( target, internalFormat, width, - format, type, table ); + CALL_ColorTable(ctx->Exec, ( target, internalFormat, width, + format, type, table )); } } } @@ -1379,7 +1381,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorTableParameterfv)( target, pname, params ); + CALL_ColorTableParameterfv(ctx->Exec, ( target, pname, params )); } } @@ -1408,7 +1410,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorTableParameteriv)( target, pname, params ); + CALL_ColorTableParameteriv(ctx->Exec, ( target, pname, params )); } } @@ -1436,7 +1438,7 @@ static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->ColorSubTable)(target, start, count, format, type, table); + CALL_ColorSubTable(ctx->Exec, (target, start, count, format, type, table)); } } @@ -1458,7 +1460,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start, n[5].i = width; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyColorSubTable)(target, start, x, y, width); + CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width)); } } @@ -1480,7 +1482,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat, n[5].i = width; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyColorTable)(target, internalformat, x, y, width); + CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width)); } } @@ -1507,8 +1509,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionFilter1D)( target, internalFormat, width, - format, type, filter ); + CALL_ConvolutionFilter1D(ctx->Exec, ( target, internalFormat, width, + format, type, filter )); } } @@ -1537,8 +1539,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionFilter2D)( target, internalFormat, width, height, - format, type, filter ); + CALL_ConvolutionFilter2D(ctx->Exec, ( target, internalFormat, width, height, + format, type, filter )); } } @@ -1556,7 +1558,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) n[3].i = param; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionParameteri)( target, pname, param ); + CALL_ConvolutionParameteri(ctx->Exec, ( target, pname, param )); } } @@ -1584,7 +1586,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionParameteriv)( target, pname, params ); + CALL_ConvolutionParameteriv(ctx->Exec, ( target, pname, params )); } } @@ -1602,7 +1604,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) n[3].f = param; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionParameterf)( target, pname, param ); + CALL_ConvolutionParameterf(ctx->Exec, ( target, pname, param )); } } @@ -1630,7 +1632,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } } if (ctx->ExecuteFlag) { - (*ctx->Exec->ConvolutionParameterfv)( target, pname, params ); + CALL_ConvolutionParameterfv(ctx->Exec, ( target, pname, params )); } } @@ -1651,7 +1653,7 @@ save_CopyPixels( GLint x, GLint y, n[5].e = type; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyPixels)( x, y, width, height, type ); + CALL_CopyPixels(ctx->Exec, ( x, y, width, height, type )); } } @@ -1675,8 +1677,8 @@ save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, n[7].i = border; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyTexImage1D)( target, level, internalformat, - x, y, width, border ); + CALL_CopyTexImage1D(ctx->Exec, ( target, level, internalformat, + x, y, width, border )); } } @@ -1702,8 +1704,8 @@ save_CopyTexImage2D( GLenum target, GLint level, n[8].i = border; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyTexImage2D)( target, level, internalformat, - x, y, width, height, border ); + CALL_CopyTexImage2D(ctx->Exec, ( target, level, internalformat, + x, y, width, height, border )); } } @@ -1727,7 +1729,7 @@ save_CopyTexSubImage1D( GLenum target, GLint level, n[6].i = width; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyTexSubImage1D)( target, level, xoffset, x, y, width ); + CALL_CopyTexSubImage1D(ctx->Exec, ( target, level, xoffset, x, y, width )); } } @@ -1753,8 +1755,8 @@ save_CopyTexSubImage2D( GLenum target, GLint level, n[8].i = height; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyTexSubImage2D)( target, level, xoffset, yoffset, - x, y, width, height ); + CALL_CopyTexSubImage2D(ctx->Exec, ( target, level, xoffset, yoffset, + x, y, width, height )); } } @@ -1781,9 +1783,9 @@ save_CopyTexSubImage3D( GLenum target, GLint level, n[9].i = height; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CopyTexSubImage3D)( target, level, + CALL_CopyTexSubImage3D(ctx->Exec, ( target, level, xoffset, yoffset, zoffset, - x, y, width, height ); + x, y, width, height )); } } @@ -1798,7 +1800,7 @@ static void GLAPIENTRY save_CullFace( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->CullFace)( mode ); + CALL_CullFace(ctx->Exec, ( mode )); } } @@ -1813,7 +1815,7 @@ static void GLAPIENTRY save_DepthFunc( GLenum func ) n[1].e = func; } if (ctx->ExecuteFlag) { - (*ctx->Exec->DepthFunc)( func ); + CALL_DepthFunc(ctx->Exec, ( func )); } } @@ -1828,7 +1830,7 @@ static void GLAPIENTRY save_DepthMask( GLboolean mask ) n[1].b = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->DepthMask)( mask ); + CALL_DepthMask(ctx->Exec, ( mask )); } } @@ -1844,7 +1846,7 @@ static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval ) n[2].f = (GLfloat) farval; } if (ctx->ExecuteFlag) { - (*ctx->Exec->DepthRange)( nearval, farval ); + CALL_DepthRange(ctx->Exec, ( nearval, farval )); } } @@ -1859,7 +1861,7 @@ static void GLAPIENTRY save_Disable( GLenum cap ) n[1].e = cap; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Disable)( cap ); + CALL_Disable(ctx->Exec, ( cap )); } } @@ -1874,7 +1876,7 @@ static void GLAPIENTRY save_DrawBuffer( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->DrawBuffer)( mode ); + CALL_DrawBuffer(ctx->Exec, ( mode )); } } @@ -1900,7 +1902,7 @@ static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->DrawPixels)( width, height, format, type, pixels ); + CALL_DrawPixels(ctx->Exec, ( width, height, format, type, pixels )); } } @@ -1916,7 +1918,7 @@ static void GLAPIENTRY save_Enable( GLenum cap ) n[1].e = cap; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Enable)( cap ); + CALL_Enable(ctx->Exec, ( cap )); } } @@ -1934,7 +1936,7 @@ void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) n[3].i = i2; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalMesh1)( mode, i1, i2 ); + CALL_EvalMesh1(ctx->Exec, ( mode, i1, i2 )); } } @@ -1953,7 +1955,7 @@ void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, n[5].i = j2; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalMesh2)( mode, i1, i2, j1, j2 ); + CALL_EvalMesh2(ctx->Exec, ( mode, i1, i2, j1, j2 )); } } @@ -1974,7 +1976,7 @@ static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params ) n[5].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Fogfv)( pname, params ); + CALL_Fogfv(ctx->Exec, ( pname, params )); } } @@ -2026,7 +2028,7 @@ static void GLAPIENTRY save_FrontFace( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->FrontFace)( mode ); + CALL_FrontFace(ctx->Exec, ( mode )); } } @@ -2048,7 +2050,7 @@ static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right, n[6].f = (GLfloat) farval; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Frustum)( left, right, bottom, top, nearval, farval ); + CALL_Frustum(ctx->Exec, ( left, right, bottom, top, nearval, farval )); } } @@ -2064,7 +2066,7 @@ static void GLAPIENTRY save_Hint( GLenum target, GLenum mode ) n[2].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Hint)( target, mode ); + CALL_Hint(ctx->Exec, ( target, mode )); } } @@ -2084,7 +2086,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean si n[4].b = sink; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Histogram)( target, width, internalFormat, sink ); + CALL_Histogram(ctx->Exec, ( target, width, internalFormat, sink )); } } @@ -2099,7 +2101,7 @@ static void GLAPIENTRY save_IndexMask( GLuint mask ) n[1].ui = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->IndexMask)( mask ); + CALL_IndexMask(ctx->Exec, ( mask )); } } @@ -2110,7 +2112,7 @@ static void GLAPIENTRY save_InitNames( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_INIT_NAMES, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->InitNames)(); + CALL_InitNames(ctx->Exec, ()); } } @@ -2164,7 +2166,7 @@ static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat * } } if (ctx->ExecuteFlag) { - (*ctx->Exec->Lightfv)( light, pname, params ); + CALL_Lightfv(ctx->Exec, ( light, pname, params )); } } @@ -2233,7 +2235,7 @@ static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params ) n[5].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LightModelfv)( pname, params ); + CALL_LightModelfv(ctx->Exec, ( pname, params )); } } @@ -2284,7 +2286,7 @@ static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern ) n[2].us = pattern; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LineStipple)( factor, pattern ); + CALL_LineStipple(ctx->Exec, ( factor, pattern )); } } @@ -2299,7 +2301,7 @@ static void GLAPIENTRY save_LineWidth( GLfloat width ) n[1].f = width; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LineWidth)( width ); + CALL_LineWidth(ctx->Exec, ( width )); } } @@ -2314,7 +2316,7 @@ static void GLAPIENTRY save_ListBase( GLuint base ) n[1].ui = base; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ListBase)( base ); + CALL_ListBase(ctx->Exec, ( base )); } } @@ -2325,7 +2327,7 @@ static void GLAPIENTRY save_LoadIdentity( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_LOAD_IDENTITY, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->LoadIdentity)(); + CALL_LoadIdentity(ctx->Exec, ()); } } @@ -2343,7 +2345,7 @@ static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m ) } } if (ctx->ExecuteFlag) { - (*ctx->Exec->LoadMatrixf)( m ); + CALL_LoadMatrixf(ctx->Exec, ( m )); } } @@ -2369,7 +2371,7 @@ static void GLAPIENTRY save_LoadName( GLuint name ) n[1].ui = name; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LoadName)( name ); + CALL_LoadName(ctx->Exec, ( name )); } } @@ -2384,7 +2386,7 @@ static void GLAPIENTRY save_LogicOp( GLenum opcode ) n[1].e = opcode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LogicOp)( opcode ); + CALL_LogicOp(ctx->Exec, ( opcode )); } } @@ -2406,7 +2408,7 @@ static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLin n[6].data = (void *) pnts; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Map1d)( target, u1, u2, stride, order, points ); + CALL_Map1d(ctx->Exec, ( target, u1, u2, stride, order, points )); } } @@ -2427,7 +2429,7 @@ static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint n[6].data = (void *) pnts; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Map1f)( target, u1, u2, stride, order, points ); + CALL_Map1f(ctx->Exec, ( target, u1, u2, stride, order, points )); } } @@ -2457,9 +2459,9 @@ static void GLAPIENTRY save_Map2d( GLenum target, n[10].data = (void *) pnts; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Map2d)( target, + CALL_Map2d(ctx->Exec, ( target, u1, u2, ustride, uorder, - v1, v2, vstride, vorder, points ); + v1, v2, vstride, vorder, points )); } } @@ -2489,8 +2491,8 @@ static void GLAPIENTRY save_Map2f( GLenum target, n[10].data = (void *) pnts; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Map2f)( target, u1, u2, ustride, uorder, - v1, v2, vstride, vorder, points ); + CALL_Map2f(ctx->Exec, ( target, u1, u2, ustride, uorder, + v1, v2, vstride, vorder, points )); } } @@ -2507,7 +2509,7 @@ static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) n[3].f = u2; } if (ctx->ExecuteFlag) { - (*ctx->Exec->MapGrid1f)( un, u1, u2 ); + CALL_MapGrid1f(ctx->Exec, ( un, u1, u2 )); } } @@ -2534,7 +2536,7 @@ static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, n[6].f = v2; } if (ctx->ExecuteFlag) { - (*ctx->Exec->MapGrid2f)( un, u1, u2, vn, v1, v2 ); + CALL_MapGrid2f(ctx->Exec, ( un, u1, u2, vn, v1, v2 )); } } @@ -2558,7 +2560,7 @@ static void GLAPIENTRY save_MatrixMode( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->MatrixMode)( mode ); + CALL_MatrixMode(ctx->Exec, ( mode )); } } @@ -2577,7 +2579,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) n[3].b = sink; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Minmax)( target, internalFormat, sink ); + CALL_Minmax(ctx->Exec, ( target, internalFormat, sink )); } } @@ -2595,7 +2597,7 @@ static void GLAPIENTRY save_MultMatrixf( const GLfloat *m ) } } if (ctx->ExecuteFlag) { - (*ctx->Exec->MultMatrixf)( m ); + CALL_MultMatrixf(ctx->Exec, ( m )); } } @@ -2639,7 +2641,7 @@ static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right, n[6].f = (GLfloat) farval; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Ortho)( left, right, bottom, top, nearval, farval ); + CALL_Ortho(ctx->Exec, ( left, right, bottom, top, nearval, farval )); } } @@ -2658,7 +2660,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) MEMCPY( n[3].data, (void *) values, mapsize * sizeof(GLfloat) ); } if (ctx->ExecuteFlag) { - (*ctx->Exec->PixelMapfv)( map, mapsize, values ); + CALL_PixelMapfv(ctx->Exec, ( map, mapsize, values )); } } @@ -2713,7 +2715,7 @@ save_PixelTransferf( GLenum pname, GLfloat param ) n[2].f = param; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PixelTransferf)( pname, param ); + CALL_PixelTransferf(ctx->Exec, ( pname, param )); } } @@ -2737,7 +2739,7 @@ save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) n[2].f = yfactor; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PixelZoom)( xfactor, yfactor ); + CALL_PixelZoom(ctx->Exec, ( xfactor, yfactor )); } } @@ -2756,7 +2758,7 @@ save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) n[4].f = params[2]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PointParameterfvEXT)( pname, params ); + CALL_PointParameterfvEXT(ctx->Exec, ( pname, params )); } } @@ -2789,7 +2791,7 @@ static void GLAPIENTRY save_PointSize( GLfloat size ) n[1].f = size; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PointSize)( size ); + CALL_PointSize(ctx->Exec, ( size )); } } @@ -2805,7 +2807,7 @@ static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode ) n[2].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PolygonMode)( face, mode ); + CALL_PolygonMode(ctx->Exec, ( face, mode )); } } @@ -2826,7 +2828,7 @@ static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern ) MEMCPY( data, pattern, 32 * 4 ); } if (ctx->ExecuteFlag) { - (*ctx->Exec->PolygonStipple)( (GLubyte*) pattern ); + CALL_PolygonStipple(ctx->Exec, ( (GLubyte*) pattern )); } } @@ -2842,7 +2844,7 @@ static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units ) n[2].f = units; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PolygonOffset)( factor, units ); + CALL_PolygonOffset(ctx->Exec, ( factor, units )); } } @@ -2861,7 +2863,7 @@ static void GLAPIENTRY save_PopAttrib( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_ATTRIB, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->PopAttrib)(); + CALL_PopAttrib(ctx->Exec, ()); } } @@ -2872,7 +2874,7 @@ static void GLAPIENTRY save_PopMatrix( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_MATRIX, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->PopMatrix)(); + CALL_PopMatrix(ctx->Exec, ()); } } @@ -2883,7 +2885,7 @@ static void GLAPIENTRY save_PopName( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_NAME, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->PopName)(); + CALL_PopName(ctx->Exec, ()); } } @@ -2904,7 +2906,7 @@ static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textu } } if (ctx->ExecuteFlag) { - (*ctx->Exec->PrioritizeTextures)( num, textures, priorities ); + CALL_PrioritizeTextures(ctx->Exec, ( num, textures, priorities )); } } @@ -2919,7 +2921,7 @@ static void GLAPIENTRY save_PushAttrib( GLbitfield mask ) n[1].bf = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PushAttrib)( mask ); + CALL_PushAttrib(ctx->Exec, ( mask )); } } @@ -2930,7 +2932,7 @@ static void GLAPIENTRY save_PushMatrix( void ) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); (void) ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_MATRIX, 0 ); if (ctx->ExecuteFlag) { - (*ctx->Exec->PushMatrix)(); + CALL_PushMatrix(ctx->Exec, ()); } } @@ -2945,7 +2947,7 @@ static void GLAPIENTRY save_PushName( GLuint name ) n[1].ui = name; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PushName)( name ); + CALL_PushName(ctx->Exec, ( name )); } } @@ -2963,7 +2965,7 @@ static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloa n[4].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->RasterPos4f)( x, y, z, w ); + CALL_RasterPos4f(ctx->Exec, ( x, y, z, w )); } } @@ -3095,7 +3097,7 @@ static void GLAPIENTRY save_PassThrough( GLfloat token ) n[1].f = token; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PassThrough)( token ); + CALL_PassThrough(ctx->Exec, ( token )); } } @@ -3110,7 +3112,7 @@ static void GLAPIENTRY save_ReadBuffer( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ReadBuffer)( mode ); + CALL_ReadBuffer(ctx->Exec, ( mode )); } } @@ -3126,7 +3128,7 @@ save_ResetHistogram(GLenum target) n[1].e = target; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ResetHistogram)( target ); + CALL_ResetHistogram(ctx->Exec, ( target )); } } @@ -3142,7 +3144,7 @@ save_ResetMinmax(GLenum target) n[1].e = target; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ResetMinmax)( target ); + CALL_ResetMinmax(ctx->Exec, ( target )); } } @@ -3160,7 +3162,7 @@ static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloa n[4].f = z; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Rotatef)( angle, x, y, z ); + CALL_Rotatef(ctx->Exec, ( angle, x, y, z )); } } @@ -3183,7 +3185,7 @@ static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z ) n[3].f = z; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Scalef)( x, y, z ); + CALL_Scalef(ctx->Exec, ( x, y, z )); } } @@ -3207,7 +3209,7 @@ static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei he n[4].i = height; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Scissor)( x, y, width, height ); + CALL_Scissor(ctx->Exec, ( x, y, width, height )); } } @@ -3222,7 +3224,7 @@ static void GLAPIENTRY save_ShadeModel( GLenum mode ) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ShadeModel)( mode ); + CALL_ShadeModel(ctx->Exec, ( mode )); } } @@ -3239,7 +3241,7 @@ static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask ) n[3].ui = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->StencilFunc)( func, ref, mask ); + CALL_StencilFunc(ctx->Exec, ( func, ref, mask )); } } @@ -3254,7 +3256,7 @@ static void GLAPIENTRY save_StencilMask( GLuint mask ) n[1].ui = mask; } if (ctx->ExecuteFlag) { - (*ctx->Exec->StencilMask)( mask ); + CALL_StencilMask(ctx->Exec, ( mask )); } } @@ -3271,7 +3273,7 @@ static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) n[3].e = zpass; } if (ctx->ExecuteFlag) { - (*ctx->Exec->StencilOp)( fail, zfail, zpass ); + CALL_StencilOp(ctx->Exec, ( fail, zfail, zpass )); } } @@ -3290,7 +3292,7 @@ save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) n[4].ui = mask; } if (ctx->ExecuteFlag) { - ctx->Exec->StencilFuncSeparate(face, func, ref, mask); + CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask)); } } @@ -3307,7 +3309,7 @@ save_StencilMaskSeparate(GLenum face, GLuint mask) n[2].ui = mask; } if (ctx->ExecuteFlag) { - ctx->Exec->StencilMaskSeparate(face, mask); + CALL_StencilMaskSeparate(ctx->Exec, (face, mask)); } } @@ -3326,7 +3328,7 @@ save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) n[4].e = zpass; } if (ctx->ExecuteFlag) { - ctx->Exec->StencilOpSeparate(face, fail, zfail, zpass); + CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass)); } } @@ -3352,7 +3354,7 @@ static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat } } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexEnvfv)( target, pname, params ); + CALL_TexEnvfv(ctx->Exec, ( target, pname, params )); } } @@ -3404,7 +3406,7 @@ static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat n[6].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexGenfv)( coord, pname, params ); + CALL_TexGenfv(ctx->Exec, ( coord, pname, params )); } } @@ -3466,7 +3468,7 @@ static void GLAPIENTRY save_TexParameterfv( GLenum target, n[6].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexParameterfv)( target, pname, params ); + CALL_TexParameterfv(ctx->Exec, ( target, pname, params )); } } @@ -3504,8 +3506,8 @@ static void GLAPIENTRY save_TexImage1D( GLenum target, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_1D) { /* don't compile, execute immediately */ - (*ctx->Exec->TexImage1D)( target, level, components, width, - border, format, type, pixels ); + CALL_TexImage1D(ctx->Exec, ( target, level, components, width, + border, format, type, pixels )); } else { GLvoid *image = unpack_image(1, width, 1, 1, format, type, @@ -3527,8 +3529,8 @@ static void GLAPIENTRY save_TexImage1D( GLenum target, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexImage1D)( target, level, components, width, - border, format, type, pixels ); + CALL_TexImage1D(ctx->Exec, ( target, level, components, width, + border, format, type, pixels )); } } } @@ -3543,8 +3545,8 @@ static void GLAPIENTRY save_TexImage2D( GLenum target, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_2D) { /* don't compile, execute immediately */ - (*ctx->Exec->TexImage2D)( target, level, components, width, - height, border, format, type, pixels ); + CALL_TexImage2D(ctx->Exec, ( target, level, components, width, + height, border, format, type, pixels )); } else { GLvoid *image = unpack_image(2, width, height, 1, format, type, @@ -3567,8 +3569,8 @@ static void GLAPIENTRY save_TexImage2D( GLenum target, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexImage2D)( target, level, components, width, - height, border, format, type, pixels ); + CALL_TexImage2D(ctx->Exec, ( target, level, components, width, + height, border, format, type, pixels )); } } } @@ -3584,8 +3586,8 @@ static void GLAPIENTRY save_TexImage3D( GLenum target, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_3D) { /* don't compile, execute immediately */ - (*ctx->Exec->TexImage3D)( target, level, internalFormat, width, - height, depth, border, format, type, pixels ); + CALL_TexImage3D(ctx->Exec, ( target, level, internalFormat, width, + height, depth, border, format, type, pixels )); } else { Node *n; @@ -3609,8 +3611,8 @@ static void GLAPIENTRY save_TexImage3D( GLenum target, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexImage3D)( target, level, internalFormat, width, - height, depth, border, format, type, pixels ); + CALL_TexImage3D(ctx->Exec, ( target, level, internalFormat, width, + height, depth, border, format, type, pixels )); } } } @@ -3639,8 +3641,8 @@ static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xof FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexSubImage1D)( target, level, xoffset, width, - format, type, pixels ); + CALL_TexSubImage1D(ctx->Exec, ( target, level, xoffset, width, + format, type, pixels )); } } @@ -3672,8 +3674,8 @@ static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexSubImage2D)( target, level, xoffset, yoffset, - width, height, format, type, pixels ); + CALL_TexSubImage2D(ctx->Exec, ( target, level, xoffset, yoffset, + width, height, format, type, pixels )); } } @@ -3707,9 +3709,9 @@ static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->TexSubImage3D)( target, level, + CALL_TexSubImage3D(ctx->Exec, ( target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type, pixels ); + width, height, depth, format, type, pixels )); } } @@ -3726,7 +3728,7 @@ static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z ) n[3].f = z; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Translatef)( x, y, z ); + CALL_Translatef(ctx->Exec, ( x, y, z )); } } @@ -3751,7 +3753,7 @@ static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei h n[4].i = (GLint) height; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Viewport)( x, y, width, height ); + CALL_Viewport(ctx->Exec, ( x, y, width, height )); } } @@ -3769,7 +3771,7 @@ static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GL n[4].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->WindowPos4fMESA)( x, y, z, w ); + CALL_WindowPos4fMESA(ctx->Exec, ( x, y, z, w )); } } @@ -3903,7 +3905,7 @@ static void GLAPIENTRY save_ActiveTextureARB( GLenum target ) n[1].e = target; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ActiveTextureARB)( target ); + CALL_ActiveTextureARB(ctx->Exec, ( target )); } } @@ -3955,7 +3957,7 @@ save_PixelTexGenSGIX(GLenum mode) n[1].e = mode; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PixelTexGenSGIX)( mode ); + CALL_PixelTexGenSGIX(ctx->Exec, ( mode )); } } @@ -3970,8 +3972,8 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_1D) { /* don't compile, execute immediately */ - (*ctx->Exec->CompressedTexImage1DARB)(target, level, internalFormat, - width, border, imageSize, data); + CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat, + width, border, imageSize, data)); } else { Node *n; @@ -3998,8 +4000,8 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexImage1DARB)(target, level, internalFormat, - width, border, imageSize, data); + CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat, + width, border, imageSize, data)); } } } @@ -4014,8 +4016,8 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_2D) { /* don't compile, execute immediately */ - (*ctx->Exec->CompressedTexImage2DARB)(target, level, internalFormat, - width, height, border, imageSize, data); + CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat, + width, height, border, imageSize, data)); } else { Node *n; @@ -4043,8 +4045,8 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexImage2DARB)(target, level, internalFormat, - width, height, border, imageSize, data); + CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat, + width, height, border, imageSize, data)); } } } @@ -4059,8 +4061,8 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); if (target == GL_PROXY_TEXTURE_3D) { /* don't compile, execute immediately */ - (*ctx->Exec->CompressedTexImage3DARB)(target, level, internalFormat, - width, height, depth, border, imageSize, data); + CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat, + width, height, depth, border, imageSize, data)); } else { Node *n; @@ -4089,8 +4091,8 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexImage3DARB)(target, level, internalFormat, - width, height, depth, border, imageSize, data); + CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat, + width, height, depth, border, imageSize, data)); } } } @@ -4128,8 +4130,8 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexSubImage1DARB)(target, level, xoffset, - width, format, imageSize, data); + CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset, + width, format, imageSize, data)); } } @@ -4169,8 +4171,8 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexSubImage2DARB)(target, level, xoffset, yoffset, - width, height, format, imageSize, data); + CALL_CompressedTexSubImage2DARB(ctx->Exec, (target, level, xoffset, yoffset, + width, height, format, imageSize, data)); } } @@ -4212,8 +4214,8 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, FREE(image); } if (ctx->ExecuteFlag) { - (*ctx->Exec->CompressedTexSubImage3DARB)(target, level, xoffset, yoffset, - zoffset, width, height, depth, format, imageSize, data); + CALL_CompressedTexSubImage3DARB(ctx->Exec, (target, level, xoffset, yoffset, + zoffset, width, height, depth, format, imageSize, data)); } } @@ -4231,7 +4233,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) n[2].b = invert; } if (ctx->ExecuteFlag) { - (*ctx->Exec->SampleCoverageARB)( value, invert ); + CALL_SampleCoverageARB(ctx->Exec, ( value, invert )); } } @@ -4250,7 +4252,7 @@ save_PixelTexGenParameteriSGIS(GLenum target, GLint value) n[2].i = value; } if (ctx->ExecuteFlag) { - (*ctx->Exec->PixelTexGenParameteriSGIS)( target, value ); + CALL_PixelTexGenParameteriSGIS(ctx->Exec, ( target, value )); } } @@ -4292,7 +4294,7 @@ save_BindProgramNV(GLenum target, GLuint id) n[2].ui = id; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BindProgramNV)( target, id ); + CALL_BindProgramNV(ctx->Exec, ( target, id )); } } #endif /* FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ @@ -4314,7 +4316,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) n[6].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ExecuteProgramNV)(target, id, params); + CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); } } @@ -4337,7 +4339,7 @@ save_ProgramParameter4fNV(GLenum target, GLuint index, n[6].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramParameter4fNV)(target, index, x, y, z, w); + CALL_ProgramParameter4fNV(ctx->Exec, (target, index, x, y, z, w)); } } @@ -4416,7 +4418,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, n[4].data = programCopy; } if (ctx->ExecuteFlag) { - (*ctx->Exec->LoadProgramNV)(target, id, len, program); + CALL_LoadProgramNV(ctx->Exec, (target, id, len, program)); } } @@ -4439,7 +4441,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) n[2].data = idCopy; } if (ctx->ExecuteFlag) { - (*ctx->Exec->RequestResidentProgramsNV)(num, ids); + CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids)); } } @@ -4459,7 +4461,7 @@ save_TrackMatrixNV(GLenum target, GLuint address, n[4].e = transform; } if (ctx->ExecuteFlag) { - (*ctx->Exec->TrackMatrixNV)(target, address, matrix, transform); + CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform)); } } #endif /* FEATURE_NV_vertex_program */ @@ -4486,7 +4488,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index, n[6].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramLocalParameter4fARB)(target, index, x, y, z, w); + CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); } } @@ -4508,7 +4510,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, n[6].f = params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramLocalParameter4fvARB)(target, index, params); + CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params)); } } @@ -4531,7 +4533,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index, n[6].f = (GLfloat) w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramLocalParameter4dARB)(target, index, x, y, z, w); + CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w)); } } @@ -4553,7 +4555,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, n[6].f = (GLfloat) params[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramLocalParameter4dvARB)(target, index, params); + CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params)); } } @@ -4582,7 +4584,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, n[7].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramNamedParameter4fNV)(id, len, name, x, y, z, w); + CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w)); } } @@ -4628,7 +4630,7 @@ static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face ) n[1].e = face; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ActiveStencilFaceEXT)( face ); + CALL_ActiveStencilFaceEXT(ctx->Exec, ( face )); } } @@ -4645,7 +4647,7 @@ static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) n[2].f = (GLfloat) zmax; } if (ctx->ExecuteFlag) { - (*ctx->Exec->DepthBoundsEXT)( zmin, zmax ); + CALL_DepthBoundsEXT(ctx->Exec, ( zmin, zmax )); } } @@ -4677,7 +4679,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n[4].data = programCopy; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramStringARB)(target, format, len, string); + CALL_ProgramStringARB(ctx->Exec, (target, format, len, string)); } } @@ -4699,7 +4701,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index, n[6].f = w; } if (ctx->ExecuteFlag) { - (*ctx->Exec->ProgramEnvParameter4fARB)( target, index, x, y, z, w); + CALL_ProgramEnvParameter4fARB(ctx->Exec, ( target, index, x, y, z, w)); } } @@ -4753,7 +4755,7 @@ save_BeginQueryARB(GLenum target, GLuint id) n[2].ui = id; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BeginQueryARB)( target, id ); + CALL_BeginQueryARB(ctx->Exec, ( target, id )); } } @@ -4769,7 +4771,7 @@ save_EndQueryARB(GLenum target) n[1].e = target; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EndQueryARB)( target ); + CALL_EndQueryARB(ctx->Exec, ( target )); } } @@ -4793,7 +4795,7 @@ save_DrawBuffersARB(GLsizei count, const GLenum *buffers) } } if (ctx->ExecuteFlag) { - (*ctx->Exec->DrawBuffersARB)(count, buffers); + CALL_DrawBuffersARB(ctx->Exec, (count, buffers)); } } @@ -4809,7 +4811,7 @@ save_BindFragmentShaderATI(GLuint id) n[1].ui = id; } if (ctx->ExecuteFlag) { - (*ctx->Exec->BindFragmentShaderATI)(id); + CALL_BindFragmentShaderATI(ctx->Exec, (id)); } } @@ -4828,7 +4830,7 @@ save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) n[5].f = value[3]; } if (ctx->ExecuteFlag) { - (*ctx->Exec->SetFragmentShaderConstantATI)(dst, value); + CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value)); } } #endif @@ -4849,7 +4851,7 @@ static void save_Attr1fNV( GLenum attr, GLfloat x ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib1fNV)( attr, x ); + CALL_VertexAttrib1fNV(ctx->Exec, ( attr, x )); } } @@ -4870,7 +4872,7 @@ static void save_Attr2fNV( GLenum attr, GLfloat x, GLfloat y ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib2fNV)( attr, x, y ); + CALL_VertexAttrib2fNV(ctx->Exec, ( attr, x, y )); } } @@ -4892,7 +4894,7 @@ static void save_Attr3fNV( GLenum attr, GLfloat x, GLfloat y, GLfloat z ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib3fNV)( attr, x, y, z ); + CALL_VertexAttrib3fNV(ctx->Exec, ( attr, x, y, z )); } } @@ -4916,7 +4918,7 @@ static void save_Attr4fNV( GLenum attr, GLfloat x, GLfloat y, GLfloat z, ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, w); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib4fNV)( attr, x, y, z, w ); + CALL_VertexAttrib4fNV(ctx->Exec, ( attr, x, y, z, w )); } } @@ -4937,7 +4939,7 @@ static void save_Attr1fARB( GLenum attr, GLfloat x ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib1fARB)( attr, x ); + CALL_VertexAttrib1fARB(ctx->Exec, ( attr, x )); } } @@ -4958,7 +4960,7 @@ static void save_Attr2fARB( GLenum attr, GLfloat x, GLfloat y ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib2fARB)( attr, x, y ); + CALL_VertexAttrib2fARB(ctx->Exec, ( attr, x, y )); } } @@ -4980,7 +4982,7 @@ static void save_Attr3fARB( GLenum attr, GLfloat x, GLfloat y, GLfloat z ) ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, 1); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib3fARB)( attr, x, y, z ); + CALL_VertexAttrib3fARB(ctx->Exec, ( attr, x, y, z )); } } @@ -5004,7 +5006,7 @@ static void save_Attr4fARB( GLenum attr, GLfloat x, GLfloat y, GLfloat z, ASSIGN_4V( ctx->ListState.CurrentAttrib[attr], x, y, z, w); if (ctx->ExecuteFlag) { - (*ctx->Exec->VertexAttrib4fARB)( attr, x, y, z, w ); + CALL_VertexAttrib4fARB(ctx->Exec, ( attr, x, y, z, w )); } } @@ -5019,7 +5021,7 @@ static void GLAPIENTRY save_EvalCoord1f( GLfloat x ) n[1].f = x; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalCoord1f)( x ); + CALL_EvalCoord1f(ctx->Exec, ( x )); } } @@ -5039,7 +5041,7 @@ static void GLAPIENTRY save_EvalCoord2f( GLfloat x, GLfloat y ) n[2].f = y; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalCoord2f)( x, y ); + CALL_EvalCoord2f(ctx->Exec, ( x, y )); } } @@ -5059,7 +5061,7 @@ static void GLAPIENTRY save_EvalPoint1( GLint x ) n[1].i = x; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalPoint1)( x ); + CALL_EvalPoint1(ctx->Exec, ( x )); } } @@ -5074,7 +5076,7 @@ static void GLAPIENTRY save_EvalPoint2( GLint x, GLint y ) n[2].i = y; } if (ctx->ExecuteFlag) { - (*ctx->Exec->EvalPoint2)( x, y ); + CALL_EvalPoint2(ctx->Exec, ( x, y )); } } @@ -5092,7 +5094,7 @@ static void GLAPIENTRY save_Indexf( GLfloat x ) ctx->ListState.CurrentIndex = x; if (ctx->ExecuteFlag) { - (*ctx->Exec->Indexi)( (GLint) x ); + CALL_Indexi(ctx->Exec, ( (GLint) x )); } } @@ -5115,7 +5117,7 @@ static void GLAPIENTRY save_EdgeFlag( GLboolean x ) ctx->ListState.CurrentEdgeFlag = x; if (ctx->ExecuteFlag) { - (*ctx->Exec->EdgeFlag)( x ); + CALL_EdgeFlag(ctx->Exec, ( x )); } } @@ -5179,7 +5181,7 @@ static void GLAPIENTRY save_Materialfv( GLenum face, GLenum pname, const GLfloat } if (ctx->ExecuteFlag) { - (*ctx->Exec->Materialfv)( face, pname, param ); + CALL_Materialfv(ctx->Exec, ( face, pname, param )); } } @@ -5223,7 +5225,7 @@ static void GLAPIENTRY save_Begin( GLenum mode ) } if (ctx->ExecuteFlag) { - (*ctx->Exec->Begin)( mode ); + CALL_Begin(ctx->Exec, ( mode )); } } @@ -5234,7 +5236,7 @@ static void GLAPIENTRY save_End( void ) (void) ALLOC_INSTRUCTION( ctx, OPCODE_END, 0 ); ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; if (ctx->ExecuteFlag) { - (*ctx->Exec->End)( ); + CALL_End(ctx->Exec, ( )); } } @@ -5251,7 +5253,7 @@ static void GLAPIENTRY save_Rectf( GLfloat a, GLfloat b, GLfloat c, GLfloat d ) n[4].f = d; } if (ctx->ExecuteFlag) { - (*ctx->Exec->Rectf)( a, b, c, d ); + CALL_Rectf(ctx->Exec, ( a, b, c, d )); } } @@ -5685,34 +5687,34 @@ execute_list( GLcontext *ctx, GLuint list ) _mesa_error( ctx, n[1].e, (const char *) n[2].data ); break; case OPCODE_ACCUM: - (*ctx->Exec->Accum)( n[1].e, n[2].f ); + CALL_Accum(ctx->Exec, ( n[1].e, n[2].f )); break; case OPCODE_ALPHA_FUNC: - (*ctx->Exec->AlphaFunc)( n[1].e, n[2].f ); + CALL_AlphaFunc(ctx->Exec, ( n[1].e, n[2].f )); break; case OPCODE_BIND_TEXTURE: - (*ctx->Exec->BindTexture)( n[1].e, n[2].ui ); + CALL_BindTexture(ctx->Exec, ( n[1].e, n[2].ui )); break; case OPCODE_BITMAP: { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->Bitmap)( (GLsizei) n[1].i, (GLsizei) n[2].i, - n[3].f, n[4].f, n[5].f, n[6].f, (const GLubyte *) n[7].data ); + CALL_Bitmap(ctx->Exec, ( (GLsizei) n[1].i, (GLsizei) n[2].i, + n[3].f, n[4].f, n[5].f, n[6].f, (const GLubyte *) n[7].data )); ctx->Unpack = save; /* restore */ } break; case OPCODE_BLEND_COLOR: - (*ctx->Exec->BlendColor)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_BlendColor(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_BLEND_EQUATION: - (*ctx->Exec->BlendEquation)( n[1].e ); + CALL_BlendEquation(ctx->Exec, ( n[1].e )); break; case OPCODE_BLEND_EQUATION_SEPARATE: - (*ctx->Exec->BlendEquationSeparateEXT)( n[1].e, n[2].e ); + CALL_BlendEquationSeparateEXT(ctx->Exec, ( n[1].e, n[2].e )); break; case OPCODE_BLEND_FUNC_SEPARATE: - (*ctx->Exec->BlendFuncSeparateEXT)(n[1].e, n[2].e, n[3].e, n[4].e); + CALL_BlendFuncSeparateEXT(ctx->Exec, (n[1].e, n[2].e, n[3].e, n[4].e)); break; case OPCODE_CALL_LIST: /* Generated by glCallList(), don't add ListBase */ @@ -5731,22 +5733,22 @@ execute_list( GLcontext *ctx, GLuint list ) } break; case OPCODE_CLEAR: - (*ctx->Exec->Clear)( n[1].bf ); + CALL_Clear(ctx->Exec, ( n[1].bf )); break; case OPCODE_CLEAR_COLOR: - (*ctx->Exec->ClearColor)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_ClearColor(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_CLEAR_ACCUM: - (*ctx->Exec->ClearAccum)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_ClearAccum(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_CLEAR_DEPTH: - (*ctx->Exec->ClearDepth)( (GLclampd) n[1].f ); + CALL_ClearDepth(ctx->Exec, ( (GLclampd) n[1].f )); break; case OPCODE_CLEAR_INDEX: - (*ctx->Exec->ClearIndex)( (GLfloat) n[1].ui ); + CALL_ClearIndex(ctx->Exec, ( (GLfloat) n[1].ui )); break; case OPCODE_CLEAR_STENCIL: - (*ctx->Exec->ClearStencil)( n[1].i ); + CALL_ClearStencil(ctx->Exec, ( n[1].i )); break; case OPCODE_CLIP_PLANE: { @@ -5755,21 +5757,21 @@ execute_list( GLcontext *ctx, GLuint list ) eq[1] = n[3].f; eq[2] = n[4].f; eq[3] = n[5].f; - (*ctx->Exec->ClipPlane)( n[1].e, eq ); + CALL_ClipPlane(ctx->Exec, ( n[1].e, eq )); } break; case OPCODE_COLOR_MASK: - (*ctx->Exec->ColorMask)( n[1].b, n[2].b, n[3].b, n[4].b ); + CALL_ColorMask(ctx->Exec, ( n[1].b, n[2].b, n[3].b, n[4].b )); break; case OPCODE_COLOR_MATERIAL: - (*ctx->Exec->ColorMaterial)( n[1].e, n[2].e ); + CALL_ColorMaterial(ctx->Exec, ( n[1].e, n[2].e )); break; case OPCODE_COLOR_TABLE: { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->ColorTable)( n[1].e, n[2].e, n[3].i, n[4].e, - n[5].e, n[6].data ); + CALL_ColorTable(ctx->Exec, ( n[1].e, n[2].e, n[3].i, n[4].e, + n[5].e, n[6].data )); ctx->Unpack = save; /* restore */ } break; @@ -5780,7 +5782,7 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].f; params[2] = n[5].f; params[3] = n[6].f; - (*ctx->Exec->ColorTableParameterfv)( n[1].e, n[2].e, params ); + CALL_ColorTableParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_COLOR_TABLE_PARAMETER_IV: @@ -5790,15 +5792,15 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].i; params[2] = n[5].i; params[3] = n[6].i; - (*ctx->Exec->ColorTableParameteriv)( n[1].e, n[2].e, params ); + CALL_ColorTableParameteriv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_COLOR_SUB_TABLE: { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->ColorSubTable)( n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, n[6].data ); + CALL_ColorSubTable(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].e, n[5].e, n[6].data )); ctx->Unpack = save; /* restore */ } break; @@ -5806,8 +5808,8 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->ConvolutionFilter1D)( n[1].e, n[2].i, n[3].i, - n[4].e, n[5].e, n[6].data ); + CALL_ConvolutionFilter1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].e, n[5].e, n[6].data )); ctx->Unpack = save; /* restore */ } break; @@ -5815,13 +5817,13 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->ConvolutionFilter2D)( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, n[6].e, n[7].data ); + CALL_ConvolutionFilter2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].i, n[5].e, n[6].e, n[7].data )); ctx->Unpack = save; /* restore */ } break; case OPCODE_CONVOLUTION_PARAMETER_I: - (*ctx->Exec->ConvolutionParameteri)( n[1].e, n[2].e, n[3].i ); + CALL_ConvolutionParameteri(ctx->Exec, ( n[1].e, n[2].e, n[3].i )); break; case OPCODE_CONVOLUTION_PARAMETER_IV: { @@ -5830,11 +5832,11 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].i; params[2] = n[5].i; params[3] = n[6].i; - (*ctx->Exec->ConvolutionParameteriv)( n[1].e, n[2].e, params ); + CALL_ConvolutionParameteriv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_CONVOLUTION_PARAMETER_F: - (*ctx->Exec->ConvolutionParameterf)( n[1].e, n[2].e, n[3].f ); + CALL_ConvolutionParameterf(ctx->Exec, ( n[1].e, n[2].e, n[3].f )); break; case OPCODE_CONVOLUTION_PARAMETER_FV: { @@ -5843,76 +5845,76 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].f; params[2] = n[5].f; params[3] = n[6].f; - (*ctx->Exec->ConvolutionParameterfv)( n[1].e, n[2].e, params ); + CALL_ConvolutionParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_COPY_COLOR_SUB_TABLE: - (*ctx->Exec->CopyColorSubTable)( n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i ); + CALL_CopyColorSubTable(ctx->Exec, ( n[1].e, n[2].i, + n[3].i, n[4].i, n[5].i )); break; case OPCODE_COPY_COLOR_TABLE: - (*ctx->Exec->CopyColorSubTable)( n[1].e, n[2].i, - n[3].i, n[4].i, n[5].i ); + CALL_CopyColorSubTable(ctx->Exec, ( n[1].e, n[2].i, + n[3].i, n[4].i, n[5].i )); break; case OPCODE_COPY_PIXELS: - (*ctx->Exec->CopyPixels)( n[1].i, n[2].i, - (GLsizei) n[3].i, (GLsizei) n[4].i, n[5].e ); + CALL_CopyPixels(ctx->Exec, ( n[1].i, n[2].i, + (GLsizei) n[3].i, (GLsizei) n[4].i, n[5].e )); break; case OPCODE_COPY_TEX_IMAGE1D: - (*ctx->Exec->CopyTexImage1D)( n[1].e, n[2].i, n[3].e, n[4].i, - n[5].i, n[6].i, n[7].i ); + CALL_CopyTexImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].i, + n[5].i, n[6].i, n[7].i )); break; case OPCODE_COPY_TEX_IMAGE2D: - (*ctx->Exec->CopyTexImage2D)( n[1].e, n[2].i, n[3].e, n[4].i, - n[5].i, n[6].i, n[7].i, n[8].i ); + CALL_CopyTexImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].i, + n[5].i, n[6].i, n[7].i, n[8].i )); break; case OPCODE_COPY_TEX_SUB_IMAGE1D: - (*ctx->Exec->CopyTexSubImage1D)( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i ); + CALL_CopyTexSubImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i )); break; case OPCODE_COPY_TEX_SUB_IMAGE2D: - (*ctx->Exec->CopyTexSubImage2D)( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i ); + CALL_CopyTexSubImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].i )); break; case OPCODE_COPY_TEX_SUB_IMAGE3D: - (*ctx->Exec->CopyTexSubImage3D)( n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i , n[9].i); + CALL_CopyTexSubImage3D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].i , n[9].i)); break; case OPCODE_CULL_FACE: - (*ctx->Exec->CullFace)( n[1].e ); + CALL_CullFace(ctx->Exec, ( n[1].e )); break; case OPCODE_DEPTH_FUNC: - (*ctx->Exec->DepthFunc)( n[1].e ); + CALL_DepthFunc(ctx->Exec, ( n[1].e )); break; case OPCODE_DEPTH_MASK: - (*ctx->Exec->DepthMask)( n[1].b ); + CALL_DepthMask(ctx->Exec, ( n[1].b )); break; case OPCODE_DEPTH_RANGE: - (*ctx->Exec->DepthRange)( (GLclampd) n[1].f, (GLclampd) n[2].f ); + CALL_DepthRange(ctx->Exec, ( (GLclampd) n[1].f, (GLclampd) n[2].f )); break; case OPCODE_DISABLE: - (*ctx->Exec->Disable)( n[1].e ); + CALL_Disable(ctx->Exec, ( n[1].e )); break; case OPCODE_DRAW_BUFFER: - (*ctx->Exec->DrawBuffer)( n[1].e ); + CALL_DrawBuffer(ctx->Exec, ( n[1].e )); break; case OPCODE_DRAW_PIXELS: { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->DrawPixels)( n[1].i, n[2].i, n[3].e, n[4].e, - n[5].data ); + CALL_DrawPixels(ctx->Exec, ( n[1].i, n[2].i, n[3].e, n[4].e, + n[5].data )); ctx->Unpack = save; /* restore */ } break; case OPCODE_ENABLE: - (*ctx->Exec->Enable)( n[1].e ); + CALL_Enable(ctx->Exec, ( n[1].e )); break; case OPCODE_EVALMESH1: - (*ctx->Exec->EvalMesh1)( n[1].e, n[2].i, n[3].i ); + CALL_EvalMesh1(ctx->Exec, ( n[1].e, n[2].i, n[3].i )); break; case OPCODE_EVALMESH2: - (*ctx->Exec->EvalMesh2)( n[1].e, n[2].i, n[3].i, n[4].i, n[5].i ); + CALL_EvalMesh2(ctx->Exec, ( n[1].e, n[2].i, n[3].i, n[4].i, n[5].i )); break; case OPCODE_FOG: { @@ -5921,26 +5923,26 @@ execute_list( GLcontext *ctx, GLuint list ) p[1] = n[3].f; p[2] = n[4].f; p[3] = n[5].f; - (*ctx->Exec->Fogfv)( n[1].e, p ); + CALL_Fogfv(ctx->Exec, ( n[1].e, p )); } break; case OPCODE_FRONT_FACE: - (*ctx->Exec->FrontFace)( n[1].e ); + CALL_FrontFace(ctx->Exec, ( n[1].e )); break; case OPCODE_FRUSTUM: - (*ctx->Exec->Frustum)( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); + CALL_Frustum(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f )); break; case OPCODE_HINT: - (*ctx->Exec->Hint)( n[1].e, n[2].e ); + CALL_Hint(ctx->Exec, ( n[1].e, n[2].e )); break; case OPCODE_HISTOGRAM: - (*ctx->Exec->Histogram)( n[1].e, n[2].i, n[3].e, n[4].b ); + CALL_Histogram(ctx->Exec, ( n[1].e, n[2].i, n[3].e, n[4].b )); break; case OPCODE_INDEX_MASK: - (*ctx->Exec->IndexMask)( n[1].ui ); + CALL_IndexMask(ctx->Exec, ( n[1].ui )); break; case OPCODE_INIT_NAMES: - (*ctx->Exec->InitNames)(); + CALL_InitNames(ctx->Exec, ()); break; case OPCODE_LIGHT: { @@ -5949,7 +5951,7 @@ execute_list( GLcontext *ctx, GLuint list ) p[1] = n[4].f; p[2] = n[5].f; p[3] = n[6].f; - (*ctx->Exec->Lightfv)( n[1].e, n[2].e, p ); + CALL_Lightfv(ctx->Exec, ( n[1].e, n[2].e, p )); } break; case OPCODE_LIGHT_MODEL: @@ -5959,24 +5961,24 @@ execute_list( GLcontext *ctx, GLuint list ) p[1] = n[3].f; p[2] = n[4].f; p[3] = n[5].f; - (*ctx->Exec->LightModelfv)( n[1].e, p ); + CALL_LightModelfv(ctx->Exec, ( n[1].e, p )); } break; case OPCODE_LINE_STIPPLE: - (*ctx->Exec->LineStipple)( n[1].i, n[2].us ); + CALL_LineStipple(ctx->Exec, ( n[1].i, n[2].us )); break; case OPCODE_LINE_WIDTH: - (*ctx->Exec->LineWidth)( n[1].f ); + CALL_LineWidth(ctx->Exec, ( n[1].f )); break; case OPCODE_LIST_BASE: - (*ctx->Exec->ListBase)( n[1].ui ); + CALL_ListBase(ctx->Exec, ( n[1].ui )); break; case OPCODE_LOAD_IDENTITY: - (*ctx->Exec->LoadIdentity)(); + CALL_LoadIdentity(ctx->Exec, ()); break; case OPCODE_LOAD_MATRIX: if (sizeof(Node)==sizeof(GLfloat)) { - (*ctx->Exec->LoadMatrixf)( &n[1].f ); + CALL_LoadMatrixf(ctx->Exec, ( &n[1].f )); } else { GLfloat m[16]; @@ -5984,14 +5986,14 @@ execute_list( GLcontext *ctx, GLuint list ) for (i=0;i<16;i++) { m[i] = n[1+i].f; } - (*ctx->Exec->LoadMatrixf)( m ); + CALL_LoadMatrixf(ctx->Exec, ( m )); } break; case OPCODE_LOAD_NAME: - (*ctx->Exec->LoadName)( n[1].ui ); + CALL_LoadName(ctx->Exec, ( n[1].ui )); break; case OPCODE_LOGIC_OP: - (*ctx->Exec->LogicOp)( n[1].e ); + CALL_LogicOp(ctx->Exec, ( n[1].e )); break; case OPCODE_MAP1: { @@ -6000,8 +6002,8 @@ execute_list( GLcontext *ctx, GLuint list ) GLint uorder = n[5].i; GLfloat u1 = n[2].f; GLfloat u2 = n[3].f; - (*ctx->Exec->Map1f)( target, u1, u2, ustride, uorder, - (GLfloat *) n[6].data ); + CALL_Map1f(ctx->Exec, ( target, u1, u2, ustride, uorder, + (GLfloat *) n[6].data )); } break; case OPCODE_MAP2: @@ -6015,26 +6017,26 @@ execute_list( GLcontext *ctx, GLuint list ) GLint vstride = n[7].i; GLint uorder = n[8].i; GLint vorder = n[9].i; - (*ctx->Exec->Map2f)( target, u1, u2, ustride, uorder, + CALL_Map2f(ctx->Exec, ( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, - (GLfloat *) n[10].data ); + (GLfloat *) n[10].data )); } break; case OPCODE_MAPGRID1: - (*ctx->Exec->MapGrid1f)( n[1].i, n[2].f, n[3].f ); + CALL_MapGrid1f(ctx->Exec, ( n[1].i, n[2].f, n[3].f )); break; case OPCODE_MAPGRID2: - (*ctx->Exec->MapGrid2f)( n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); + CALL_MapGrid2f(ctx->Exec, ( n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f)); break; case OPCODE_MATRIX_MODE: - (*ctx->Exec->MatrixMode)( n[1].e ); + CALL_MatrixMode(ctx->Exec, ( n[1].e )); break; case OPCODE_MIN_MAX: - (*ctx->Exec->Minmax)(n[1].e, n[2].e, n[3].b); + CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b)); break; case OPCODE_MULT_MATRIX: if (sizeof(Node)==sizeof(GLfloat)) { - (*ctx->Exec->MultMatrixf)( &n[1].f ); + CALL_MultMatrixf(ctx->Exec, ( &n[1].f )); } else { GLfloat m[16]; @@ -6042,26 +6044,26 @@ execute_list( GLcontext *ctx, GLuint list ) for (i=0;i<16;i++) { m[i] = n[1+i].f; } - (*ctx->Exec->MultMatrixf)( m ); + CALL_MultMatrixf(ctx->Exec, ( m )); } break; case OPCODE_ORTHO: - (*ctx->Exec->Ortho)( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); + CALL_Ortho(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f )); break; case OPCODE_PASSTHROUGH: - (*ctx->Exec->PassThrough)( n[1].f ); + CALL_PassThrough(ctx->Exec, ( n[1].f )); break; case OPCODE_PIXEL_MAP: - (*ctx->Exec->PixelMapfv)( n[1].e, n[2].i, (GLfloat *) n[3].data ); + CALL_PixelMapfv(ctx->Exec, ( n[1].e, n[2].i, (GLfloat *) n[3].data )); break; case OPCODE_PIXEL_TRANSFER: - (*ctx->Exec->PixelTransferf)( n[1].e, n[2].f ); + CALL_PixelTransferf(ctx->Exec, ( n[1].e, n[2].f )); break; case OPCODE_PIXEL_ZOOM: - (*ctx->Exec->PixelZoom)( n[1].f, n[2].f ); + CALL_PixelZoom(ctx->Exec, ( n[1].f, n[2].f )); break; case OPCODE_POINT_SIZE: - (*ctx->Exec->PointSize)( n[1].f ); + CALL_PointSize(ctx->Exec, ( n[1].f )); break; case OPCODE_POINT_PARAMETERS: { @@ -6069,80 +6071,80 @@ execute_list( GLcontext *ctx, GLuint list ) params[0] = n[2].f; params[1] = n[3].f; params[2] = n[4].f; - (*ctx->Exec->PointParameterfvEXT)( n[1].e, params ); + CALL_PointParameterfvEXT(ctx->Exec, ( n[1].e, params )); } break; case OPCODE_POLYGON_MODE: - (*ctx->Exec->PolygonMode)( n[1].e, n[2].e ); + CALL_PolygonMode(ctx->Exec, ( n[1].e, n[2].e )); break; case OPCODE_POLYGON_STIPPLE: - (*ctx->Exec->PolygonStipple)( (GLubyte *) n[1].data ); + CALL_PolygonStipple(ctx->Exec, ( (GLubyte *) n[1].data )); break; case OPCODE_POLYGON_OFFSET: - (*ctx->Exec->PolygonOffset)( n[1].f, n[2].f ); + CALL_PolygonOffset(ctx->Exec, ( n[1].f, n[2].f )); break; case OPCODE_POP_ATTRIB: - (*ctx->Exec->PopAttrib)(); + CALL_PopAttrib(ctx->Exec, ()); break; case OPCODE_POP_MATRIX: - (*ctx->Exec->PopMatrix)(); + CALL_PopMatrix(ctx->Exec, ()); break; case OPCODE_POP_NAME: - (*ctx->Exec->PopName)(); + CALL_PopName(ctx->Exec, ()); break; case OPCODE_PRIORITIZE_TEXTURE: - (*ctx->Exec->PrioritizeTextures)( 1, &n[1].ui, &n[2].f ); + CALL_PrioritizeTextures(ctx->Exec, ( 1, &n[1].ui, &n[2].f )); break; case OPCODE_PUSH_ATTRIB: - (*ctx->Exec->PushAttrib)( n[1].bf ); + CALL_PushAttrib(ctx->Exec, ( n[1].bf )); break; case OPCODE_PUSH_MATRIX: - (*ctx->Exec->PushMatrix)(); + CALL_PushMatrix(ctx->Exec, ()); break; case OPCODE_PUSH_NAME: - (*ctx->Exec->PushName)( n[1].ui ); + CALL_PushName(ctx->Exec, ( n[1].ui )); break; case OPCODE_RASTER_POS: - (*ctx->Exec->RasterPos4f)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_RasterPos4f(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_READ_BUFFER: - (*ctx->Exec->ReadBuffer)( n[1].e ); + CALL_ReadBuffer(ctx->Exec, ( n[1].e )); break; case OPCODE_RESET_HISTOGRAM: - (*ctx->Exec->ResetHistogram)( n[1].e ); + CALL_ResetHistogram(ctx->Exec, ( n[1].e )); break; case OPCODE_RESET_MIN_MAX: - (*ctx->Exec->ResetMinmax)( n[1].e ); + CALL_ResetMinmax(ctx->Exec, ( n[1].e )); break; case OPCODE_ROTATE: - (*ctx->Exec->Rotatef)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_Rotatef(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_SCALE: - (*ctx->Exec->Scalef)( n[1].f, n[2].f, n[3].f ); + CALL_Scalef(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); break; case OPCODE_SCISSOR: - (*ctx->Exec->Scissor)( n[1].i, n[2].i, n[3].i, n[4].i ); + CALL_Scissor(ctx->Exec, ( n[1].i, n[2].i, n[3].i, n[4].i )); break; case OPCODE_SHADE_MODEL: - (*ctx->Exec->ShadeModel)( n[1].e ); + CALL_ShadeModel(ctx->Exec, ( n[1].e )); break; case OPCODE_STENCIL_FUNC: - (*ctx->Exec->StencilFunc)( n[1].e, n[2].i, n[3].ui ); + CALL_StencilFunc(ctx->Exec, ( n[1].e, n[2].i, n[3].ui )); break; case OPCODE_STENCIL_MASK: - (*ctx->Exec->StencilMask)( n[1].ui ); + CALL_StencilMask(ctx->Exec, ( n[1].ui )); break; case OPCODE_STENCIL_OP: - (*ctx->Exec->StencilOp)( n[1].e, n[2].e, n[3].e ); + CALL_StencilOp(ctx->Exec, ( n[1].e, n[2].e, n[3].e )); break; case OPCODE_STENCIL_FUNC_SEPARATE: - ctx->Exec->StencilFuncSeparate( n[1].e, n[2].e, n[3].i, n[4].ui ); + CALL_StencilFuncSeparate(ctx->Exec, ( n[1].e, n[2].e, n[3].i, n[4].ui )); break; case OPCODE_STENCIL_MASK_SEPARATE: - ctx->Exec->StencilMaskSeparate( n[1].e, n[2].ui ); + CALL_StencilMaskSeparate(ctx->Exec, ( n[1].e, n[2].ui )); break; case OPCODE_STENCIL_OP_SEPARATE: - ctx->Exec->StencilOpSeparate( n[1].e, n[2].e, n[3].e, n[4].e ); + CALL_StencilOpSeparate(ctx->Exec, ( n[1].e, n[2].e, n[3].e, n[4].e )); break; case OPCODE_TEXENV: { @@ -6151,7 +6153,7 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].f; params[2] = n[5].f; params[3] = n[6].f; - (*ctx->Exec->TexEnvfv)( n[1].e, n[2].e, params ); + CALL_TexEnvfv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_TEXGEN: @@ -6161,7 +6163,7 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].f; params[2] = n[5].f; params[3] = n[6].f; - (*ctx->Exec->TexGenfv)( n[1].e, n[2].e, params ); + CALL_TexGenfv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_TEXPARAMETER: @@ -6171,14 +6173,14 @@ execute_list( GLcontext *ctx, GLuint list ) params[1] = n[4].f; params[2] = n[5].f; params[3] = n[6].f; - (*ctx->Exec->TexParameterfv)( n[1].e, n[2].e, params ); + CALL_TexParameterfv(ctx->Exec, ( n[1].e, n[2].e, params )); } break; case OPCODE_TEX_IMAGE1D: { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexImage1D)( + CALL_TexImage1D(ctx->Exec, ( n[1].e, /* target */ n[2].i, /* level */ n[3].i, /* components */ @@ -6186,7 +6188,7 @@ execute_list( GLcontext *ctx, GLuint list ) n[5].e, /* border */ n[6].e, /* format */ n[7].e, /* type */ - n[8].data ); + n[8].data )); ctx->Unpack = save; /* restore */ } break; @@ -6194,7 +6196,7 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexImage2D)( + CALL_TexImage2D(ctx->Exec, ( n[1].e, /* target */ n[2].i, /* level */ n[3].i, /* components */ @@ -6203,7 +6205,7 @@ execute_list( GLcontext *ctx, GLuint list ) n[6].e, /* border */ n[7].e, /* format */ n[8].e, /* type */ - n[9].data ); + n[9].data )); ctx->Unpack = save; /* restore */ } break; @@ -6211,7 +6213,7 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexImage3D)( + CALL_TexImage3D(ctx->Exec, ( n[1].e, /* target */ n[2].i, /* level */ n[3].i, /* components */ @@ -6221,7 +6223,7 @@ execute_list( GLcontext *ctx, GLuint list ) n[7].e, /* border */ n[8].e, /* format */ n[9].e, /* type */ - n[10].data ); + n[10].data )); ctx->Unpack = save; /* restore */ } break; @@ -6229,9 +6231,9 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexSubImage1D)( n[1].e, n[2].i, n[3].i, + CALL_TexSubImage1D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, n[4].i, n[5].e, - n[6].e, n[7].data ); + n[6].e, n[7].data )); ctx->Unpack = save; /* restore */ } break; @@ -6239,9 +6241,9 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexSubImage2D)( n[1].e, n[2].i, n[3].i, + CALL_TexSubImage2D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, n[4].i, n[5].e, - n[6].i, n[7].e, n[8].e, n[9].data ); + n[6].i, n[7].e, n[8].e, n[9].data )); ctx->Unpack = save; /* restore */ } break; @@ -6249,66 +6251,66 @@ execute_list( GLcontext *ctx, GLuint list ) { const struct gl_pixelstore_attrib save = ctx->Unpack; ctx->Unpack = ctx->DefaultPacking; - (*ctx->Exec->TexSubImage3D)( n[1].e, n[2].i, n[3].i, + CALL_TexSubImage3D(ctx->Exec, ( n[1].e, n[2].i, n[3].i, n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].e, n[10].e, - n[11].data ); + n[11].data )); ctx->Unpack = save; /* restore */ } break; case OPCODE_TRANSLATE: - (*ctx->Exec->Translatef)( n[1].f, n[2].f, n[3].f ); + CALL_Translatef(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); break; case OPCODE_VIEWPORT: - (*ctx->Exec->Viewport)(n[1].i, n[2].i, - (GLsizei) n[3].i, (GLsizei) n[4].i); + CALL_Viewport(ctx->Exec, (n[1].i, n[2].i, + (GLsizei) n[3].i, (GLsizei) n[4].i)); break; case OPCODE_WINDOW_POS: - (*ctx->Exec->WindowPos4fMESA)( n[1].f, n[2].f, n[3].f, n[4].f ); + CALL_WindowPos4fMESA(ctx->Exec, ( n[1].f, n[2].f, n[3].f, n[4].f )); break; case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */ - (*ctx->Exec->ActiveTextureARB)( n[1].e ); + CALL_ActiveTextureARB(ctx->Exec, ( n[1].e )); break; case OPCODE_PIXEL_TEXGEN_SGIX: /* GL_SGIX_pixel_texture */ - (*ctx->Exec->PixelTexGenSGIX)( n[1].e ); + CALL_PixelTexGenSGIX(ctx->Exec, ( n[1].e )); break; case OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS: /* GL_SGIS_pixel_texture */ - (*ctx->Exec->PixelTexGenParameteriSGIS)( n[1].e, n[2].i ); + CALL_PixelTexGenParameteriSGIS(ctx->Exec, ( n[1].e, n[2].i )); break; case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ - (*ctx->Exec->CompressedTexImage1DARB)(n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].data); + CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].data)); break; case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ - (*ctx->Exec->CompressedTexImage2DARB)(n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].data); + CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].data)); break; case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ - (*ctx->Exec->CompressedTexImage3DARB)(n[1].e, n[2].i, n[3].e, - n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].data); + CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].data)); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ - (*ctx->Exec->CompressedTexSubImage1DARB)(n[1].e, n[2].i, n[3].i, - n[4].i, n[5].e, n[6].i, n[7].data); + CALL_CompressedTexSubImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, + n[4].i, n[5].e, n[6].i, n[7].data)); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ - (*ctx->Exec->CompressedTexSubImage2DARB)(n[1].e, n[2].i, n[3].i, - n[4].i, n[5].i, n[6].i, n[7].e, n[8].i, n[9].data); + CALL_CompressedTexSubImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i, n[7].e, n[8].i, n[9].data)); break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ - (*ctx->Exec->CompressedTexSubImage3DARB)(n[1].e, n[2].i, n[3].i, + CALL_CompressedTexSubImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, - n[9].e, n[10].i, n[11].data); + n[9].e, n[10].i, n[11].data)); break; case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ - (*ctx->Exec->SampleCoverageARB)(n[1].f, n[2].b); + CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b)); break; case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ - (*ctx->Exec->WindowPos3fMESA)( n[1].f, n[2].f, n[3].f ); + CALL_WindowPos3fMESA(ctx->Exec, ( n[1].f, n[2].f, n[3].f )); break; #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */ - (*ctx->Exec->BindProgramNV)( n[1].e, n[2].ui ); + CALL_BindProgramNV(ctx->Exec, ( n[1].e, n[2].ui )); break; #endif #if FEATURE_NV_vertex_program @@ -6319,59 +6321,59 @@ execute_list( GLcontext *ctx, GLuint list ) v[1] = n[4].f; v[2] = n[5].f; v[3] = n[6].f; - (*ctx->Exec->ExecuteProgramNV)(n[1].e, n[2].ui, v); + CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v)); } break; case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - (*ctx->Exec->RequestResidentProgramsNV)(n[1].ui, - (GLuint *) n[2].data); + CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui, + (GLuint *) n[2].data)); break; case OPCODE_LOAD_PROGRAM_NV: - (*ctx->Exec->LoadProgramNV)(n[1].e, n[2].ui, n[3].i, - (const GLubyte *) n[4].data); + CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, + (const GLubyte *) n[4].data)); break; case OPCODE_PROGRAM_PARAMETER4F_NV: - (*ctx->Exec->ProgramParameter4fNV)(n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f); + CALL_ProgramParameter4fNV(ctx->Exec, (n[1].e, n[2].ui, n[3].f, + n[4].f, n[5].f, n[6].f)); break; case OPCODE_TRACK_MATRIX_NV: - (*ctx->Exec->TrackMatrixNV)(n[1].e, n[2].ui, n[3].e, n[4].e); + CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); break; #endif #if FEATURE_NV_fragment_program case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB: - (*ctx->Exec->ProgramLocalParameter4fARB)(n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f); + CALL_ProgramLocalParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, + n[4].f, n[5].f, n[6].f)); break; case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - (*ctx->Exec->ProgramNamedParameter4fNV)(n[1].ui, n[2].i, + CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i, (const GLubyte *) n[3].data, - n[4].f, n[5].f, n[6].f, n[7].f); + n[4].f, n[5].f, n[6].f, n[7].f)); break; #endif case OPCODE_ACTIVE_STENCIL_FACE_EXT: - (*ctx->Exec->ActiveStencilFaceEXT)(n[1].e); + CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); break; case OPCODE_DEPTH_BOUNDS_EXT: - (*ctx->Exec->DepthBoundsEXT)(n[1].f, n[2].f); + CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f)); break; #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program case OPCODE_PROGRAM_STRING_ARB: - (*ctx->Exec->ProgramStringARB)(n[1].e, n[2].e, n[3].i, n[4].data); + CALL_ProgramStringARB(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].data)); break; case OPCODE_PROGRAM_ENV_PARAMETER_ARB: - (*ctx->Exec->ProgramEnvParameter4fARB)(n[1].e, n[2].ui, n[3].f, - n[4].f, n[5].f, n[6].f); + CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, + n[4].f, n[5].f, n[6].f)); break; #endif #if FEATURE_ARB_occlusion_query case OPCODE_BEGIN_QUERY_ARB: - ctx->Exec->BeginQueryARB(n[1].e, n[2].ui); + CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); break; case OPCODE_END_QUERY_ARB: - ctx->Exec->EndQueryARB(n[1].e); + CALL_EndQueryARB(ctx->Exec, (n[1].e)); break; #endif case OPCODE_DRAW_BUFFERS_ARB: @@ -6380,12 +6382,12 @@ execute_list( GLcontext *ctx, GLuint list ) GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); for (i = 0; i < count; i++) buffers[i] = n[2 + i].e; - ctx->Exec->DrawBuffersARB(n[1].i, buffers); + CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers)); } break; #if FEATURE_ATI_fragment_shader case OPCODE_BIND_FRAGMENT_SHADER_ATI: - ctx->Exec->BindFragmentShaderATI(n[1].i); + CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); break; case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI: { @@ -6394,12 +6396,12 @@ execute_list( GLcontext *ctx, GLuint list ) for (i = 0; i < 4; i++) values[i] = n[1+i].f; - ctx->Exec->SetFragmentShaderConstantATI(dst, values); + CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values)); } break; #endif case OPCODE_ATTR_1F_NV: - (*ctx->Exec->VertexAttrib1fNV)(n[1].e, n[2].f); + CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f)); break; case OPCODE_ATTR_2F_NV: /* Really shouldn't have to do this - the Node structure @@ -6409,26 +6411,26 @@ execute_list( GLcontext *ctx, GLuint list ) * matter more. */ if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib2fvNV)(n[1].e, &n[2].f); + CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib2fNV)(n[1].e, n[2].f, n[3].f); + CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f)); break; case OPCODE_ATTR_3F_NV: if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib3fvNV)(n[1].e, &n[2].f); + CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib3fNV)(n[1].e, n[2].f, n[3].f, - n[4].f); + CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, + n[4].f)); break; case OPCODE_ATTR_4F_NV: if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib4fvNV)(n[1].e, &n[2].f); + CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib4fNV)(n[1].e, n[2].f, n[3].f, - n[4].f, n[5].f); + CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, + n[4].f, n[5].f)); break; case OPCODE_ATTR_1F_ARB: - (*ctx->Exec->VertexAttrib1fARB)(n[1].e, n[2].f); + CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f)); break; case OPCODE_ATTR_2F_ARB: /* Really shouldn't have to do this - the Node structure @@ -6438,62 +6440,62 @@ execute_list( GLcontext *ctx, GLuint list ) * matter more. */ if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib2fvARB)(n[1].e, &n[2].f); + CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib2fARB)(n[1].e, n[2].f, n[3].f); + CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f)); break; case OPCODE_ATTR_3F_ARB: if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib3fvARB)(n[1].e, &n[2].f); + CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib3fARB)(n[1].e, n[2].f, n[3].f, - n[4].f); + CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, + n[4].f)); break; case OPCODE_ATTR_4F_ARB: if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->VertexAttrib4fvARB)(n[1].e, &n[2].f); + CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); else - (*ctx->Exec->VertexAttrib4fARB)(n[1].e, n[2].f, n[3].f, - n[4].f, n[5].f); + CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, + n[4].f, n[5].f)); break; case OPCODE_MATERIAL: if (sizeof(Node)==sizeof(GLfloat)) - (*ctx->Exec->Materialfv)(n[1].e, n[2].e, &n[3].f); + CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); else { GLfloat f[4]; f[0] = n[3].f; f[1] = n[4].f; f[2] = n[5].f; f[3] = n[6].f; - (*ctx->Exec->Materialfv)(n[1].e, n[2].e, f); + CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f)); } break; case OPCODE_INDEX: - (*ctx->Exec->Indexi)(n[1].i); + CALL_Indexi(ctx->Exec, (n[1].i)); break; case OPCODE_EDGEFLAG: - (*ctx->Exec->EdgeFlag)(n[1].b); + CALL_EdgeFlag(ctx->Exec, (n[1].b)); break; case OPCODE_BEGIN: - (*ctx->Exec->Begin)(n[1].e); + CALL_Begin(ctx->Exec, (n[1].e)); break; case OPCODE_END: - (*ctx->Exec->End)(); + CALL_End(ctx->Exec, ()); break; case OPCODE_RECTF: - (*ctx->Exec->Rectf)(n[1].f, n[2].f, n[3].f, n[4].f); + CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; case OPCODE_EVAL_C1: - (*ctx->Exec->EvalCoord1f)(n[1].f); + CALL_EvalCoord1f(ctx->Exec, (n[1].f)); break; case OPCODE_EVAL_C2: - (*ctx->Exec->EvalCoord2f)(n[1].f, n[2].f); + CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f)); break; case OPCODE_EVAL_P1: - (*ctx->Exec->EvalPoint1)(n[1].i); + CALL_EvalPoint1(ctx->Exec, (n[1].i)); break; case OPCODE_EVAL_P2: - (*ctx->Exec->EvalPoint2)(n[1].i, n[2].i); + CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i)); break; @@ -6829,175 +6831,175 @@ static void GLAPIENTRY exec_Finish( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->Finish(); + CALL_Finish(ctx->Exec, ()); } static void GLAPIENTRY exec_Flush( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->Flush( ); + CALL_Flush(ctx->Exec, ( )); } static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetBooleanv( pname, params ); + CALL_GetBooleanv(ctx->Exec, ( pname, params )); } static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetClipPlane( plane, equation ); + CALL_GetClipPlane(ctx->Exec, ( plane, equation )); } static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetDoublev( pname, params ); + CALL_GetDoublev(ctx->Exec, ( pname, params )); } static GLenum GLAPIENTRY exec_GetError( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->GetError( ); + return CALL_GetError(ctx->Exec, ( )); } static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetFloatv( pname, params ); + CALL_GetFloatv(ctx->Exec, ( pname, params )); } static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetIntegerv( pname, params ); + CALL_GetIntegerv(ctx->Exec, ( pname, params )); } static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetLightfv( light, pname, params ); + CALL_GetLightfv(ctx->Exec, ( light, pname, params )); } static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetLightiv( light, pname, params ); + CALL_GetLightiv(ctx->Exec, ( light, pname, params )); } static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMapdv( target, query, v ); + CALL_GetMapdv(ctx->Exec, ( target, query, v )); } static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMapfv( target, query, v ); + CALL_GetMapfv(ctx->Exec, ( target, query, v )); } static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMapiv( target, query, v ); + CALL_GetMapiv(ctx->Exec, ( target, query, v )); } static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMaterialfv( face, pname, params ); + CALL_GetMaterialfv(ctx->Exec, ( face, pname, params )); } static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMaterialiv( face, pname, params ); + CALL_GetMaterialiv(ctx->Exec, ( face, pname, params )); } static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPixelMapfv( map, values ); + CALL_GetPixelMapfv(ctx->Exec, ( map, values )); } static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPixelMapuiv( map, values ); + CALL_GetPixelMapuiv(ctx->Exec, ( map, values )); } static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPixelMapusv( map, values ); + CALL_GetPixelMapusv(ctx->Exec, ( map, values )); } static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPolygonStipple( dest ); + CALL_GetPolygonStipple(ctx->Exec, ( dest )); } static const GLubyte * GLAPIENTRY exec_GetString( GLenum name ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->GetString( name ); + return CALL_GetString(ctx->Exec, ( name )); } static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexEnvfv( target, pname, params ); + CALL_GetTexEnvfv(ctx->Exec, ( target, pname, params )); } static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexEnviv( target, pname, params ); + CALL_GetTexEnviv(ctx->Exec, ( target, pname, params )); } static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexGendv( coord, pname, params ); + CALL_GetTexGendv(ctx->Exec, ( coord, pname, params )); } static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexGenfv( coord, pname, params ); + CALL_GetTexGenfv(ctx->Exec, ( coord, pname, params )); } static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexGeniv( coord, pname, params ); + CALL_GetTexGeniv(ctx->Exec, ( coord, pname, params )); } static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format, @@ -7005,7 +7007,7 @@ static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum form { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexImage( target, level, format, type, pixels ); + CALL_GetTexImage(ctx->Exec, ( target, level, format, type, pixels )); } static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level, @@ -7013,7 +7015,7 @@ static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexLevelParameterfv( target, level, pname, params ); + CALL_GetTexLevelParameterfv(ctx->Exec, ( target, level, pname, params )); } static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level, @@ -7021,7 +7023,7 @@ static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexLevelParameteriv( target, level, pname, params ); + CALL_GetTexLevelParameteriv(ctx->Exec, ( target, level, pname, params )); } static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname, @@ -7029,35 +7031,35 @@ static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexParameterfv( target, pname, params ); + CALL_GetTexParameterfv(ctx->Exec, ( target, pname, params )); } static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetTexParameteriv( target, pname, params ); + CALL_GetTexParameteriv(ctx->Exec, ( target, pname, params )); } static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->IsEnabled( cap ); + return CALL_IsEnabled(ctx->Exec, ( cap )); } static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->PixelStoref( pname, param ); + CALL_PixelStoref(ctx->Exec, ( pname, param )); } static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->PixelStorei( pname, param ); + CALL_PixelStorei(ctx->Exec, ( pname, param )); } static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, @@ -7065,28 +7067,28 @@ static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->ReadPixels( x, y, width, height, format, type, pixels ); + CALL_ReadPixels(ctx->Exec, ( x, y, width, height, format, type, pixels )); } static GLint GLAPIENTRY exec_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->RenderMode( mode ); + return CALL_RenderMode(ctx->Exec, ( mode )); } static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->FeedbackBuffer( size, type, buffer ); + CALL_FeedbackBuffer(ctx->Exec, ( size, type, buffer )); } static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->SelectBuffer( size, buffer ); + CALL_SelectBuffer(ctx->Exec, ( size, buffer )); } static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName, @@ -7094,7 +7096,7 @@ static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *te { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->AreTexturesResident( n, texName, residences); + return CALL_AreTexturesResident(ctx->Exec, ( n, texName, residences)); } static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride, @@ -7102,56 +7104,56 @@ static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->ColorPointer( size, type, stride, ptr); + CALL_ColorPointer(ctx->Exec, ( size, type, stride, ptr)); } static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->DeleteTextures( n, texName); + CALL_DeleteTextures(ctx->Exec, ( n, texName)); } static void GLAPIENTRY exec_DisableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->DisableClientState( cap ); + CALL_DisableClientState(ctx->Exec, ( cap )); } static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->EdgeFlagPointer( stride, vptr); + CALL_EdgeFlagPointer(ctx->Exec, ( stride, vptr)); } static void GLAPIENTRY exec_EnableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->EnableClientState( cap ); + CALL_EnableClientState(ctx->Exec, ( cap )); } static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GenTextures( n, texName ); + CALL_GenTextures(ctx->Exec, ( n, texName )); } static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPointerv( pname, params ); + CALL_GetPointerv(ctx->Exec, ( pname, params )); } static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->IndexPointer( type, stride, ptr); + CALL_IndexPointer(ctx->Exec, ( type, stride, ptr)); } static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride, @@ -7159,35 +7161,35 @@ static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->InterleavedArrays( format, stride, pointer); + CALL_InterleavedArrays(ctx->Exec, ( format, stride, pointer)); } static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - return ctx->Exec->IsTexture( texture ); + return CALL_IsTexture(ctx->Exec, ( texture )); } static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->NormalPointer( type, stride, ptr ); + CALL_NormalPointer(ctx->Exec, ( type, stride, ptr )); } static void GLAPIENTRY exec_PopClientAttrib(void) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->PopClientAttrib(); + CALL_PopClientAttrib(ctx->Exec, ()); } static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->PushClientAttrib( mask); + CALL_PushClientAttrib(ctx->Exec, ( mask)); } static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, @@ -7195,7 +7197,7 @@ static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei str { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->TexCoordPointer( size, type, stride, ptr); + CALL_TexCoordPointer(ctx->Exec, ( size, type, stride, ptr)); } static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level, @@ -7203,7 +7205,7 @@ static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetCompressedTexImageARB( target, level, img); + CALL_GetCompressedTexImageARB(ctx->Exec, ( target, level, img)); } static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride, @@ -7211,7 +7213,7 @@ static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei strid { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->VertexPointer( size, type, stride, ptr); + CALL_VertexPointer(ctx->Exec, ( size, type, stride, ptr)); } static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, @@ -7219,7 +7221,7 @@ static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum intern { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->CopyConvolutionFilter1D( target, internalFormat, x, y, width); + CALL_CopyConvolutionFilter1D(ctx->Exec, ( target, internalFormat, x, y, width)); } static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, @@ -7228,8 +7230,8 @@ static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum intern { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->CopyConvolutionFilter2D( target, internalFormat, x, y, width, - height); + CALL_CopyConvolutionFilter2D(ctx->Exec, ( target, internalFormat, x, y, width, + height)); } static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format, @@ -7237,7 +7239,7 @@ static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetColorTable( target, format, type, data ); + CALL_GetColorTable(ctx->Exec, ( target, format, type, data )); } static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname, @@ -7245,7 +7247,7 @@ static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pnam { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetColorTableParameterfv( target, pname, params ); + CALL_GetColorTableParameterfv(ctx->Exec, ( target, pname, params )); } static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname, @@ -7253,7 +7255,7 @@ static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pnam { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetColorTableParameteriv( target, pname, params ); + CALL_GetColorTableParameteriv(ctx->Exec, ( target, pname, params )); } static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, @@ -7261,7 +7263,7 @@ static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, G { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetConvolutionFilter( target, format, type, image); + CALL_GetConvolutionFilter(ctx->Exec, ( target, format, type, image)); } static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname, @@ -7269,7 +7271,7 @@ static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pnam { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetConvolutionParameterfv( target, pname, params); + CALL_GetConvolutionParameterfv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname, @@ -7277,7 +7279,7 @@ static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pnam { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetConvolutionParameteriv( target, pname, params); + CALL_GetConvolutionParameteriv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, @@ -7285,7 +7287,7 @@ static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetHistogram( target, reset, format, type, values); + CALL_GetHistogram(ctx->Exec, ( target, reset, format, type, values)); } static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname, @@ -7293,7 +7295,7 @@ static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetHistogramParameterfv( target, pname, params); + CALL_GetHistogramParameterfv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname, @@ -7301,7 +7303,7 @@ static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetHistogramParameteriv( target, pname, params); + CALL_GetHistogramParameteriv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, @@ -7309,7 +7311,7 @@ static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum for { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMinmax( target, reset, format, type, values); + CALL_GetMinmax(ctx->Exec, ( target, reset, format, type, values)); } static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname, @@ -7317,7 +7319,7 @@ static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMinmaxParameterfv( target, pname, params); + CALL_GetMinmaxParameterfv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname, @@ -7325,7 +7327,7 @@ static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetMinmaxParameteriv( target, pname, params); + CALL_GetMinmaxParameteriv(ctx->Exec, ( target, pname, params)); } static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, @@ -7333,7 +7335,7 @@ static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLe { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetSeparableFilter( target, format, type, row, column, span); + CALL_GetSeparableFilter(ctx->Exec, ( target, format, type, row, column, span)); } static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat, @@ -7343,22 +7345,22 @@ static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalForm { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->SeparableFilter2D( target, internalFormat, width, height, format, - type, row, column); + CALL_SeparableFilter2D(ctx->Exec, ( target, internalFormat, width, height, format, + type, row, column)); } static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPixelTexGenParameterivSGIS( target, value); + CALL_GetPixelTexGenParameterivSGIS(ctx->Exec, ( target, value)); } static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->GetPixelTexGenParameterfvSGIS( target, value); + CALL_GetPixelTexGenParameterfvSGIS(ctx->Exec, ( target, value)); } static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, @@ -7366,7 +7368,7 @@ static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei str { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->ColorPointerEXT( size, type, stride, count, ptr); + CALL_ColorPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); } static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, @@ -7374,7 +7376,7 @@ static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->EdgeFlagPointerEXT( stride, count, ptr); + CALL_EdgeFlagPointerEXT(ctx->Exec, ( stride, count, ptr)); } static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, @@ -7382,7 +7384,7 @@ static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->IndexPointerEXT( type, stride, count, ptr); + CALL_IndexPointerEXT(ctx->Exec, ( type, stride, count, ptr)); } static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, @@ -7390,7 +7392,7 @@ static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsize { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->NormalPointerEXT( type, stride, count, ptr); + CALL_NormalPointerEXT(ctx->Exec, ( type, stride, count, ptr)); } static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, @@ -7398,7 +7400,7 @@ static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->TexCoordPointerEXT( size, type, stride, count, ptr); + CALL_TexCoordPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); } static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, @@ -7406,28 +7408,28 @@ static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei st { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->VertexPointerEXT( size, type, stride, count, ptr); + CALL_VertexPointerEXT(ctx->Exec, ( size, type, stride, count, ptr)); } static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->LockArraysEXT( first, count); + CALL_LockArraysEXT(ctx->Exec, ( first, count)); } static void GLAPIENTRY exec_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->UnlockArraysEXT( ); + CALL_UnlockArraysEXT(ctx->Exec, ( )); } static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->ClientActiveTextureARB(target); + CALL_ClientActiveTextureARB(ctx->Exec, (target)); } static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type, @@ -7435,7 +7437,7 @@ static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr); + CALL_SecondaryColorPointerEXT(ctx->Exec, ( size, type, stride, ptr)); } static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride, @@ -7443,7 +7445,7 @@ static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->FogCoordPointerEXT( type, stride, ptr); + CALL_FogCoordPointerEXT(ctx->Exec, ( type, stride, ptr)); } /* GL_EXT_multi_draw_arrays */ @@ -7452,7 +7454,7 @@ static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->MultiDrawArraysEXT( mode, first, count, primcount ); + CALL_MultiDrawArraysEXT(ctx->Exec, ( mode, first, count, primcount )); } /* GL_EXT_multi_draw_arrays */ @@ -7462,7 +7464,7 @@ static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *cou { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->MultiDrawElementsEXT(mode, count, type, indices, primcount); + CALL_MultiDrawElementsEXT(ctx->Exec, (mode, count, type, indices, primcount)); } /* GL_IBM_multimode_draw_arrays */ @@ -7472,7 +7474,7 @@ static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLi { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->MultiModeDrawArraysIBM(mode, first, count, primcount, modestride); + CALL_MultiModeDrawArraysIBM(ctx->Exec, (mode, first, count, primcount, modestride)); } /* GL_IBM_multimode_draw_arrays */ @@ -7484,8 +7486,8 @@ static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode, { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); - ctx->Exec->MultiModeDrawElementsIBM(mode, count, type, indices, primcount, - modestride); + CALL_MultiModeDrawElementsIBM(ctx->Exec, (mode, count, type, indices, primcount, + modestride)); } @@ -7505,372 +7507,372 @@ _mesa_init_dlist_table( struct _glapi_table *table ) _mesa_loopback_init_api_table( table ); /* GL 1.0 */ - table->Accum = save_Accum; - table->AlphaFunc = save_AlphaFunc; - table->Bitmap = save_Bitmap; - table->BlendFunc = _mesa_BlendFunc; /* loops-back to BlendFuncSeparate */ - table->CallList = _mesa_save_CallList; - table->CallLists = _mesa_save_CallLists; - table->Clear = save_Clear; - table->ClearAccum = save_ClearAccum; - table->ClearColor = save_ClearColor; - table->ClearDepth = save_ClearDepth; - table->ClearIndex = save_ClearIndex; - table->ClearStencil = save_ClearStencil; - table->ClipPlane = save_ClipPlane; - table->ColorMask = save_ColorMask; - table->ColorMaterial = save_ColorMaterial; - table->CopyPixels = save_CopyPixels; - table->CullFace = save_CullFace; - table->DeleteLists = _mesa_DeleteLists; - table->DepthFunc = save_DepthFunc; - table->DepthMask = save_DepthMask; - table->DepthRange = save_DepthRange; - table->Disable = save_Disable; - table->DrawBuffer = save_DrawBuffer; - table->DrawPixels = save_DrawPixels; - table->Enable = save_Enable; - table->EndList = _mesa_EndList; - table->EvalMesh1 = _mesa_save_EvalMesh1; - table->EvalMesh2 = _mesa_save_EvalMesh2; - table->Finish = exec_Finish; - table->Flush = exec_Flush; - table->Fogf = save_Fogf; - table->Fogfv = save_Fogfv; - table->Fogi = save_Fogi; - table->Fogiv = save_Fogiv; - table->FrontFace = save_FrontFace; - table->Frustum = save_Frustum; - table->GenLists = _mesa_GenLists; - table->GetBooleanv = exec_GetBooleanv; - table->GetClipPlane = exec_GetClipPlane; - table->GetDoublev = exec_GetDoublev; - table->GetError = exec_GetError; - table->GetFloatv = exec_GetFloatv; - table->GetIntegerv = exec_GetIntegerv; - table->GetLightfv = exec_GetLightfv; - table->GetLightiv = exec_GetLightiv; - table->GetMapdv = exec_GetMapdv; - table->GetMapfv = exec_GetMapfv; - table->GetMapiv = exec_GetMapiv; - table->GetMaterialfv = exec_GetMaterialfv; - table->GetMaterialiv = exec_GetMaterialiv; - table->GetPixelMapfv = exec_GetPixelMapfv; - table->GetPixelMapuiv = exec_GetPixelMapuiv; - table->GetPixelMapusv = exec_GetPixelMapusv; - table->GetPolygonStipple = exec_GetPolygonStipple; - table->GetString = exec_GetString; - table->GetTexEnvfv = exec_GetTexEnvfv; - table->GetTexEnviv = exec_GetTexEnviv; - table->GetTexGendv = exec_GetTexGendv; - table->GetTexGenfv = exec_GetTexGenfv; - table->GetTexGeniv = exec_GetTexGeniv; - table->GetTexImage = exec_GetTexImage; - table->GetTexLevelParameterfv = exec_GetTexLevelParameterfv; - table->GetTexLevelParameteriv = exec_GetTexLevelParameteriv; - table->GetTexParameterfv = exec_GetTexParameterfv; - table->GetTexParameteriv = exec_GetTexParameteriv; - table->Hint = save_Hint; - table->IndexMask = save_IndexMask; - table->InitNames = save_InitNames; - table->IsEnabled = exec_IsEnabled; - table->IsList = _mesa_IsList; - table->LightModelf = save_LightModelf; - table->LightModelfv = save_LightModelfv; - table->LightModeli = save_LightModeli; - table->LightModeliv = save_LightModeliv; - table->Lightf = save_Lightf; - table->Lightfv = save_Lightfv; - table->Lighti = save_Lighti; - table->Lightiv = save_Lightiv; - table->LineStipple = save_LineStipple; - table->LineWidth = save_LineWidth; - table->ListBase = save_ListBase; - table->LoadIdentity = save_LoadIdentity; - table->LoadMatrixd = save_LoadMatrixd; - table->LoadMatrixf = save_LoadMatrixf; - table->LoadName = save_LoadName; - table->LogicOp = save_LogicOp; - table->Map1d = save_Map1d; - table->Map1f = save_Map1f; - table->Map2d = save_Map2d; - table->Map2f = save_Map2f; - table->MapGrid1d = save_MapGrid1d; - table->MapGrid1f = save_MapGrid1f; - table->MapGrid2d = save_MapGrid2d; - table->MapGrid2f = save_MapGrid2f; - table->MatrixMode = save_MatrixMode; - table->MultMatrixd = save_MultMatrixd; - table->MultMatrixf = save_MultMatrixf; - table->NewList = save_NewList; - table->Ortho = save_Ortho; - table->PassThrough = save_PassThrough; - table->PixelMapfv = save_PixelMapfv; - table->PixelMapuiv = save_PixelMapuiv; - table->PixelMapusv = save_PixelMapusv; - table->PixelStoref = exec_PixelStoref; - table->PixelStorei = exec_PixelStorei; - table->PixelTransferf = save_PixelTransferf; - table->PixelTransferi = save_PixelTransferi; - table->PixelZoom = save_PixelZoom; - table->PointSize = save_PointSize; - table->PolygonMode = save_PolygonMode; - table->PolygonOffset = save_PolygonOffset; - table->PolygonStipple = save_PolygonStipple; - table->PopAttrib = save_PopAttrib; - table->PopMatrix = save_PopMatrix; - table->PopName = save_PopName; - table->PushAttrib = save_PushAttrib; - table->PushMatrix = save_PushMatrix; - table->PushName = save_PushName; - table->RasterPos2d = save_RasterPos2d; - table->RasterPos2dv = save_RasterPos2dv; - table->RasterPos2f = save_RasterPos2f; - table->RasterPos2fv = save_RasterPos2fv; - table->RasterPos2i = save_RasterPos2i; - table->RasterPos2iv = save_RasterPos2iv; - table->RasterPos2s = save_RasterPos2s; - table->RasterPos2sv = save_RasterPos2sv; - table->RasterPos3d = save_RasterPos3d; - table->RasterPos3dv = save_RasterPos3dv; - table->RasterPos3f = save_RasterPos3f; - table->RasterPos3fv = save_RasterPos3fv; - table->RasterPos3i = save_RasterPos3i; - table->RasterPos3iv = save_RasterPos3iv; - table->RasterPos3s = save_RasterPos3s; - table->RasterPos3sv = save_RasterPos3sv; - table->RasterPos4d = save_RasterPos4d; - table->RasterPos4dv = save_RasterPos4dv; - table->RasterPos4f = save_RasterPos4f; - table->RasterPos4fv = save_RasterPos4fv; - table->RasterPos4i = save_RasterPos4i; - table->RasterPos4iv = save_RasterPos4iv; - table->RasterPos4s = save_RasterPos4s; - table->RasterPos4sv = save_RasterPos4sv; - table->ReadBuffer = save_ReadBuffer; - table->ReadPixels = exec_ReadPixels; - table->RenderMode = exec_RenderMode; - table->Rotated = save_Rotated; - table->Rotatef = save_Rotatef; - table->Scaled = save_Scaled; - table->Scalef = save_Scalef; - table->Scissor = save_Scissor; - table->FeedbackBuffer = exec_FeedbackBuffer; - table->SelectBuffer = exec_SelectBuffer; - table->ShadeModel = save_ShadeModel; - table->StencilFunc = save_StencilFunc; - table->StencilMask = save_StencilMask; - table->StencilOp = save_StencilOp; - table->TexEnvf = save_TexEnvf; - table->TexEnvfv = save_TexEnvfv; - table->TexEnvi = save_TexEnvi; - table->TexEnviv = save_TexEnviv; - table->TexGend = save_TexGend; - table->TexGendv = save_TexGendv; - table->TexGenf = save_TexGenf; - table->TexGenfv = save_TexGenfv; - table->TexGeni = save_TexGeni; - table->TexGeniv = save_TexGeniv; - table->TexImage1D = save_TexImage1D; - table->TexImage2D = save_TexImage2D; - table->TexParameterf = save_TexParameterf; - table->TexParameterfv = save_TexParameterfv; - table->TexParameteri = save_TexParameteri; - table->TexParameteriv = save_TexParameteriv; - table->Translated = save_Translated; - table->Translatef = save_Translatef; - table->Viewport = save_Viewport; + SET_Accum(table, save_Accum); + SET_AlphaFunc(table, save_AlphaFunc); + SET_Bitmap(table, save_Bitmap); + SET_BlendFunc(table, _mesa_BlendFunc); /* loops-back to BlendFuncSeparate */ + SET_CallList(table, _mesa_save_CallList); + SET_CallLists(table, _mesa_save_CallLists); + SET_Clear(table, save_Clear); + SET_ClearAccum(table, save_ClearAccum); + SET_ClearColor(table, save_ClearColor); + SET_ClearDepth(table, save_ClearDepth); + SET_ClearIndex(table, save_ClearIndex); + SET_ClearStencil(table, save_ClearStencil); + SET_ClipPlane(table, save_ClipPlane); + SET_ColorMask(table, save_ColorMask); + SET_ColorMaterial(table, save_ColorMaterial); + SET_CopyPixels(table, save_CopyPixels); + SET_CullFace(table, save_CullFace); + SET_DeleteLists(table, _mesa_DeleteLists); + SET_DepthFunc(table, save_DepthFunc); + SET_DepthMask(table, save_DepthMask); + SET_DepthRange(table, save_DepthRange); + SET_Disable(table, save_Disable); + SET_DrawBuffer(table, save_DrawBuffer); + SET_DrawPixels(table, save_DrawPixels); + SET_Enable(table, save_Enable); + SET_EndList(table, _mesa_EndList); + SET_EvalMesh1(table, _mesa_save_EvalMesh1); + SET_EvalMesh2(table, _mesa_save_EvalMesh2); + SET_Finish(table, exec_Finish); + SET_Flush(table, exec_Flush); + SET_Fogf(table, save_Fogf); + SET_Fogfv(table, save_Fogfv); + SET_Fogi(table, save_Fogi); + SET_Fogiv(table, save_Fogiv); + SET_FrontFace(table, save_FrontFace); + SET_Frustum(table, save_Frustum); + SET_GenLists(table, _mesa_GenLists); + SET_GetBooleanv(table, exec_GetBooleanv); + SET_GetClipPlane(table, exec_GetClipPlane); + SET_GetDoublev(table, exec_GetDoublev); + SET_GetError(table, exec_GetError); + SET_GetFloatv(table, exec_GetFloatv); + SET_GetIntegerv(table, exec_GetIntegerv); + SET_GetLightfv(table, exec_GetLightfv); + SET_GetLightiv(table, exec_GetLightiv); + SET_GetMapdv(table, exec_GetMapdv); + SET_GetMapfv(table, exec_GetMapfv); + SET_GetMapiv(table, exec_GetMapiv); + SET_GetMaterialfv(table, exec_GetMaterialfv); + SET_GetMaterialiv(table, exec_GetMaterialiv); + SET_GetPixelMapfv(table, exec_GetPixelMapfv); + SET_GetPixelMapuiv(table, exec_GetPixelMapuiv); + SET_GetPixelMapusv(table, exec_GetPixelMapusv); + SET_GetPolygonStipple(table, exec_GetPolygonStipple); + SET_GetString(table, exec_GetString); + SET_GetTexEnvfv(table, exec_GetTexEnvfv); + SET_GetTexEnviv(table, exec_GetTexEnviv); + SET_GetTexGendv(table, exec_GetTexGendv); + SET_GetTexGenfv(table, exec_GetTexGenfv); + SET_GetTexGeniv(table, exec_GetTexGeniv); + SET_GetTexImage(table, exec_GetTexImage); + SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv); + SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv); + SET_GetTexParameterfv(table, exec_GetTexParameterfv); + SET_GetTexParameteriv(table, exec_GetTexParameteriv); + SET_Hint(table, save_Hint); + SET_IndexMask(table, save_IndexMask); + SET_InitNames(table, save_InitNames); + SET_IsEnabled(table, exec_IsEnabled); + SET_IsList(table, _mesa_IsList); + SET_LightModelf(table, save_LightModelf); + SET_LightModelfv(table, save_LightModelfv); + SET_LightModeli(table, save_LightModeli); + SET_LightModeliv(table, save_LightModeliv); + SET_Lightf(table, save_Lightf); + SET_Lightfv(table, save_Lightfv); + SET_Lighti(table, save_Lighti); + SET_Lightiv(table, save_Lightiv); + SET_LineStipple(table, save_LineStipple); + SET_LineWidth(table, save_LineWidth); + SET_ListBase(table, save_ListBase); + SET_LoadIdentity(table, save_LoadIdentity); + SET_LoadMatrixd(table, save_LoadMatrixd); + SET_LoadMatrixf(table, save_LoadMatrixf); + SET_LoadName(table, save_LoadName); + SET_LogicOp(table, save_LogicOp); + SET_Map1d(table, save_Map1d); + SET_Map1f(table, save_Map1f); + SET_Map2d(table, save_Map2d); + SET_Map2f(table, save_Map2f); + SET_MapGrid1d(table, save_MapGrid1d); + SET_MapGrid1f(table, save_MapGrid1f); + SET_MapGrid2d(table, save_MapGrid2d); + SET_MapGrid2f(table, save_MapGrid2f); + SET_MatrixMode(table, save_MatrixMode); + SET_MultMatrixd(table, save_MultMatrixd); + SET_MultMatrixf(table, save_MultMatrixf); + SET_NewList(table, save_NewList); + SET_Ortho(table, save_Ortho); + SET_PassThrough(table, save_PassThrough); + SET_PixelMapfv(table, save_PixelMapfv); + SET_PixelMapuiv(table, save_PixelMapuiv); + SET_PixelMapusv(table, save_PixelMapusv); + SET_PixelStoref(table, exec_PixelStoref); + SET_PixelStorei(table, exec_PixelStorei); + SET_PixelTransferf(table, save_PixelTransferf); + SET_PixelTransferi(table, save_PixelTransferi); + SET_PixelZoom(table, save_PixelZoom); + SET_PointSize(table, save_PointSize); + SET_PolygonMode(table, save_PolygonMode); + SET_PolygonOffset(table, save_PolygonOffset); + SET_PolygonStipple(table, save_PolygonStipple); + SET_PopAttrib(table, save_PopAttrib); + SET_PopMatrix(table, save_PopMatrix); + SET_PopName(table, save_PopName); + SET_PushAttrib(table, save_PushAttrib); + SET_PushMatrix(table, save_PushMatrix); + SET_PushName(table, save_PushName); + SET_RasterPos2d(table, save_RasterPos2d); + SET_RasterPos2dv(table, save_RasterPos2dv); + SET_RasterPos2f(table, save_RasterPos2f); + SET_RasterPos2fv(table, save_RasterPos2fv); + SET_RasterPos2i(table, save_RasterPos2i); + SET_RasterPos2iv(table, save_RasterPos2iv); + SET_RasterPos2s(table, save_RasterPos2s); + SET_RasterPos2sv(table, save_RasterPos2sv); + SET_RasterPos3d(table, save_RasterPos3d); + SET_RasterPos3dv(table, save_RasterPos3dv); + SET_RasterPos3f(table, save_RasterPos3f); + SET_RasterPos3fv(table, save_RasterPos3fv); + SET_RasterPos3i(table, save_RasterPos3i); + SET_RasterPos3iv(table, save_RasterPos3iv); + SET_RasterPos3s(table, save_RasterPos3s); + SET_RasterPos3sv(table, save_RasterPos3sv); + SET_RasterPos4d(table, save_RasterPos4d); + SET_RasterPos4dv(table, save_RasterPos4dv); + SET_RasterPos4f(table, save_RasterPos4f); + SET_RasterPos4fv(table, save_RasterPos4fv); + SET_RasterPos4i(table, save_RasterPos4i); + SET_RasterPos4iv(table, save_RasterPos4iv); + SET_RasterPos4s(table, save_RasterPos4s); + SET_RasterPos4sv(table, save_RasterPos4sv); + SET_ReadBuffer(table, save_ReadBuffer); + SET_ReadPixels(table, exec_ReadPixels); + SET_RenderMode(table, exec_RenderMode); + SET_Rotated(table, save_Rotated); + SET_Rotatef(table, save_Rotatef); + SET_Scaled(table, save_Scaled); + SET_Scalef(table, save_Scalef); + SET_Scissor(table, save_Scissor); + SET_FeedbackBuffer(table, exec_FeedbackBuffer); + SET_SelectBuffer(table, exec_SelectBuffer); + SET_ShadeModel(table, save_ShadeModel); + SET_StencilFunc(table, save_StencilFunc); + SET_StencilMask(table, save_StencilMask); + SET_StencilOp(table, save_StencilOp); + SET_TexEnvf(table, save_TexEnvf); + SET_TexEnvfv(table, save_TexEnvfv); + SET_TexEnvi(table, save_TexEnvi); + SET_TexEnviv(table, save_TexEnviv); + SET_TexGend(table, save_TexGend); + SET_TexGendv(table, save_TexGendv); + SET_TexGenf(table, save_TexGenf); + SET_TexGenfv(table, save_TexGenfv); + SET_TexGeni(table, save_TexGeni); + SET_TexGeniv(table, save_TexGeniv); + SET_TexImage1D(table, save_TexImage1D); + SET_TexImage2D(table, save_TexImage2D); + SET_TexParameterf(table, save_TexParameterf); + SET_TexParameterfv(table, save_TexParameterfv); + SET_TexParameteri(table, save_TexParameteri); + SET_TexParameteriv(table, save_TexParameteriv); + SET_Translated(table, save_Translated); + SET_Translatef(table, save_Translatef); + SET_Viewport(table, save_Viewport); /* GL 1.1 */ - table->AreTexturesResident = exec_AreTexturesResident; - table->AreTexturesResidentEXT = exec_AreTexturesResident; - table->BindTexture = save_BindTexture; - table->ColorPointer = exec_ColorPointer; - table->CopyTexImage1D = save_CopyTexImage1D; - table->CopyTexImage2D = save_CopyTexImage2D; - table->CopyTexSubImage1D = save_CopyTexSubImage1D; - table->CopyTexSubImage2D = save_CopyTexSubImage2D; - table->DeleteTextures = exec_DeleteTextures; - table->DisableClientState = exec_DisableClientState; - table->EdgeFlagPointer = exec_EdgeFlagPointer; - table->EnableClientState = exec_EnableClientState; - table->GenTextures = exec_GenTextures; - table->GenTexturesEXT = exec_GenTextures; - table->GetPointerv = exec_GetPointerv; - table->IndexPointer = exec_IndexPointer; - table->InterleavedArrays = exec_InterleavedArrays; - table->IsTexture = exec_IsTexture; - table->IsTextureEXT = exec_IsTexture; - table->NormalPointer = exec_NormalPointer; - table->PopClientAttrib = exec_PopClientAttrib; - table->PrioritizeTextures = save_PrioritizeTextures; - table->PushClientAttrib = exec_PushClientAttrib; - table->TexCoordPointer = exec_TexCoordPointer; - table->TexSubImage1D = save_TexSubImage1D; - table->TexSubImage2D = save_TexSubImage2D; - table->VertexPointer = exec_VertexPointer; + SET_AreTexturesResident(table, exec_AreTexturesResident); + SET_AreTexturesResidentEXT(table, exec_AreTexturesResident); + SET_BindTexture(table, save_BindTexture); + SET_ColorPointer(table, exec_ColorPointer); + SET_CopyTexImage1D(table, save_CopyTexImage1D); + SET_CopyTexImage2D(table, save_CopyTexImage2D); + SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D); + SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D); + SET_DeleteTextures(table, exec_DeleteTextures); + SET_DisableClientState(table, exec_DisableClientState); + SET_EdgeFlagPointer(table, exec_EdgeFlagPointer); + SET_EnableClientState(table, exec_EnableClientState); + SET_GenTextures(table, exec_GenTextures); + SET_GenTexturesEXT(table, exec_GenTextures); + SET_GetPointerv(table, exec_GetPointerv); + SET_IndexPointer(table, exec_IndexPointer); + SET_InterleavedArrays(table, exec_InterleavedArrays); + SET_IsTexture(table, exec_IsTexture); + SET_IsTextureEXT(table, exec_IsTexture); + SET_NormalPointer(table, exec_NormalPointer); + SET_PopClientAttrib(table, exec_PopClientAttrib); + SET_PrioritizeTextures(table, save_PrioritizeTextures); + SET_PushClientAttrib(table, exec_PushClientAttrib); + SET_TexCoordPointer(table, exec_TexCoordPointer); + SET_TexSubImage1D(table, save_TexSubImage1D); + SET_TexSubImage2D(table, save_TexSubImage2D); + SET_VertexPointer(table, exec_VertexPointer); /* GL 1.2 */ - table->CopyTexSubImage3D = save_CopyTexSubImage3D; - table->TexImage3D = save_TexImage3D; - table->TexSubImage3D = save_TexSubImage3D; + SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D); + SET_TexImage3D(table, save_TexImage3D); + SET_TexSubImage3D(table, save_TexSubImage3D); /* GL 2.0 */ - table->StencilFuncSeparate = save_StencilFuncSeparate; - table->StencilMaskSeparate = save_StencilMaskSeparate; - table->StencilOpSeparate = save_StencilOpSeparate; + SET_StencilFuncSeparate(table, save_StencilFuncSeparate); + SET_StencilMaskSeparate(table, save_StencilMaskSeparate); + SET_StencilOpSeparate(table, save_StencilOpSeparate); /* GL_ARB_imaging */ /* Not all are supported */ - table->BlendColor = save_BlendColor; - table->BlendEquation = save_BlendEquation; - table->ColorSubTable = save_ColorSubTable; - table->ColorTable = save_ColorTable; - table->ColorTableParameterfv = save_ColorTableParameterfv; - table->ColorTableParameteriv = save_ColorTableParameteriv; - table->ConvolutionFilter1D = save_ConvolutionFilter1D; - table->ConvolutionFilter2D = save_ConvolutionFilter2D; - table->ConvolutionParameterf = save_ConvolutionParameterf; - table->ConvolutionParameterfv = save_ConvolutionParameterfv; - table->ConvolutionParameteri = save_ConvolutionParameteri; - table->ConvolutionParameteriv = save_ConvolutionParameteriv; - table->CopyColorSubTable = save_CopyColorSubTable; - table->CopyColorTable = save_CopyColorTable; - table->CopyConvolutionFilter1D = exec_CopyConvolutionFilter1D; - table->CopyConvolutionFilter2D = exec_CopyConvolutionFilter2D; - table->GetColorTable = exec_GetColorTable; - table->GetColorTableEXT = exec_GetColorTable; - table->GetColorTableParameterfv = exec_GetColorTableParameterfv; - table->GetColorTableParameterfvEXT = exec_GetColorTableParameterfv; - table->GetColorTableParameteriv = exec_GetColorTableParameteriv; - table->GetColorTableParameterivEXT = exec_GetColorTableParameteriv; - table->GetConvolutionFilter = exec_GetConvolutionFilter; - table->GetConvolutionFilterEXT = exec_GetConvolutionFilter; - table->GetConvolutionParameterfv = exec_GetConvolutionParameterfv; - table->GetConvolutionParameterfvEXT = exec_GetConvolutionParameterfv; - table->GetConvolutionParameteriv = exec_GetConvolutionParameteriv; - table->GetConvolutionParameterivEXT = exec_GetConvolutionParameteriv; - table->GetHistogram = exec_GetHistogram; - table->GetHistogramEXT = exec_GetHistogram; - table->GetHistogramParameterfv = exec_GetHistogramParameterfv; - table->GetHistogramParameterfvEXT = exec_GetHistogramParameterfv; - table->GetHistogramParameteriv = exec_GetHistogramParameteriv; - table->GetHistogramParameterivEXT = exec_GetHistogramParameteriv; - table->GetMinmax = exec_GetMinmax; - table->GetMinmaxEXT = exec_GetMinmax; - table->GetMinmaxParameterfv = exec_GetMinmaxParameterfv; - table->GetMinmaxParameterfvEXT = exec_GetMinmaxParameterfv; - table->GetMinmaxParameteriv = exec_GetMinmaxParameteriv; - table->GetMinmaxParameterivEXT = exec_GetMinmaxParameteriv; - table->GetSeparableFilter = exec_GetSeparableFilter; - table->GetSeparableFilterEXT = exec_GetSeparableFilter; - table->Histogram = save_Histogram; - table->Minmax = save_Minmax; - table->ResetHistogram = save_ResetHistogram; - table->ResetMinmax = save_ResetMinmax; - table->SeparableFilter2D = exec_SeparableFilter2D; + SET_BlendColor(table, save_BlendColor); + SET_BlendEquation(table, save_BlendEquation); + SET_ColorSubTable(table, save_ColorSubTable); + SET_ColorTable(table, save_ColorTable); + SET_ColorTableParameterfv(table, save_ColorTableParameterfv); + SET_ColorTableParameteriv(table, save_ColorTableParameteriv); + SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D); + SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D); + SET_ConvolutionParameterf(table, save_ConvolutionParameterf); + SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv); + SET_ConvolutionParameteri(table, save_ConvolutionParameteri); + SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv); + SET_CopyColorSubTable(table, save_CopyColorSubTable); + SET_CopyColorTable(table, save_CopyColorTable); + SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D); + SET_GetColorTable(table, exec_GetColorTable); + SET_GetColorTableEXT(table, exec_GetColorTable); + SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv); + SET_GetColorTableParameterfvEXT(table, exec_GetColorTableParameterfv); + SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv); + SET_GetColorTableParameterivEXT(table, exec_GetColorTableParameteriv); + SET_GetConvolutionFilter(table, exec_GetConvolutionFilter); + SET_GetConvolutionFilterEXT(table, exec_GetConvolutionFilter); + SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv); + SET_GetConvolutionParameterfvEXT(table, exec_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv); + SET_GetConvolutionParameterivEXT(table, exec_GetConvolutionParameteriv); + SET_GetHistogram(table, exec_GetHistogram); + SET_GetHistogramEXT(table, exec_GetHistogram); + SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv); + SET_GetHistogramParameterfvEXT(table, exec_GetHistogramParameterfv); + SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv); + SET_GetHistogramParameterivEXT(table, exec_GetHistogramParameteriv); + SET_GetMinmax(table, exec_GetMinmax); + SET_GetMinmaxEXT(table, exec_GetMinmax); + SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv); + SET_GetMinmaxParameterfvEXT(table, exec_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv); + SET_GetMinmaxParameterivEXT(table, exec_GetMinmaxParameteriv); + SET_GetSeparableFilter(table, exec_GetSeparableFilter); + SET_GetSeparableFilterEXT(table, exec_GetSeparableFilter); + SET_Histogram(table, save_Histogram); + SET_Minmax(table, save_Minmax); + SET_ResetHistogram(table, save_ResetHistogram); + SET_ResetMinmax(table, save_ResetMinmax); + SET_SeparableFilter2D(table, exec_SeparableFilter2D); /* 2. GL_EXT_blend_color */ #if 0 - table->BlendColorEXT = save_BlendColorEXT; + SET_BlendColorEXT(table, save_BlendColorEXT); #endif /* 3. GL_EXT_polygon_offset */ - table->PolygonOffsetEXT = save_PolygonOffsetEXT; + SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT); /* 6. GL_EXT_texture3d */ #if 0 - table->CopyTexSubImage3DEXT = save_CopyTexSubImage3D; - table->TexImage3DEXT = save_TexImage3DEXT; - table->TexSubImage3DEXT = save_TexSubImage3D; + SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D); + SET_TexImage3DEXT(table, save_TexImage3DEXT); + SET_TexSubImage3DEXT(table, save_TexSubImage3D); #endif /* 15. GL_SGIX_pixel_texture */ - table->PixelTexGenSGIX = save_PixelTexGenSGIX; + SET_PixelTexGenSGIX(table, save_PixelTexGenSGIX); /* 15. GL_SGIS_pixel_texture */ - table->PixelTexGenParameteriSGIS = save_PixelTexGenParameteriSGIS; - table->PixelTexGenParameterfSGIS = save_PixelTexGenParameterfSGIS; - table->PixelTexGenParameterivSGIS = save_PixelTexGenParameterivSGIS; - table->PixelTexGenParameterfvSGIS = save_PixelTexGenParameterfvSGIS; - table->GetPixelTexGenParameterivSGIS = exec_GetPixelTexGenParameterivSGIS; - table->GetPixelTexGenParameterfvSGIS = exec_GetPixelTexGenParameterfvSGIS; + SET_PixelTexGenParameteriSGIS(table, save_PixelTexGenParameteriSGIS); + SET_PixelTexGenParameterfSGIS(table, save_PixelTexGenParameterfSGIS); + SET_PixelTexGenParameterivSGIS(table, save_PixelTexGenParameterivSGIS); + SET_PixelTexGenParameterfvSGIS(table, save_PixelTexGenParameterfvSGIS); + SET_GetPixelTexGenParameterivSGIS(table, exec_GetPixelTexGenParameterivSGIS); + SET_GetPixelTexGenParameterfvSGIS(table, exec_GetPixelTexGenParameterfvSGIS); /* 30. GL_EXT_vertex_array */ - table->ColorPointerEXT = exec_ColorPointerEXT; - table->EdgeFlagPointerEXT = exec_EdgeFlagPointerEXT; - table->IndexPointerEXT = exec_IndexPointerEXT; - table->NormalPointerEXT = exec_NormalPointerEXT; - table->TexCoordPointerEXT = exec_TexCoordPointerEXT; - table->VertexPointerEXT = exec_VertexPointerEXT; + SET_ColorPointerEXT(table, exec_ColorPointerEXT); + SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT); + SET_IndexPointerEXT(table, exec_IndexPointerEXT); + SET_NormalPointerEXT(table, exec_NormalPointerEXT); + SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT); + SET_VertexPointerEXT(table, exec_VertexPointerEXT); /* 37. GL_EXT_blend_minmax */ #if 0 - table->BlendEquationEXT = save_BlendEquationEXT; + SET_BlendEquationEXT(table, save_BlendEquationEXT); #endif /* 54. GL_EXT_point_parameters */ - table->PointParameterfEXT = save_PointParameterfEXT; - table->PointParameterfvEXT = save_PointParameterfvEXT; + SET_PointParameterfEXT(table, save_PointParameterfEXT); + SET_PointParameterfvEXT(table, save_PointParameterfvEXT); /* 78. GL_EXT_paletted_texture */ #if 0 - table->ColorTableEXT = save_ColorTable; - table->ColorSubTableEXT = save_ColorSubTable; + SET_ColorTableEXT(table, save_ColorTable); + SET_ColorSubTableEXT(table, save_ColorSubTable); #endif - table->GetColorTableEXT = exec_GetColorTable; - table->GetColorTableParameterfvEXT = exec_GetColorTableParameterfv; - table->GetColorTableParameterivEXT = exec_GetColorTableParameteriv; + SET_GetColorTableEXT(table, exec_GetColorTable); + SET_GetColorTableParameterfvEXT(table, exec_GetColorTableParameterfv); + SET_GetColorTableParameterivEXT(table, exec_GetColorTableParameteriv); /* 97. GL_EXT_compiled_vertex_array */ - table->LockArraysEXT = exec_LockArraysEXT; - table->UnlockArraysEXT = exec_UnlockArraysEXT; + SET_LockArraysEXT(table, exec_LockArraysEXT); + SET_UnlockArraysEXT(table, exec_UnlockArraysEXT); /* 145. GL_EXT_secondary_color */ - table->SecondaryColorPointerEXT = exec_SecondaryColorPointerEXT; + SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT); /* 148. GL_EXT_multi_draw_arrays */ - table->MultiDrawArraysEXT = exec_MultiDrawArraysEXT; - table->MultiDrawElementsEXT = exec_MultiDrawElementsEXT; + SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT); + SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT); /* 149. GL_EXT_fog_coord */ - table->FogCoordPointerEXT = exec_FogCoordPointerEXT; + SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT); /* 173. GL_EXT_blend_func_separate */ - table->BlendFuncSeparateEXT = save_BlendFuncSeparateEXT; + SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT); /* 196. GL_MESA_resize_buffers */ - table->ResizeBuffersMESA = _mesa_ResizeBuffersMESA; + SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA); /* 197. GL_MESA_window_pos */ - table->WindowPos2dMESA = save_WindowPos2dMESA; - table->WindowPos2dvMESA = save_WindowPos2dvMESA; - table->WindowPos2fMESA = save_WindowPos2fMESA; - table->WindowPos2fvMESA = save_WindowPos2fvMESA; - table->WindowPos2iMESA = save_WindowPos2iMESA; - table->WindowPos2ivMESA = save_WindowPos2ivMESA; - table->WindowPos2sMESA = save_WindowPos2sMESA; - table->WindowPos2svMESA = save_WindowPos2svMESA; - table->WindowPos3dMESA = save_WindowPos3dMESA; - table->WindowPos3dvMESA = save_WindowPos3dvMESA; - table->WindowPos3fMESA = save_WindowPos3fMESA; - table->WindowPos3fvMESA = save_WindowPos3fvMESA; - table->WindowPos3iMESA = save_WindowPos3iMESA; - table->WindowPos3ivMESA = save_WindowPos3ivMESA; - table->WindowPos3sMESA = save_WindowPos3sMESA; - table->WindowPos3svMESA = save_WindowPos3svMESA; - table->WindowPos4dMESA = save_WindowPos4dMESA; - table->WindowPos4dvMESA = save_WindowPos4dvMESA; - table->WindowPos4fMESA = save_WindowPos4fMESA; - table->WindowPos4fvMESA = save_WindowPos4fvMESA; - table->WindowPos4iMESA = save_WindowPos4iMESA; - table->WindowPos4ivMESA = save_WindowPos4ivMESA; - table->WindowPos4sMESA = save_WindowPos4sMESA; - table->WindowPos4svMESA = save_WindowPos4svMESA; + SET_WindowPos2dMESA(table, save_WindowPos2dMESA); + SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA); + SET_WindowPos2fMESA(table, save_WindowPos2fMESA); + SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA); + SET_WindowPos2iMESA(table, save_WindowPos2iMESA); + SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA); + SET_WindowPos2sMESA(table, save_WindowPos2sMESA); + SET_WindowPos2svMESA(table, save_WindowPos2svMESA); + SET_WindowPos3dMESA(table, save_WindowPos3dMESA); + SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA); + SET_WindowPos3fMESA(table, save_WindowPos3fMESA); + SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA); + SET_WindowPos3iMESA(table, save_WindowPos3iMESA); + SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA); + SET_WindowPos3sMESA(table, save_WindowPos3sMESA); + SET_WindowPos3svMESA(table, save_WindowPos3svMESA); + SET_WindowPos4dMESA(table, save_WindowPos4dMESA); + SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA); + SET_WindowPos4fMESA(table, save_WindowPos4fMESA); + SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA); + SET_WindowPos4iMESA(table, save_WindowPos4iMESA); + SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA); + SET_WindowPos4sMESA(table, save_WindowPos4sMESA); + SET_WindowPos4svMESA(table, save_WindowPos4svMESA); /* 200. GL_IBM_multimode_draw_arrays */ - table->MultiModeDrawArraysIBM = exec_MultiModeDrawArraysIBM; - table->MultiModeDrawElementsIBM = exec_MultiModeDrawElementsIBM; + SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM); #if FEATURE_NV_vertex_program /* 233. GL_NV_vertex_program */ @@ -7878,86 +7880,86 @@ _mesa_init_dlist_table( struct _glapi_table *table ) * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV, * VertexAttribPointerNV, GetProgram*, GetVertexAttrib* */ - table->BindProgramNV = save_BindProgramNV; - table->DeleteProgramsNV = _mesa_DeletePrograms; - table->ExecuteProgramNV = save_ExecuteProgramNV; - table->GenProgramsNV = _mesa_GenPrograms; - table->AreProgramsResidentNV = _mesa_AreProgramsResidentNV; - table->RequestResidentProgramsNV = save_RequestResidentProgramsNV; - table->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV; - table->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV; - table->GetProgramivNV = _mesa_GetProgramivNV; - table->GetProgramStringNV = _mesa_GetProgramStringNV; - table->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV; - table->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV; - table->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV; - table->GetVertexAttribivNV = _mesa_GetVertexAttribivNV; - table->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV; - table->IsProgramNV = _mesa_IsProgram; - table->LoadProgramNV = save_LoadProgramNV; - table->ProgramParameter4dNV = save_ProgramParameter4dNV; - table->ProgramParameter4dvNV = save_ProgramParameter4dvNV; - table->ProgramParameter4fNV = save_ProgramParameter4fNV; - table->ProgramParameter4fvNV = save_ProgramParameter4fvNV; - table->ProgramParameters4dvNV = save_ProgramParameters4dvNV; - table->ProgramParameters4fvNV = save_ProgramParameters4fvNV; - table->TrackMatrixNV = save_TrackMatrixNV; - table->VertexAttribPointerNV = _mesa_VertexAttribPointerNV; + SET_BindProgramNV(table, save_BindProgramNV); + SET_DeleteProgramsNV(table, _mesa_DeletePrograms); + SET_ExecuteProgramNV(table, save_ExecuteProgramNV); + SET_GenProgramsNV(table, _mesa_GenPrograms); + SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV); + SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV); + SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV); + SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV); + SET_GetProgramivNV(table, _mesa_GetProgramivNV); + SET_GetProgramStringNV(table, _mesa_GetProgramStringNV); + SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV); + SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); + SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); + SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); + SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); + SET_IsProgramNV(table, _mesa_IsProgram); + SET_LoadProgramNV(table, save_LoadProgramNV); + SET_ProgramParameter4dNV(table, save_ProgramParameter4dNV); + SET_ProgramParameter4dvNV(table, save_ProgramParameter4dvNV); + SET_ProgramParameter4fNV(table, save_ProgramParameter4fNV); + SET_ProgramParameter4fvNV(table, save_ProgramParameter4fvNV); + SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV); + SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV); + SET_TrackMatrixNV(table, save_TrackMatrixNV); + SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV); #endif /* 245. GL_ATI_fragment_shader */ #if FEATURE_ATI_fragment_shader - table->BindFragmentShaderATI = save_BindFragmentShaderATI; - table->SetFragmentShaderConstantATI = save_SetFragmentShaderConstantATI; + SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); + SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); #endif /* 282. GL_NV_fragment_program */ #if FEATURE_NV_fragment_program - table->ProgramNamedParameter4fNV = save_ProgramNamedParameter4fNV; - table->ProgramNamedParameter4dNV = save_ProgramNamedParameter4dNV; - table->ProgramNamedParameter4fvNV = save_ProgramNamedParameter4fvNV; - table->ProgramNamedParameter4dvNV = save_ProgramNamedParameter4dvNV; - table->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV; - table->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV; - table->ProgramLocalParameter4dARB = save_ProgramLocalParameter4dARB; - table->ProgramLocalParameter4dvARB = save_ProgramLocalParameter4dvARB; - table->ProgramLocalParameter4fARB = save_ProgramLocalParameter4fARB; - table->ProgramLocalParameter4fvARB = save_ProgramLocalParameter4fvARB; - table->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB; - table->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB; + SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV); + SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV); + SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV); + SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV); + SET_GetProgramNamedParameterfvNV(table, _mesa_GetProgramNamedParameterfvNV); + SET_GetProgramNamedParameterdvNV(table, _mesa_GetProgramNamedParameterdvNV); + SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); + SET_GetProgramLocalParameterdvARB(table, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(table, _mesa_GetProgramLocalParameterfvARB); #endif /* 262. GL_NV_point_sprite */ - table->PointParameteriNV = save_PointParameteriNV; - table->PointParameterivNV = save_PointParameterivNV; + SET_PointParameteriNV(table, save_PointParameteriNV); + SET_PointParameterivNV(table, save_PointParameterivNV); /* 268. GL_EXT_stencil_two_side */ - table->ActiveStencilFaceEXT = save_ActiveStencilFaceEXT; + SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT); /* ???. GL_EXT_depth_bounds_test */ - table->DepthBoundsEXT = save_DepthBoundsEXT; + SET_DepthBoundsEXT(table, save_DepthBoundsEXT); /* ARB 1. GL_ARB_multitexture */ - table->ActiveTextureARB = save_ActiveTextureARB; - table->ClientActiveTextureARB = exec_ClientActiveTextureARB; + SET_ActiveTextureARB(table, save_ActiveTextureARB); + SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB); /* ARB 3. GL_ARB_transpose_matrix */ - table->LoadTransposeMatrixdARB = save_LoadTransposeMatrixdARB; - table->LoadTransposeMatrixfARB = save_LoadTransposeMatrixfARB; - table->MultTransposeMatrixdARB = save_MultTransposeMatrixdARB; - table->MultTransposeMatrixfARB = save_MultTransposeMatrixfARB; + SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB); + SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB); + SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB); + SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB); /* ARB 5. GL_ARB_multisample */ - table->SampleCoverageARB = save_SampleCoverageARB; + SET_SampleCoverageARB(table, save_SampleCoverageARB); /* ARB 12. GL_ARB_texture_compression */ - table->CompressedTexImage3DARB = save_CompressedTexImage3DARB; - table->CompressedTexImage2DARB = save_CompressedTexImage2DARB; - table->CompressedTexImage1DARB = save_CompressedTexImage1DARB; - table->CompressedTexSubImage3DARB = save_CompressedTexSubImage3DARB; - table->CompressedTexSubImage2DARB = save_CompressedTexSubImage2DARB; - table->CompressedTexSubImage1DARB = save_CompressedTexSubImage1DARB; - table->GetCompressedTexImageARB = exec_GetCompressedTexImageARB; + SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB); + SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB); + SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB); + SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB); + SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB); + SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB); + SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB); /* ARB 14. GL_ARB_point_parameters */ /* aliased with EXT_point_parameters functions */ @@ -7969,64 +7971,64 @@ _mesa_init_dlist_table( struct _glapi_table *table ) /* ARB 27. GL_ARB_fragment_program */ #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program /* glVertexAttrib* functions alias the NV ones, handled elsewhere */ - table->VertexAttribPointerARB = _mesa_VertexAttribPointerARB; - table->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB; - table->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB; - table->ProgramStringARB = save_ProgramStringARB; - table->BindProgramNV = save_BindProgramNV; - table->DeleteProgramsNV = _mesa_DeletePrograms; - table->GenProgramsNV = _mesa_GenPrograms; - table->IsProgramNV = _mesa_IsProgram; - table->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV; - table->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV; - table->GetVertexAttribivNV = _mesa_GetVertexAttribivNV; - table->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV; - table->ProgramEnvParameter4dARB = save_ProgramEnvParameter4dARB; - table->ProgramEnvParameter4dvARB = save_ProgramEnvParameter4dvARB; - table->ProgramEnvParameter4fARB = save_ProgramEnvParameter4fARB; - table->ProgramEnvParameter4fvARB = save_ProgramEnvParameter4fvARB; - table->ProgramLocalParameter4dARB = save_ProgramLocalParameter4dARB; - table->ProgramLocalParameter4dvARB = save_ProgramLocalParameter4dvARB; - table->ProgramLocalParameter4fARB = save_ProgramLocalParameter4fARB; - table->ProgramLocalParameter4fvARB = save_ProgramLocalParameter4fvARB; - table->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB; - table->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB; - table->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB; - table->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB; - table->GetProgramivARB = _mesa_GetProgramivARB; - table->GetProgramStringARB = _mesa_GetProgramStringARB; + SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB); + SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB); + SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB); + SET_ProgramStringARB(table, save_ProgramStringARB); + SET_BindProgramNV(table, save_BindProgramNV); + SET_DeleteProgramsNV(table, _mesa_DeletePrograms); + SET_GenProgramsNV(table, _mesa_GenPrograms); + SET_IsProgramNV(table, _mesa_IsProgram); + SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); + SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); + SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); + SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); + SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); + SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); + SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB); + SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB); + SET_GetProgramLocalParameterdvARB(table, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(table, _mesa_GetProgramLocalParameterfvARB); + SET_GetProgramivARB(table, _mesa_GetProgramivARB); + SET_GetProgramStringARB(table, _mesa_GetProgramStringARB); #endif /* ARB 28. GL_ARB_vertex_buffer_object */ #if FEATURE_ARB_vertex_buffer_object /* None of the extension's functions get compiled */ - table->BindBufferARB = _mesa_BindBufferARB; - table->BufferDataARB = _mesa_BufferDataARB; - table->BufferSubDataARB = _mesa_BufferSubDataARB; - table->DeleteBuffersARB = _mesa_DeleteBuffersARB; - table->GenBuffersARB = _mesa_GenBuffersARB; - table->GetBufferParameterivARB = _mesa_GetBufferParameterivARB; - table->GetBufferPointervARB = _mesa_GetBufferPointervARB; - table->GetBufferSubDataARB = _mesa_GetBufferSubDataARB; - table->IsBufferARB = _mesa_IsBufferARB; - table->MapBufferARB = _mesa_MapBufferARB; - table->UnmapBufferARB = _mesa_UnmapBufferARB; + SET_BindBufferARB(table, _mesa_BindBufferARB); + SET_BufferDataARB(table, _mesa_BufferDataARB); + SET_BufferSubDataARB(table, _mesa_BufferSubDataARB); + SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB); + SET_GenBuffersARB(table, _mesa_GenBuffersARB); + SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB); + SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB); + SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB); + SET_IsBufferARB(table, _mesa_IsBufferARB); + SET_MapBufferARB(table, _mesa_MapBufferARB); + SET_UnmapBufferARB(table, _mesa_UnmapBufferARB); #endif #if FEATURE_ARB_occlusion_query - table->BeginQueryARB = save_BeginQueryARB; - table->EndQueryARB = save_EndQueryARB; - table->GenQueriesARB = _mesa_GenQueriesARB; - table->DeleteQueriesARB = _mesa_DeleteQueriesARB; - table->IsQueryARB = _mesa_IsQueryARB; - table->GetQueryivARB = _mesa_GetQueryivARB; - table->GetQueryObjectivARB = _mesa_GetQueryObjectivARB; - table->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB; + SET_BeginQueryARB(table, save_BeginQueryARB); + SET_EndQueryARB(table, save_EndQueryARB); + SET_GenQueriesARB(table, _mesa_GenQueriesARB); + SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB); + SET_IsQueryARB(table, _mesa_IsQueryARB); + SET_GetQueryivARB(table, _mesa_GetQueryivARB); + SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB); + SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB); #endif - table->DrawBuffersARB = save_DrawBuffersARB; + SET_DrawBuffersARB(table, save_DrawBuffersARB); /* 299. GL_EXT_blend_equation_separate */ - table->BlendEquationSeparateEXT = save_BlendEquationSeparateEXT; + SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT); } @@ -8050,7 +8052,7 @@ static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list ) Node *n; GLboolean done; - if (!GL_CALL(IsList)(list)) { + if (!CALL_IsList(GET_DISPATCH(), (list))) { _mesa_printf("%u is not a display list ID\n", list); return; } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 13b6a7d80c4..6fc770eb3bb 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -96,6 +96,7 @@ #include "shaderobjects.h" #endif #include "debug.h" +#include "dispatch.h" @@ -106,8 +107,8 @@ * Pointers to glBegin()/glEnd() object commands and a few others * are provided via the GLvertexformat interface. * + * \param ctx GL context to which \c exec belongs. * \param exec dispatch table. - * \param tableSize dispatch table size. */ void _mesa_init_exec_table(struct _glapi_table *exec) @@ -117,499 +118,499 @@ _mesa_init_exec_table(struct _glapi_table *exec) #endif /* load the dispatch slots we understand */ - exec->AlphaFunc = _mesa_AlphaFunc; - exec->BlendFunc = _mesa_BlendFunc; - exec->Clear = _mesa_Clear; - exec->ClearColor = _mesa_ClearColor; - exec->ClearStencil = _mesa_ClearStencil; - exec->ColorMask = _mesa_ColorMask; - exec->CullFace = _mesa_CullFace; - exec->Disable = _mesa_Disable; - exec->DrawBuffer = _mesa_DrawBuffer; - exec->Enable = _mesa_Enable; - exec->Finish = _mesa_Finish; - exec->Flush = _mesa_Flush; - exec->FrontFace = _mesa_FrontFace; - exec->Frustum = _mesa_Frustum; - exec->GetError = _mesa_GetError; - exec->GetFloatv = _mesa_GetFloatv; - exec->GetString = _mesa_GetString; - exec->InitNames = _mesa_InitNames; - exec->LineStipple = _mesa_LineStipple; - exec->LineWidth = _mesa_LineWidth; - exec->LoadIdentity = _mesa_LoadIdentity; - exec->LoadMatrixf = _mesa_LoadMatrixf; - exec->LoadName = _mesa_LoadName; - exec->LogicOp = _mesa_LogicOp; - exec->MatrixMode = _mesa_MatrixMode; - exec->MultMatrixf = _mesa_MultMatrixf; - exec->Ortho = _mesa_Ortho; - exec->PixelStorei = _mesa_PixelStorei; - exec->PopMatrix = _mesa_PopMatrix; - exec->PopName = _mesa_PopName; - exec->PushMatrix = _mesa_PushMatrix; - exec->PushName = _mesa_PushName; - exec->RasterPos2f = _mesa_RasterPos2f; - exec->RasterPos2fv = _mesa_RasterPos2fv; - exec->RasterPos2i = _mesa_RasterPos2i; - exec->RasterPos2iv = _mesa_RasterPos2iv; - exec->ReadBuffer = _mesa_ReadBuffer; - exec->RenderMode = _mesa_RenderMode; - exec->Rotatef = _mesa_Rotatef; - exec->Scalef = _mesa_Scalef; - exec->Scissor = _mesa_Scissor; - exec->SelectBuffer = _mesa_SelectBuffer; - exec->ShadeModel = _mesa_ShadeModel; - exec->StencilFunc = _mesa_StencilFunc; - exec->StencilMask = _mesa_StencilMask; - exec->StencilOp = _mesa_StencilOp; - exec->TexEnvfv = _mesa_TexEnvfv; - exec->TexEnvi = _mesa_TexEnvi; - exec->TexImage2D = _mesa_TexImage2D; - exec->TexParameteri = _mesa_TexParameteri; - exec->Translatef = _mesa_Translatef; - exec->Viewport = _mesa_Viewport; + SET_AlphaFunc(exec, _mesa_AlphaFunc); + SET_BlendFunc(exec, _mesa_BlendFunc); + SET_Clear(exec, _mesa_Clear); + SET_ClearColor(exec, _mesa_ClearColor); + SET_ClearStencil(exec, _mesa_ClearStencil); + SET_ColorMask(exec, _mesa_ColorMask); + SET_CullFace(exec, _mesa_CullFace); + SET_Disable(exec, _mesa_Disable); + SET_DrawBuffer(exec, _mesa_DrawBuffer); + SET_Enable(exec, _mesa_Enable); + SET_Finish(exec, _mesa_Finish); + SET_Flush(exec, _mesa_Flush); + SET_FrontFace(exec, _mesa_FrontFace); + SET_Frustum(exec, _mesa_Frustum); + SET_GetError(exec, _mesa_GetError); + SET_GetFloatv(exec, _mesa_GetFloatv); + SET_GetString(exec, _mesa_GetString); + SET_InitNames(exec, _mesa_InitNames); + SET_LineStipple(exec, _mesa_LineStipple); + SET_LineWidth(exec, _mesa_LineWidth); + SET_LoadIdentity(exec, _mesa_LoadIdentity); + SET_LoadMatrixf(exec, _mesa_LoadMatrixf); + SET_LoadName(exec, _mesa_LoadName); + SET_LogicOp(exec, _mesa_LogicOp); + SET_MatrixMode(exec, _mesa_MatrixMode); + SET_MultMatrixf(exec, _mesa_MultMatrixf); + SET_Ortho(exec, _mesa_Ortho); + SET_PixelStorei(exec, _mesa_PixelStorei); + SET_PopMatrix(exec, _mesa_PopMatrix); + SET_PopName(exec, _mesa_PopName); + SET_PushMatrix(exec, _mesa_PushMatrix); + SET_PushName(exec, _mesa_PushName); + SET_RasterPos2f(exec, _mesa_RasterPos2f); + SET_RasterPos2fv(exec, _mesa_RasterPos2fv); + SET_RasterPos2i(exec, _mesa_RasterPos2i); + SET_RasterPos2iv(exec, _mesa_RasterPos2iv); + SET_ReadBuffer(exec, _mesa_ReadBuffer); + SET_RenderMode(exec, _mesa_RenderMode); + SET_Rotatef(exec, _mesa_Rotatef); + SET_Scalef(exec, _mesa_Scalef); + SET_Scissor(exec, _mesa_Scissor); + SET_SelectBuffer(exec, _mesa_SelectBuffer); + SET_ShadeModel(exec, _mesa_ShadeModel); + SET_StencilFunc(exec, _mesa_StencilFunc); + SET_StencilMask(exec, _mesa_StencilMask); + SET_StencilOp(exec, _mesa_StencilOp); + SET_TexEnvfv(exec, _mesa_TexEnvfv); + SET_TexEnvi(exec, _mesa_TexEnvi); + SET_TexImage2D(exec, _mesa_TexImage2D); + SET_TexParameteri(exec, _mesa_TexParameteri); + SET_Translatef(exec, _mesa_Translatef); + SET_Viewport(exec, _mesa_Viewport); #if _HAVE_FULL_GL - exec->Accum = _mesa_Accum; - exec->Bitmap = _mesa_Bitmap; - exec->CallList = _mesa_CallList; - exec->CallLists = _mesa_CallLists; - exec->ClearAccum = _mesa_ClearAccum; - exec->ClearDepth = _mesa_ClearDepth; - exec->ClearIndex = _mesa_ClearIndex; - exec->ClipPlane = _mesa_ClipPlane; - exec->ColorMaterial = _mesa_ColorMaterial; - exec->CopyPixels = _mesa_CopyPixels; - exec->CullParameterfvEXT = _mesa_CullParameterfvEXT; - exec->CullParameterdvEXT = _mesa_CullParameterdvEXT; - exec->DeleteLists = _mesa_DeleteLists; - exec->DepthFunc = _mesa_DepthFunc; - exec->DepthMask = _mesa_DepthMask; - exec->DepthRange = _mesa_DepthRange; - exec->DrawPixels = _mesa_DrawPixels; - exec->EndList = _mesa_EndList; - exec->FeedbackBuffer = _mesa_FeedbackBuffer; - exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT; - exec->Fogf = _mesa_Fogf; - exec->Fogfv = _mesa_Fogfv; - exec->Fogi = _mesa_Fogi; - exec->Fogiv = _mesa_Fogiv; - exec->GenLists = _mesa_GenLists; - exec->GetClipPlane = _mesa_GetClipPlane; - exec->GetBooleanv = _mesa_GetBooleanv; - exec->GetDoublev = _mesa_GetDoublev; - exec->GetIntegerv = _mesa_GetIntegerv; - exec->GetLightfv = _mesa_GetLightfv; - exec->GetLightiv = _mesa_GetLightiv; - exec->GetMapdv = _mesa_GetMapdv; - exec->GetMapfv = _mesa_GetMapfv; - exec->GetMapiv = _mesa_GetMapiv; - exec->GetMaterialfv = _mesa_GetMaterialfv; - exec->GetMaterialiv = _mesa_GetMaterialiv; - exec->GetPixelMapfv = _mesa_GetPixelMapfv; - exec->GetPixelMapuiv = _mesa_GetPixelMapuiv; - exec->GetPixelMapusv = _mesa_GetPixelMapusv; - exec->GetPolygonStipple = _mesa_GetPolygonStipple; - exec->GetTexEnvfv = _mesa_GetTexEnvfv; - exec->GetTexEnviv = _mesa_GetTexEnviv; - exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv; - exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv; - exec->GetTexParameterfv = _mesa_GetTexParameterfv; - exec->GetTexParameteriv = _mesa_GetTexParameteriv; - exec->GetTexGendv = _mesa_GetTexGendv; - exec->GetTexGenfv = _mesa_GetTexGenfv; - exec->GetTexGeniv = _mesa_GetTexGeniv; - exec->GetTexImage = _mesa_GetTexImage; - exec->Hint = _mesa_Hint; - exec->IndexMask = _mesa_IndexMask; - exec->IsEnabled = _mesa_IsEnabled; - exec->IsList = _mesa_IsList; - exec->LightModelf = _mesa_LightModelf; - exec->LightModelfv = _mesa_LightModelfv; - exec->LightModeli = _mesa_LightModeli; - exec->LightModeliv = _mesa_LightModeliv; - exec->Lightf = _mesa_Lightf; - exec->Lightfv = _mesa_Lightfv; - exec->Lighti = _mesa_Lighti; - exec->Lightiv = _mesa_Lightiv; - exec->ListBase = _mesa_ListBase; - exec->LoadMatrixd = _mesa_LoadMatrixd; - exec->Map1d = _mesa_Map1d; - exec->Map1f = _mesa_Map1f; - exec->Map2d = _mesa_Map2d; - exec->Map2f = _mesa_Map2f; - exec->MapGrid1d = _mesa_MapGrid1d; - exec->MapGrid1f = _mesa_MapGrid1f; - exec->MapGrid2d = _mesa_MapGrid2d; - exec->MapGrid2f = _mesa_MapGrid2f; - exec->MultMatrixd = _mesa_MultMatrixd; - exec->NewList = _mesa_NewList; - exec->PassThrough = _mesa_PassThrough; - exec->PixelMapfv = _mesa_PixelMapfv; - exec->PixelMapuiv = _mesa_PixelMapuiv; - exec->PixelMapusv = _mesa_PixelMapusv; - exec->PixelStoref = _mesa_PixelStoref; - exec->PixelTransferf = _mesa_PixelTransferf; - exec->PixelTransferi = _mesa_PixelTransferi; - exec->PixelZoom = _mesa_PixelZoom; - exec->PointSize = _mesa_PointSize; - exec->PolygonMode = _mesa_PolygonMode; - exec->PolygonOffset = _mesa_PolygonOffset; - exec->PolygonStipple = _mesa_PolygonStipple; - exec->PopAttrib = _mesa_PopAttrib; - exec->PushAttrib = _mesa_PushAttrib; - exec->RasterPos2d = _mesa_RasterPos2d; - exec->RasterPos2dv = _mesa_RasterPos2dv; - exec->RasterPos2s = _mesa_RasterPos2s; - exec->RasterPos2sv = _mesa_RasterPos2sv; - exec->RasterPos3d = _mesa_RasterPos3d; - exec->RasterPos3dv = _mesa_RasterPos3dv; - exec->RasterPos3f = _mesa_RasterPos3f; - exec->RasterPos3fv = _mesa_RasterPos3fv; - exec->RasterPos3i = _mesa_RasterPos3i; - exec->RasterPos3iv = _mesa_RasterPos3iv; - exec->RasterPos3s = _mesa_RasterPos3s; - exec->RasterPos3sv = _mesa_RasterPos3sv; - exec->RasterPos4d = _mesa_RasterPos4d; - exec->RasterPos4dv = _mesa_RasterPos4dv; - exec->RasterPos4f = _mesa_RasterPos4f; - exec->RasterPos4fv = _mesa_RasterPos4fv; - exec->RasterPos4i = _mesa_RasterPos4i; - exec->RasterPos4iv = _mesa_RasterPos4iv; - exec->RasterPos4s = _mesa_RasterPos4s; - exec->RasterPos4sv = _mesa_RasterPos4sv; - exec->ReadPixels = _mesa_ReadPixels; - exec->Rotated = _mesa_Rotated; - exec->Scaled = _mesa_Scaled; - exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT; - exec->TexEnvf = _mesa_TexEnvf; - exec->TexEnviv = _mesa_TexEnviv; - exec->TexGend = _mesa_TexGend; - exec->TexGendv = _mesa_TexGendv; - exec->TexGenf = _mesa_TexGenf; - exec->TexGenfv = _mesa_TexGenfv; - exec->TexGeni = _mesa_TexGeni; - exec->TexGeniv = _mesa_TexGeniv; - exec->TexImage1D = _mesa_TexImage1D; - exec->TexParameterf = _mesa_TexParameterf; - exec->TexParameterfv = _mesa_TexParameterfv; - exec->TexParameteriv = _mesa_TexParameteriv; - exec->Translated = _mesa_Translated; + SET_Accum(exec, _mesa_Accum); + SET_Bitmap(exec, _mesa_Bitmap); + SET_CallList(exec, _mesa_CallList); + SET_CallLists(exec, _mesa_CallLists); + SET_ClearAccum(exec, _mesa_ClearAccum); + SET_ClearDepth(exec, _mesa_ClearDepth); + SET_ClearIndex(exec, _mesa_ClearIndex); + SET_ClipPlane(exec, _mesa_ClipPlane); + SET_ColorMaterial(exec, _mesa_ColorMaterial); + SET_CopyPixels(exec, _mesa_CopyPixels); + SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); + SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); + SET_DeleteLists(exec, _mesa_DeleteLists); + SET_DepthFunc(exec, _mesa_DepthFunc); + SET_DepthMask(exec, _mesa_DepthMask); + SET_DepthRange(exec, _mesa_DepthRange); + SET_DrawPixels(exec, _mesa_DrawPixels); + SET_EndList(exec, _mesa_EndList); + SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); + SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); + SET_Fogf(exec, _mesa_Fogf); + SET_Fogfv(exec, _mesa_Fogfv); + SET_Fogi(exec, _mesa_Fogi); + SET_Fogiv(exec, _mesa_Fogiv); + SET_GenLists(exec, _mesa_GenLists); + SET_GetClipPlane(exec, _mesa_GetClipPlane); + SET_GetBooleanv(exec, _mesa_GetBooleanv); + SET_GetDoublev(exec, _mesa_GetDoublev); + SET_GetIntegerv(exec, _mesa_GetIntegerv); + SET_GetLightfv(exec, _mesa_GetLightfv); + SET_GetLightiv(exec, _mesa_GetLightiv); + SET_GetMapdv(exec, _mesa_GetMapdv); + SET_GetMapfv(exec, _mesa_GetMapfv); + SET_GetMapiv(exec, _mesa_GetMapiv); + SET_GetMaterialfv(exec, _mesa_GetMaterialfv); + SET_GetMaterialiv(exec, _mesa_GetMaterialiv); + SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); + SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); + SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); + SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); + SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); + SET_GetTexEnviv(exec, _mesa_GetTexEnviv); + SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); + SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); + SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); + SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); + SET_GetTexGendv(exec, _mesa_GetTexGendv); + SET_GetTexGenfv(exec, _mesa_GetTexGenfv); + SET_GetTexGeniv(exec, _mesa_GetTexGeniv); + SET_GetTexImage(exec, _mesa_GetTexImage); + SET_Hint(exec, _mesa_Hint); + SET_IndexMask(exec, _mesa_IndexMask); + SET_IsEnabled(exec, _mesa_IsEnabled); + SET_IsList(exec, _mesa_IsList); + SET_LightModelf(exec, _mesa_LightModelf); + SET_LightModelfv(exec, _mesa_LightModelfv); + SET_LightModeli(exec, _mesa_LightModeli); + SET_LightModeliv(exec, _mesa_LightModeliv); + SET_Lightf(exec, _mesa_Lightf); + SET_Lightfv(exec, _mesa_Lightfv); + SET_Lighti(exec, _mesa_Lighti); + SET_Lightiv(exec, _mesa_Lightiv); + SET_ListBase(exec, _mesa_ListBase); + SET_LoadMatrixd(exec, _mesa_LoadMatrixd); + SET_Map1d(exec, _mesa_Map1d); + SET_Map1f(exec, _mesa_Map1f); + SET_Map2d(exec, _mesa_Map2d); + SET_Map2f(exec, _mesa_Map2f); + SET_MapGrid1d(exec, _mesa_MapGrid1d); + SET_MapGrid1f(exec, _mesa_MapGrid1f); + SET_MapGrid2d(exec, _mesa_MapGrid2d); + SET_MapGrid2f(exec, _mesa_MapGrid2f); + SET_MultMatrixd(exec, _mesa_MultMatrixd); + SET_NewList(exec, _mesa_NewList); + SET_PassThrough(exec, _mesa_PassThrough); + SET_PixelMapfv(exec, _mesa_PixelMapfv); + SET_PixelMapuiv(exec, _mesa_PixelMapuiv); + SET_PixelMapusv(exec, _mesa_PixelMapusv); + SET_PixelStoref(exec, _mesa_PixelStoref); + SET_PixelTransferf(exec, _mesa_PixelTransferf); + SET_PixelTransferi(exec, _mesa_PixelTransferi); + SET_PixelZoom(exec, _mesa_PixelZoom); + SET_PointSize(exec, _mesa_PointSize); + SET_PolygonMode(exec, _mesa_PolygonMode); + SET_PolygonOffset(exec, _mesa_PolygonOffset); + SET_PolygonStipple(exec, _mesa_PolygonStipple); + SET_PopAttrib(exec, _mesa_PopAttrib); + SET_PushAttrib(exec, _mesa_PushAttrib); + SET_RasterPos2d(exec, _mesa_RasterPos2d); + SET_RasterPos2dv(exec, _mesa_RasterPos2dv); + SET_RasterPos2s(exec, _mesa_RasterPos2s); + SET_RasterPos2sv(exec, _mesa_RasterPos2sv); + SET_RasterPos3d(exec, _mesa_RasterPos3d); + SET_RasterPos3dv(exec, _mesa_RasterPos3dv); + SET_RasterPos3f(exec, _mesa_RasterPos3f); + SET_RasterPos3fv(exec, _mesa_RasterPos3fv); + SET_RasterPos3i(exec, _mesa_RasterPos3i); + SET_RasterPos3iv(exec, _mesa_RasterPos3iv); + SET_RasterPos3s(exec, _mesa_RasterPos3s); + SET_RasterPos3sv(exec, _mesa_RasterPos3sv); + SET_RasterPos4d(exec, _mesa_RasterPos4d); + SET_RasterPos4dv(exec, _mesa_RasterPos4dv); + SET_RasterPos4f(exec, _mesa_RasterPos4f); + SET_RasterPos4fv(exec, _mesa_RasterPos4fv); + SET_RasterPos4i(exec, _mesa_RasterPos4i); + SET_RasterPos4iv(exec, _mesa_RasterPos4iv); + SET_RasterPos4s(exec, _mesa_RasterPos4s); + SET_RasterPos4sv(exec, _mesa_RasterPos4sv); + SET_ReadPixels(exec, _mesa_ReadPixels); + SET_Rotated(exec, _mesa_Rotated); + SET_Scaled(exec, _mesa_Scaled); + SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); + SET_TexEnvf(exec, _mesa_TexEnvf); + SET_TexEnviv(exec, _mesa_TexEnviv); + SET_TexGend(exec, _mesa_TexGend); + SET_TexGendv(exec, _mesa_TexGendv); + SET_TexGenf(exec, _mesa_TexGenf); + SET_TexGenfv(exec, _mesa_TexGenfv); + SET_TexGeni(exec, _mesa_TexGeni); + SET_TexGeniv(exec, _mesa_TexGeniv); + SET_TexImage1D(exec, _mesa_TexImage1D); + SET_TexParameterf(exec, _mesa_TexParameterf); + SET_TexParameterfv(exec, _mesa_TexParameterfv); + SET_TexParameteriv(exec, _mesa_TexParameteriv); + SET_Translated(exec, _mesa_Translated); #endif /* 1.1 */ - exec->BindTexture = _mesa_BindTexture; - exec->DeleteTextures = _mesa_DeleteTextures; - exec->GenTextures = _mesa_GenTextures; + SET_BindTexture(exec, _mesa_BindTexture); + SET_DeleteTextures(exec, _mesa_DeleteTextures); + SET_GenTextures(exec, _mesa_GenTextures); #if _HAVE_FULL_GL - exec->AreTexturesResident = _mesa_AreTexturesResident; - exec->AreTexturesResidentEXT = _mesa_AreTexturesResident; - exec->ColorPointer = _mesa_ColorPointer; - exec->CopyTexImage1D = _mesa_CopyTexImage1D; - exec->CopyTexImage2D = _mesa_CopyTexImage2D; - exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D; - exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D; - exec->DisableClientState = _mesa_DisableClientState; - exec->EdgeFlagPointer = _mesa_EdgeFlagPointer; - exec->EnableClientState = _mesa_EnableClientState; - exec->GenTexturesEXT = _mesa_GenTextures; - exec->GetPointerv = _mesa_GetPointerv; - exec->IndexPointer = _mesa_IndexPointer; - exec->InterleavedArrays = _mesa_InterleavedArrays; - exec->IsTexture = _mesa_IsTexture; - exec->IsTextureEXT = _mesa_IsTexture; - exec->NormalPointer = _mesa_NormalPointer; - exec->PopClientAttrib = _mesa_PopClientAttrib; - exec->PrioritizeTextures = _mesa_PrioritizeTextures; - exec->PushClientAttrib = _mesa_PushClientAttrib; - exec->TexCoordPointer = _mesa_TexCoordPointer; - exec->TexSubImage1D = _mesa_TexSubImage1D; - exec->TexSubImage2D = _mesa_TexSubImage2D; - exec->VertexPointer = _mesa_VertexPointer; + SET_AreTexturesResident(exec, _mesa_AreTexturesResident); + SET_AreTexturesResidentEXT(exec, _mesa_AreTexturesResident); + SET_ColorPointer(exec, _mesa_ColorPointer); + SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); + SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); + SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); + SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); + SET_DisableClientState(exec, _mesa_DisableClientState); + SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); + SET_EnableClientState(exec, _mesa_EnableClientState); + SET_GenTexturesEXT(exec, _mesa_GenTextures); + SET_GetPointerv(exec, _mesa_GetPointerv); + SET_IndexPointer(exec, _mesa_IndexPointer); + SET_InterleavedArrays(exec, _mesa_InterleavedArrays); + SET_IsTexture(exec, _mesa_IsTexture); + SET_IsTextureEXT(exec, _mesa_IsTexture); + SET_NormalPointer(exec, _mesa_NormalPointer); + SET_PopClientAttrib(exec, _mesa_PopClientAttrib); + SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); + SET_PushClientAttrib(exec, _mesa_PushClientAttrib); + SET_TexCoordPointer(exec, _mesa_TexCoordPointer); + SET_TexSubImage1D(exec, _mesa_TexSubImage1D); + SET_TexSubImage2D(exec, _mesa_TexSubImage2D); + SET_VertexPointer(exec, _mesa_VertexPointer); #endif /* 1.2 */ #if _HAVE_FULL_GL - exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D; - exec->TexImage3D = _mesa_TexImage3D; - exec->TexSubImage3D = _mesa_TexSubImage3D; + SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); + SET_TexImage3D(exec, _mesa_TexImage3D); + SET_TexSubImage3D(exec, _mesa_TexSubImage3D); #endif /* OpenGL 1.2 GL_ARB_imaging */ #if _HAVE_FULL_GL - exec->BlendColor = _mesa_BlendColor; - exec->BlendEquation = _mesa_BlendEquation; - exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT; - exec->ColorSubTable = _mesa_ColorSubTable; - exec->ColorTable = _mesa_ColorTable; - exec->ColorTableParameterfv = _mesa_ColorTableParameterfv; - exec->ColorTableParameteriv = _mesa_ColorTableParameteriv; - exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D; - exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D; - exec->ConvolutionParameterf = _mesa_ConvolutionParameterf; - exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv; - exec->ConvolutionParameteri = _mesa_ConvolutionParameteri; - exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv; - exec->CopyColorSubTable = _mesa_CopyColorSubTable; - exec->CopyColorTable = _mesa_CopyColorTable; - exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D; - exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D; - exec->GetColorTable = _mesa_GetColorTable; - exec->GetColorTableEXT = _mesa_GetColorTable; - exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv; - exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv; - exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv; - exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv; - exec->GetConvolutionFilter = _mesa_GetConvolutionFilter; - exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter; - exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv; - exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv; - exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv; - exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv; - exec->GetHistogram = _mesa_GetHistogram; - exec->GetHistogramEXT = _mesa_GetHistogram; - exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv; - exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv; - exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv; - exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv; - exec->GetMinmax = _mesa_GetMinmax; - exec->GetMinmaxEXT = _mesa_GetMinmax; - exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv; - exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv; - exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv; - exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv; - exec->GetSeparableFilter = _mesa_GetSeparableFilter; - exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter; - exec->Histogram = _mesa_Histogram; - exec->Minmax = _mesa_Minmax; - exec->ResetHistogram = _mesa_ResetHistogram; - exec->ResetMinmax = _mesa_ResetMinmax; - exec->SeparableFilter2D = _mesa_SeparableFilter2D; + SET_BlendColor(exec, _mesa_BlendColor); + SET_BlendEquation(exec, _mesa_BlendEquation); + SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); + SET_ColorSubTable(exec, _mesa_ColorSubTable); + SET_ColorTable(exec, _mesa_ColorTable); + SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); + SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); + SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); + SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); + SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); + SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); + SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); + SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); + SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); + SET_CopyColorTable(exec, _mesa_CopyColorTable); + SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); + SET_GetColorTable(exec, _mesa_GetColorTable); + SET_GetColorTableEXT(exec, _mesa_GetColorTable); + SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameterfvEXT(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); + SET_GetColorTableParameterivEXT(exec, _mesa_GetColorTableParameteriv); + SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); + SET_GetConvolutionFilterEXT(exec, _mesa_GetConvolutionFilter); + SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameterfvEXT(exec, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); + SET_GetConvolutionParameterivEXT(exec, _mesa_GetConvolutionParameteriv); + SET_GetHistogram(exec, _mesa_GetHistogram); + SET_GetHistogramEXT(exec, _mesa_GetHistogram); + SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); + SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); + SET_GetMinmax(exec, _mesa_GetMinmax); + SET_GetMinmaxEXT(exec, _mesa_GetMinmax); + SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); + SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); + SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); + SET_GetSeparableFilterEXT(exec, _mesa_GetSeparableFilter); + SET_Histogram(exec, _mesa_Histogram); + SET_Minmax(exec, _mesa_Minmax); + SET_ResetHistogram(exec, _mesa_ResetHistogram); + SET_ResetMinmax(exec, _mesa_ResetMinmax); + SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); #endif /* OpenGL 2.0 */ - exec->StencilFuncSeparate = _mesa_StencilFuncSeparate; - exec->StencilMaskSeparate = _mesa_StencilMaskSeparate; - exec->StencilOpSeparate = _mesa_StencilOpSeparate; + SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); + SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); + SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); /* 2. GL_EXT_blend_color */ #if 0 -/* exec->BlendColorEXT = _mesa_BlendColorEXT; */ +/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ #endif /* 3. GL_EXT_polygon_offset */ #if _HAVE_FULL_GL - exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT; + SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); #endif /* 6. GL_EXT_texture3d */ #if 0 -/* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */ -/* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */ -/* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */ +/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ +/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ +/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ #endif /* 11. GL_EXT_histogram */ #if _HAVE_FULL_GL - exec->GetHistogramEXT = _mesa_GetHistogram; - exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv; - exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv; - exec->GetMinmaxEXT = _mesa_GetMinmax; - exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv; - exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv; + SET_GetHistogramEXT(exec, _mesa_GetHistogram); + SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); + SET_GetMinmaxEXT(exec, _mesa_GetMinmax); + SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); #endif /* ?. GL_SGIX_pixel_texture */ #if _HAVE_FULL_GL - exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX; + SET_PixelTexGenSGIX(exec, _mesa_PixelTexGenSGIX); #endif /* 15. GL_SGIS_pixel_texture */ #if _HAVE_FULL_GL - exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS; - exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS; - exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS; - exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS; - exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS; - exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS; + SET_PixelTexGenParameteriSGIS(exec, _mesa_PixelTexGenParameteriSGIS); + SET_PixelTexGenParameterivSGIS(exec, _mesa_PixelTexGenParameterivSGIS); + SET_PixelTexGenParameterfSGIS(exec, _mesa_PixelTexGenParameterfSGIS); + SET_PixelTexGenParameterfvSGIS(exec, _mesa_PixelTexGenParameterfvSGIS); + SET_GetPixelTexGenParameterivSGIS(exec, _mesa_GetPixelTexGenParameterivSGIS); + SET_GetPixelTexGenParameterfvSGIS(exec, _mesa_GetPixelTexGenParameterfvSGIS); #endif /* 30. GL_EXT_vertex_array */ #if _HAVE_FULL_GL - exec->ColorPointerEXT = _mesa_ColorPointerEXT; - exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT; - exec->IndexPointerEXT = _mesa_IndexPointerEXT; - exec->NormalPointerEXT = _mesa_NormalPointerEXT; - exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT; - exec->VertexPointerEXT = _mesa_VertexPointerEXT; + SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); + SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); + SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); + SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); + SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); + SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); #endif /* 37. GL_EXT_blend_minmax */ #if 0 - exec->BlendEquationEXT = _mesa_BlendEquationEXT; + SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); #endif /* 54. GL_EXT_point_parameters */ #if _HAVE_FULL_GL - exec->PointParameterfEXT = _mesa_PointParameterfEXT; - exec->PointParameterfvEXT = _mesa_PointParameterfvEXT; + SET_PointParameterfEXT(exec, _mesa_PointParameterfEXT); + SET_PointParameterfvEXT(exec, _mesa_PointParameterfvEXT); #endif /* 78. GL_EXT_paletted_texture */ #if 0 - exec->ColorTableEXT = _mesa_ColorTableEXT; - exec->ColorSubTableEXT = _mesa_ColorSubTableEXT; + SET_ColorTableEXT(exec, _mesa_ColorTableEXT); + SET_ColorSubTableEXT(exec, _mesa_ColorSubTableEXT); #endif #if _HAVE_FULL_GL - exec->GetColorTableEXT = _mesa_GetColorTable; - exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv; - exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv; + SET_GetColorTableEXT(exec, _mesa_GetColorTable); + SET_GetColorTableParameterfvEXT(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameterivEXT(exec, _mesa_GetColorTableParameteriv); #endif /* 97. GL_EXT_compiled_vertex_array */ #if _HAVE_FULL_GL - exec->LockArraysEXT = _mesa_LockArraysEXT; - exec->UnlockArraysEXT = _mesa_UnlockArraysEXT; + SET_LockArraysEXT(exec, _mesa_LockArraysEXT); + SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); #endif /* 148. GL_EXT_multi_draw_arrays */ #if _HAVE_FULL_GL - exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT; - exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT; + SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); + SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT); #endif /* 173. GL_INGR_blend_func_separate */ #if _HAVE_FULL_GL - exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT; + SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); #endif /* 196. GL_MESA_resize_buffers */ #if _HAVE_FULL_GL - exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA; + SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); #endif /* 197. GL_MESA_window_pos */ #if _HAVE_FULL_GL - exec->WindowPos2dMESA = _mesa_WindowPos2dMESA; - exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA; - exec->WindowPos2fMESA = _mesa_WindowPos2fMESA; - exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA; - exec->WindowPos2iMESA = _mesa_WindowPos2iMESA; - exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA; - exec->WindowPos2sMESA = _mesa_WindowPos2sMESA; - exec->WindowPos2svMESA = _mesa_WindowPos2svMESA; - exec->WindowPos3dMESA = _mesa_WindowPos3dMESA; - exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA; - exec->WindowPos3fMESA = _mesa_WindowPos3fMESA; - exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA; - exec->WindowPos3iMESA = _mesa_WindowPos3iMESA; - exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA; - exec->WindowPos3sMESA = _mesa_WindowPos3sMESA; - exec->WindowPos3svMESA = _mesa_WindowPos3svMESA; - exec->WindowPos4dMESA = _mesa_WindowPos4dMESA; - exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA; - exec->WindowPos4fMESA = _mesa_WindowPos4fMESA; - exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA; - exec->WindowPos4iMESA = _mesa_WindowPos4iMESA; - exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA; - exec->WindowPos4sMESA = _mesa_WindowPos4sMESA; - exec->WindowPos4svMESA = _mesa_WindowPos4svMESA; + SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); + SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); + SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); + SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); + SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); + SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); + SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); + SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); + SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); + SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); + SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); + SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); + SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); + SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); + SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); + SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); + SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); + SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); + SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); + SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); + SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); + SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); + SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); + SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); #endif /* 200. GL_IBM_multimode_draw_arrays */ #if _HAVE_FULL_GL - exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM; - exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM; + SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); #endif /* 233. GL_NV_vertex_program */ #if FEATURE_NV_vertex_program - exec->BindProgramNV = _mesa_BindProgram; - exec->DeleteProgramsNV = _mesa_DeletePrograms; - exec->ExecuteProgramNV = _mesa_ExecuteProgramNV; - exec->GenProgramsNV = _mesa_GenPrograms; - exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV; - exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV; - exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV; - exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV; - exec->GetProgramivNV = _mesa_GetProgramivNV; - exec->GetProgramStringNV = _mesa_GetProgramStringNV; - exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV; - exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV; - exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV; - exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV; - exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV; - exec->IsProgramNV = _mesa_IsProgram; - exec->LoadProgramNV = _mesa_LoadProgramNV; - exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV; - exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV; - exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV; - exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV; - exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV; - exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV; - exec->TrackMatrixNV = _mesa_TrackMatrixNV; - exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV; + SET_BindProgramNV(exec, _mesa_BindProgram); + SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); + SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); + SET_GenProgramsNV(exec, _mesa_GenPrograms); + SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); + SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); + SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); + SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); + SET_GetProgramivNV(exec, _mesa_GetProgramivNV); + SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); + SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); + SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); + SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); + SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); + SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); + SET_IsProgramNV(exec, _mesa_IsProgram); + SET_LoadProgramNV(exec, _mesa_LoadProgramNV); + SET_ProgramParameter4dNV(exec, _mesa_ProgramParameter4dNV); + SET_ProgramParameter4dvNV(exec, _mesa_ProgramParameter4dvNV); + SET_ProgramParameter4fNV(exec, _mesa_ProgramParameter4fNV); + SET_ProgramParameter4fvNV(exec, _mesa_ProgramParameter4fvNV); + SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); + SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); + SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); + SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); /* glVertexAttrib*NV functions handled in api_loopback.c */ #endif /* 282. GL_NV_fragment_program */ #if FEATURE_NV_fragment_program - exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV; - exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV; - exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV; - exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV; - exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV; - exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV; - exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB; - exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB; - exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB; - exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB; - exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB; - exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB; + SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); + SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); + SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); + SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); + SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); + SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); #endif /* 262. GL_NV_point_sprite */ #if _HAVE_FULL_GL - exec->PointParameteriNV = _mesa_PointParameteriNV; - exec->PointParameterivNV = _mesa_PointParameterivNV; + SET_PointParameteriNV(exec, _mesa_PointParameteriNV); + SET_PointParameterivNV(exec, _mesa_PointParameterivNV); #endif /* 268. GL_EXT_stencil_two_side */ #if _HAVE_FULL_GL - exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT; + SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); #endif /* ???. GL_EXT_depth_bounds_test */ - exec->DepthBoundsEXT = _mesa_DepthBoundsEXT; + SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); /* ARB 1. GL_ARB_multitexture */ #if _HAVE_FULL_GL - exec->ActiveTextureARB = _mesa_ActiveTextureARB; - exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB; + SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); + SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); #endif /* ARB 3. GL_ARB_transpose_matrix */ #if _HAVE_FULL_GL - exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB; - exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB; - exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB; - exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB; + SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); + SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); + SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); + SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); #endif /* ARB 5. GL_ARB_multisample */ #if _HAVE_FULL_GL - exec->SampleCoverageARB = _mesa_SampleCoverageARB; + SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); #endif /* ARB 12. GL_ARB_texture_compression */ #if _HAVE_FULL_GL - exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB; - exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB; - exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB; - exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB; - exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB; - exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB; - exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB; + SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); + SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); + SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); + SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); + SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); + SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); + SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); #endif /* ARB 14. GL_ARB_point_parameters */ @@ -654,148 +655,148 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* glVertexAttrib4NivARB handled in api_loopback.c */ /* glVertexAttrib4NusvARB handled in api_loopback.c */ /* glVertexAttrib4NuivARB handled in api_loopback.c */ - exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB; - exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB; - exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB; - exec->ProgramStringARB = _mesa_ProgramStringARB; + SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); + SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); + SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); + SET_ProgramStringARB(exec, _mesa_ProgramStringARB); /* glBindProgramARB aliases glBindProgramNV */ /* glDeleteProgramsARB aliases glDeleteProgramsNV */ /* glGenProgramsARB aliases glGenProgramsNV */ /* glIsProgramARB aliases glIsProgramNV */ - exec->GetVertexAttribdvARB = _mesa_GetVertexAttribdvARB; - exec->GetVertexAttribfvARB = _mesa_GetVertexAttribfvARB; - exec->GetVertexAttribivARB = _mesa_GetVertexAttribivARB; + SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); + SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); + SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ - exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB; - exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB; - exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB; - exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB; - exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB; - exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB; - exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB; - exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB; - exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB; - exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB; - exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB; - exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB; - exec->GetProgramivARB = _mesa_GetProgramivARB; - exec->GetProgramStringARB = _mesa_GetProgramStringARB; + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); + SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); + SET_GetProgramivARB(exec, _mesa_GetProgramivARB); + SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); #endif /* ARB 28. GL_ARB_vertex_buffer_object */ #if FEATURE_ARB_vertex_buffer_object - exec->BindBufferARB = _mesa_BindBufferARB; - exec->BufferDataARB = _mesa_BufferDataARB; - exec->BufferSubDataARB = _mesa_BufferSubDataARB; - exec->DeleteBuffersARB = _mesa_DeleteBuffersARB; - exec->GenBuffersARB = _mesa_GenBuffersARB; - exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB; - exec->GetBufferPointervARB = _mesa_GetBufferPointervARB; - exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB; - exec->IsBufferARB = _mesa_IsBufferARB; - exec->MapBufferARB = _mesa_MapBufferARB; - exec->UnmapBufferARB = _mesa_UnmapBufferARB; + SET_BindBufferARB(exec, _mesa_BindBufferARB); + SET_BufferDataARB(exec, _mesa_BufferDataARB); + SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); + SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); + SET_GenBuffersARB(exec, _mesa_GenBuffersARB); + SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); + SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); + SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); + SET_IsBufferARB(exec, _mesa_IsBufferARB); + SET_MapBufferARB(exec, _mesa_MapBufferARB); + SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); #endif /* ARB 29. GL_ARB_occlusion_query */ #if FEATURE_ARB_occlusion_query - exec->GenQueriesARB = _mesa_GenQueriesARB; - exec->DeleteQueriesARB = _mesa_DeleteQueriesARB; - exec->IsQueryARB = _mesa_IsQueryARB; - exec->BeginQueryARB = _mesa_BeginQueryARB; - exec->EndQueryARB = _mesa_EndQueryARB; - exec->GetQueryivARB = _mesa_GetQueryivARB; - exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB; - exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB; + SET_GenQueriesARB(exec, _mesa_GenQueriesARB); + SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); + SET_IsQueryARB(exec, _mesa_IsQueryARB); + SET_BeginQueryARB(exec, _mesa_BeginQueryARB); + SET_EndQueryARB(exec, _mesa_EndQueryARB); + SET_GetQueryivARB(exec, _mesa_GetQueryivARB); + SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); + SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); #endif /* ARB 37. GL_ARB_draw_buffers */ - exec->DrawBuffersARB = _mesa_DrawBuffersARB; + SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); #if FEATURE_ARB_shader_objects - exec->DeleteObjectARB = _mesa_DeleteObjectARB; - exec->GetHandleARB = _mesa_GetHandleARB; - exec->DetachObjectARB = _mesa_DetachObjectARB; - exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB; - exec->ShaderSourceARB = _mesa_ShaderSourceARB; - exec->CompileShaderARB = _mesa_CompileShaderARB; - exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB; - exec->AttachObjectARB = _mesa_AttachObjectARB; - exec->LinkProgramARB = _mesa_LinkProgramARB; - exec->UseProgramObjectARB = _mesa_UseProgramObjectARB; - exec->ValidateProgramARB = _mesa_ValidateProgramARB; - exec->Uniform1fARB = _mesa_Uniform1fARB; - exec->Uniform2fARB = _mesa_Uniform2fARB; - exec->Uniform3fARB = _mesa_Uniform3fARB; - exec->Uniform4fARB = _mesa_Uniform4fARB; - exec->Uniform1iARB = _mesa_Uniform1iARB; - exec->Uniform2iARB = _mesa_Uniform2iARB; - exec->Uniform3iARB = _mesa_Uniform3iARB; - exec->Uniform4iARB = _mesa_Uniform4iARB; - exec->Uniform1fvARB = _mesa_Uniform1fvARB; - exec->Uniform2fvARB = _mesa_Uniform2fvARB; - exec->Uniform3fvARB = _mesa_Uniform3fvARB; - exec->Uniform4fvARB = _mesa_Uniform4fvARB; - exec->Uniform1ivARB = _mesa_Uniform1ivARB; - exec->Uniform2ivARB = _mesa_Uniform2ivARB; - exec->Uniform3ivARB = _mesa_Uniform3ivARB; - exec->Uniform4ivARB = _mesa_Uniform4ivARB; - exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB; - exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB; - exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB; - exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB; - exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB; - exec->GetInfoLogARB = _mesa_GetInfoLogARB; - exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB; - exec->GetUniformLocationARB = _mesa_GetUniformLocationARB; - exec->GetActiveUniformARB = _mesa_GetActiveUniformARB; - exec->GetUniformfvARB = _mesa_GetUniformfvARB; - exec->GetUniformivARB = _mesa_GetUniformivARB; - exec->GetShaderSourceARB = _mesa_GetShaderSourceARB; -#endif /* FEATURE_ARB_shader_objects */ - -#if FEATURE_ARB_vertex_shader - exec->BindAttribLocationARB = _mesa_BindAttribLocationARB; - exec->GetActiveAttribARB = _mesa_GetActiveAttribARB; - exec->GetAttribLocationARB = _mesa_GetAttribLocationARB; + SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); + SET_GetHandleARB(exec, _mesa_GetHandleARB); + SET_DetachObjectARB(exec, _mesa_DetachObjectARB); + SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); + SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); + SET_CompileShaderARB(exec, _mesa_CompileShaderARB); + SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); + SET_AttachObjectARB(exec, _mesa_AttachObjectARB); + SET_LinkProgramARB(exec, _mesa_LinkProgramARB); + SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); + SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); + SET_Uniform1fARB(exec, _mesa_Uniform1fARB); + SET_Uniform2fARB(exec, _mesa_Uniform2fARB); + SET_Uniform3fARB(exec, _mesa_Uniform3fARB); + SET_Uniform4fARB(exec, _mesa_Uniform4fARB); + SET_Uniform1iARB(exec, _mesa_Uniform1iARB); + SET_Uniform2iARB(exec, _mesa_Uniform2iARB); + SET_Uniform3iARB(exec, _mesa_Uniform3iARB); + SET_Uniform4iARB(exec, _mesa_Uniform4iARB); + SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); + SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); + SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); + SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); + SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); + SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); + SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); + SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); + SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); + SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); + SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); + SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); + SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); + SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); + SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); + SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); + SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); + SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); + SET_GetUniformivARB(exec, _mesa_GetUniformivARB); + SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); +#endif /* FEATURE_ARB_shader_objects */ + +#if FEATURE_ARB_vertex_shader + SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); + SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); + SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); #endif /* FEATURE_ARB_vertex_shader */ /* GL_ATI_fragment_shader */ #if FEATURE_ATI_fragment_shader - exec->GenFragmentShadersATI = _mesa_GenFragmentShadersATI; - exec->BindFragmentShaderATI = _mesa_BindFragmentShaderATI; - exec->DeleteFragmentShaderATI = _mesa_DeleteFragmentShaderATI; - exec->BeginFragmentShaderATI = _mesa_BeginFragmentShaderATI; - exec->EndFragmentShaderATI = _mesa_EndFragmentShaderATI; - exec->PassTexCoordATI = _mesa_PassTexCoordATI; - exec->SampleMapATI = _mesa_SampleMapATI; - exec->ColorFragmentOp1ATI = _mesa_ColorFragmentOp1ATI; - exec->ColorFragmentOp2ATI = _mesa_ColorFragmentOp2ATI; - exec->ColorFragmentOp3ATI = _mesa_ColorFragmentOp3ATI; - exec->AlphaFragmentOp1ATI = _mesa_AlphaFragmentOp1ATI; - exec->AlphaFragmentOp2ATI = _mesa_AlphaFragmentOp2ATI; - exec->AlphaFragmentOp3ATI = _mesa_AlphaFragmentOp3ATI; - exec->SetFragmentShaderConstantATI = _mesa_SetFragmentShaderConstantATI; + SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); + SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); + SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); + SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); + SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); + SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); + SET_SampleMapATI(exec, _mesa_SampleMapATI); + SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); + SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); + SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); + SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); + SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); + SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); + SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); #endif #if FEATURE_EXT_framebuffer_object - exec->IsRenderbufferEXT = _mesa_IsRenderbufferEXT; - exec->BindRenderbufferEXT = _mesa_BindRenderbufferEXT; - exec->DeleteRenderbuffersEXT = _mesa_DeleteRenderbuffersEXT; - exec->GenRenderbuffersEXT = _mesa_GenRenderbuffersEXT; - exec->RenderbufferStorageEXT = _mesa_RenderbufferStorageEXT; - exec->GetRenderbufferParameterivEXT = _mesa_GetRenderbufferParameterivEXT; - exec->IsFramebufferEXT = _mesa_IsFramebufferEXT; - exec->BindFramebufferEXT = _mesa_BindFramebufferEXT; - exec->DeleteFramebuffersEXT = _mesa_DeleteFramebuffersEXT; - exec->GenFramebuffersEXT = _mesa_GenFramebuffersEXT; - exec->CheckFramebufferStatusEXT = _mesa_CheckFramebufferStatusEXT; - exec->FramebufferTexture1DEXT = _mesa_FramebufferTexture1DEXT; - exec->FramebufferTexture2DEXT = _mesa_FramebufferTexture2DEXT; - exec->FramebufferTexture3DEXT = _mesa_FramebufferTexture3DEXT; - exec->FramebufferRenderbufferEXT = _mesa_FramebufferRenderbufferEXT; - exec->GetFramebufferAttachmentParameterivEXT = _mesa_GetFramebufferAttachmentParameterivEXT; - exec->GenerateMipmapEXT = _mesa_GenerateMipmapEXT; + SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); + SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); + SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); + SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); + SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); + SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); + SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); + SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); + SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); + SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); + SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); + SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); + SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); + SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); + SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); + SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); + SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); #endif } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 404302873b3..6781b698150 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -33,7 +33,7 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" - +#include "dispatch.h" #ifndef GL_BOOLEAN #define GL_BOOLEAN 0x9999 @@ -851,7 +851,7 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, for (i = 0; i < primcount; i++) { if (count[i] > 0) { - (ctx->Exec->DrawArrays)(mode, first[i], count[i]); + CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i])); } } } @@ -869,7 +869,7 @@ _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, for (i = 0; i < primcount; i++) { if (count[i] > 0) { - (ctx->Exec->DrawElements)(mode, count[i], type, indices[i]); + CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i])); } } } @@ -889,7 +889,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, for ( i = 0 ; i < primcount ; i++ ) { if ( count[i] > 0 ) { GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); - (ctx->Exec->DrawArrays)( m, first[i], count[i] ); + CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] )); } } } @@ -911,7 +911,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, for ( i = 0 ; i < primcount ; i++ ) { if ( count[i] > 0 ) { GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); - (ctx->Exec->DrawElements)( m, count[i], type, indices[i] ); + CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); } } } diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 1496fd1c00b..0d285cb26c9 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -56,7 +56,7 @@ \ /* Save the swapped function's dispatch entry so it can be */ \ /* restored later. */ \ - tnl->Swapped[tnl->SwapCount][0] = (void *)&(ctx->Exec->FUNC); \ + tnl->Swapped[tnl->SwapCount][0] = (void *)&(GET_ ## FUNC (ctx->Exec)); \ *(func_ptr_t *)(tnl->Swapped[tnl->SwapCount]+1) = (func_ptr_t)TAG(FUNC); \ tnl->SwapCount++; \ \ @@ -64,7 +64,7 @@ _mesa_debug(ctx, " swapping gl" #FUNC"...\n" ); \ \ /* Install the tnl function pointer. */ \ - ctx->Exec->FUNC = tnl->Current->FUNC; \ + SET_ ## FUNC(ctx->Exec, tnl->Current->FUNC); \ } #define TAG(x) neutral_##x @@ -75,76 +75,76 @@ static void install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) { - tab->ArrayElement = vfmt->ArrayElement; - tab->Color3f = vfmt->Color3f; - tab->Color3fv = vfmt->Color3fv; - tab->Color4f = vfmt->Color4f; - tab->Color4fv = vfmt->Color4fv; - tab->EdgeFlag = vfmt->EdgeFlag; - tab->EdgeFlagv = vfmt->EdgeFlagv; - tab->EvalCoord1f = vfmt->EvalCoord1f; - tab->EvalCoord1fv = vfmt->EvalCoord1fv; - tab->EvalCoord2f = vfmt->EvalCoord2f; - tab->EvalCoord2fv = vfmt->EvalCoord2fv; - tab->EvalPoint1 = vfmt->EvalPoint1; - tab->EvalPoint2 = vfmt->EvalPoint2; - tab->FogCoordfEXT = vfmt->FogCoordfEXT; - tab->FogCoordfvEXT = vfmt->FogCoordfvEXT; - tab->Indexf = vfmt->Indexf; - tab->Indexfv = vfmt->Indexfv; - tab->Materialfv = vfmt->Materialfv; - tab->MultiTexCoord1fARB = vfmt->MultiTexCoord1fARB; - tab->MultiTexCoord1fvARB = vfmt->MultiTexCoord1fvARB; - tab->MultiTexCoord2fARB = vfmt->MultiTexCoord2fARB; - tab->MultiTexCoord2fvARB = vfmt->MultiTexCoord2fvARB; - tab->MultiTexCoord3fARB = vfmt->MultiTexCoord3fARB; - tab->MultiTexCoord3fvARB = vfmt->MultiTexCoord3fvARB; - tab->MultiTexCoord4fARB = vfmt->MultiTexCoord4fARB; - tab->MultiTexCoord4fvARB = vfmt->MultiTexCoord4fvARB; - tab->Normal3f = vfmt->Normal3f; - tab->Normal3fv = vfmt->Normal3fv; - tab->SecondaryColor3fEXT = vfmt->SecondaryColor3fEXT; - tab->SecondaryColor3fvEXT = vfmt->SecondaryColor3fvEXT; - tab->TexCoord1f = vfmt->TexCoord1f; - tab->TexCoord1fv = vfmt->TexCoord1fv; - tab->TexCoord2f = vfmt->TexCoord2f; - tab->TexCoord2fv = vfmt->TexCoord2fv; - tab->TexCoord3f = vfmt->TexCoord3f; - tab->TexCoord3fv = vfmt->TexCoord3fv; - tab->TexCoord4f = vfmt->TexCoord4f; - tab->TexCoord4fv = vfmt->TexCoord4fv; - tab->Vertex2f = vfmt->Vertex2f; - tab->Vertex2fv = vfmt->Vertex2fv; - tab->Vertex3f = vfmt->Vertex3f; - tab->Vertex3fv = vfmt->Vertex3fv; - tab->Vertex4f = vfmt->Vertex4f; - tab->Vertex4fv = vfmt->Vertex4fv; - tab->CallList = vfmt->CallList; - tab->CallLists = vfmt->CallLists; - tab->Begin = vfmt->Begin; - tab->End = vfmt->End; - tab->VertexAttrib1fNV = vfmt->VertexAttrib1fNV; - tab->VertexAttrib1fvNV = vfmt->VertexAttrib1fvNV; - tab->VertexAttrib2fNV = vfmt->VertexAttrib2fNV; - tab->VertexAttrib2fvNV = vfmt->VertexAttrib2fvNV; - tab->VertexAttrib3fNV = vfmt->VertexAttrib3fNV; - tab->VertexAttrib3fvNV = vfmt->VertexAttrib3fvNV; - tab->VertexAttrib4fNV = vfmt->VertexAttrib4fNV; - tab->VertexAttrib4fvNV = vfmt->VertexAttrib4fvNV; - tab->VertexAttrib1fARB = vfmt->VertexAttrib1fARB; - tab->VertexAttrib1fvARB = vfmt->VertexAttrib1fvARB; - tab->VertexAttrib2fARB = vfmt->VertexAttrib2fARB; - tab->VertexAttrib2fvARB = vfmt->VertexAttrib2fvARB; - tab->VertexAttrib3fARB = vfmt->VertexAttrib3fARB; - tab->VertexAttrib3fvARB = vfmt->VertexAttrib3fvARB; - tab->VertexAttrib4fARB = vfmt->VertexAttrib4fARB; - tab->VertexAttrib4fvARB = vfmt->VertexAttrib4fvARB; - tab->Rectf = vfmt->Rectf; - tab->DrawArrays = vfmt->DrawArrays; - tab->DrawElements = vfmt->DrawElements; - tab->DrawRangeElements = vfmt->DrawRangeElements; - tab->EvalMesh1 = vfmt->EvalMesh1; - tab->EvalMesh2 = vfmt->EvalMesh2; + SET_ArrayElement(tab, vfmt->ArrayElement); + SET_Color3f(tab, vfmt->Color3f); + SET_Color3fv(tab, vfmt->Color3fv); + SET_Color4f(tab, vfmt->Color4f); + SET_Color4fv(tab, vfmt->Color4fv); + SET_EdgeFlag(tab, vfmt->EdgeFlag); + SET_EdgeFlagv(tab, vfmt->EdgeFlagv); + SET_EvalCoord1f(tab, vfmt->EvalCoord1f); + SET_EvalCoord1fv(tab, vfmt->EvalCoord1fv); + SET_EvalCoord2f(tab, vfmt->EvalCoord2f); + SET_EvalCoord2fv(tab, vfmt->EvalCoord2fv); + SET_EvalPoint1(tab, vfmt->EvalPoint1); + SET_EvalPoint2(tab, vfmt->EvalPoint2); + SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); + SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT); + SET_Indexf(tab, vfmt->Indexf); + SET_Indexfv(tab, vfmt->Indexfv); + SET_Materialfv(tab, vfmt->Materialfv); + SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB); + SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB); + SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB); + SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB); + SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB); + SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB); + SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB); + SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB); + SET_Normal3f(tab, vfmt->Normal3f); + SET_Normal3fv(tab, vfmt->Normal3fv); + SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT); + SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT); + SET_TexCoord1f(tab, vfmt->TexCoord1f); + SET_TexCoord1fv(tab, vfmt->TexCoord1fv); + SET_TexCoord2f(tab, vfmt->TexCoord2f); + SET_TexCoord2fv(tab, vfmt->TexCoord2fv); + SET_TexCoord3f(tab, vfmt->TexCoord3f); + SET_TexCoord3fv(tab, vfmt->TexCoord3fv); + SET_TexCoord4f(tab, vfmt->TexCoord4f); + SET_TexCoord4fv(tab, vfmt->TexCoord4fv); + SET_Vertex2f(tab, vfmt->Vertex2f); + SET_Vertex2fv(tab, vfmt->Vertex2fv); + SET_Vertex3f(tab, vfmt->Vertex3f); + SET_Vertex3fv(tab, vfmt->Vertex3fv); + SET_Vertex4f(tab, vfmt->Vertex4f); + SET_Vertex4fv(tab, vfmt->Vertex4fv); + SET_CallList(tab, vfmt->CallList); + SET_CallLists(tab, vfmt->CallLists); + SET_Begin(tab, vfmt->Begin); + SET_End(tab, vfmt->End); + SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); + SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV); + SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV); + SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV); + SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV); + SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV); + SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV); + SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV); + SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB); + SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB); + SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB); + SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB); + SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB); + SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB); + SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); + SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); + SET_Rectf(tab, vfmt->Rectf); + SET_DrawArrays(tab, vfmt->DrawArrays); + SET_DrawElements(tab, vfmt->DrawElements); + SET_DrawRangeElements(tab, vfmt->DrawRangeElements); + SET_EvalMesh1(tab, vfmt->EvalMesh1); + SET_EvalMesh2(tab, vfmt->EvalMesh2); ASSERT(tab->EvalMesh2); } diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 8b0bd79184d..4c9691fc0e6 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -29,313 +29,315 @@ #define PRE_LOOPBACK( FUNC ) #endif +#include "dispatch.h" + static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { PRE_LOOPBACK( ArrayElement ); - GL_CALL(ArrayElement)( i ); + CALL_ArrayElement(GET_DISPATCH(), ( i )); } static void GLAPIENTRY TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( Color3f ); - GL_CALL(Color3f)( r, g, b ); + CALL_Color3f(GET_DISPATCH(), ( r, g, b )); } static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) { PRE_LOOPBACK( Color3fv ); - GL_CALL(Color3fv)( v ); + CALL_Color3fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) { PRE_LOOPBACK( Color4f ); - GL_CALL(Color4f)( r, g, b, a ); + CALL_Color4f(GET_DISPATCH(), ( r, g, b, a )); } static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) { PRE_LOOPBACK( Color4fv ); - GL_CALL(Color4fv)( v ); + CALL_Color4fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(EdgeFlag)( GLboolean e ) { PRE_LOOPBACK( EdgeFlag ); - GL_CALL(EdgeFlag)( e ); + CALL_EdgeFlag(GET_DISPATCH(), ( e )); } static void GLAPIENTRY TAG(EdgeFlagv)( const GLboolean *v ) { PRE_LOOPBACK( EdgeFlagv ); - GL_CALL(EdgeFlagv)( v ); + CALL_EdgeFlagv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(EvalCoord1f)( GLfloat s ) { PRE_LOOPBACK( EvalCoord1f ); - GL_CALL(EvalCoord1f)( s ); + CALL_EvalCoord1f(GET_DISPATCH(), ( s )); } static void GLAPIENTRY TAG(EvalCoord1fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord1fv ); - GL_CALL(EvalCoord1fv)( v ); + CALL_EvalCoord1fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(EvalCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( EvalCoord2f ); - GL_CALL(EvalCoord2f)( s, t ); + CALL_EvalCoord2f(GET_DISPATCH(), ( s, t )); } static void GLAPIENTRY TAG(EvalCoord2fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord2fv ); - GL_CALL(EvalCoord2fv)( v ); + CALL_EvalCoord2fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(EvalPoint1)( GLint i ) { PRE_LOOPBACK( EvalPoint1 ); - GL_CALL(EvalPoint1)( i ); + CALL_EvalPoint1(GET_DISPATCH(), ( i )); } static void GLAPIENTRY TAG(EvalPoint2)( GLint i, GLint j ) { PRE_LOOPBACK( EvalPoint2 ); - GL_CALL(EvalPoint2)( i, j ); + CALL_EvalPoint2(GET_DISPATCH(), ( i, j )); } static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat f ) { PRE_LOOPBACK( FogCoordfEXT ); - GL_CALL(FogCoordfEXT)( f ); + CALL_FogCoordfEXT(GET_DISPATCH(), ( f )); } static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v ) { PRE_LOOPBACK( FogCoordfvEXT ); - GL_CALL(FogCoordfvEXT)( v ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(Indexf)( GLfloat f ) { PRE_LOOPBACK( Indexf ); - GL_CALL(Indexf)( f ); + CALL_Indexf(GET_DISPATCH(), ( f )); } static void GLAPIENTRY TAG(Indexfv)( const GLfloat *v ) { PRE_LOOPBACK( Indexfv ); - GL_CALL(Indexfv)( v ); + CALL_Indexfv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v ) { PRE_LOOPBACK( Materialfv ); - GL_CALL(Materialfv)( face, pname, v ); + CALL_Materialfv(GET_DISPATCH(), ( face, pname, v )); } static void GLAPIENTRY TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a ) { PRE_LOOPBACK( MultiTexCoord1fARB ); - GL_CALL(MultiTexCoord1fARB)( target, a ); + CALL_MultiTexCoord1fARB(GET_DISPATCH(), ( target, a )); } static void GLAPIENTRY TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord1fvARB ); - GL_CALL(MultiTexCoord1fvARB)( target, tc ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ( target, tc )); } static void GLAPIENTRY TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t ) { PRE_LOOPBACK( MultiTexCoord2fARB ); - GL_CALL(MultiTexCoord2fARB)( target, s, t ); + CALL_MultiTexCoord2fARB(GET_DISPATCH(), ( target, s, t )); } static void GLAPIENTRY TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord2fvARB ); - GL_CALL(MultiTexCoord2fvARB)( target, tc ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ( target, tc )); } static void GLAPIENTRY TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( MultiTexCoord3fARB ); - GL_CALL(MultiTexCoord3fARB)( target, s, t, r ); + CALL_MultiTexCoord3fARB(GET_DISPATCH(), ( target, s, t, r )); } static void GLAPIENTRY TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord3fvARB ); - GL_CALL(MultiTexCoord3fvARB)( target, tc ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ( target, tc )); } static void GLAPIENTRY TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( MultiTexCoord4fARB ); - GL_CALL(MultiTexCoord4fARB)( target, s, t, r, q ); + CALL_MultiTexCoord4fARB(GET_DISPATCH(), ( target, s, t, r, q )); } static void GLAPIENTRY TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord4fvARB ); - GL_CALL(MultiTexCoord4fvARB)( target, tc ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ( target, tc )); } static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Normal3f ); - GL_CALL(Normal3f)( x, y, z ); + CALL_Normal3f(GET_DISPATCH(), ( x, y, z )); } static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v ) { PRE_LOOPBACK( Normal3fv ); - GL_CALL(Normal3fv)( v ); + CALL_Normal3fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( SecondaryColor3fEXT ); - GL_CALL(SecondaryColor3fEXT)( r, g, b ); + CALL_SecondaryColor3fEXT(GET_DISPATCH(), ( r, g, b )); } static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v ) { PRE_LOOPBACK( SecondaryColor3fvEXT ); - GL_CALL(SecondaryColor3fvEXT)( v ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(TexCoord1f)( GLfloat s ) { PRE_LOOPBACK( TexCoord1f ); - GL_CALL(TexCoord1f)( s ); + CALL_TexCoord1f(GET_DISPATCH(), ( s )); } static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord1fv ); - GL_CALL(TexCoord1fv)( tc ); + CALL_TexCoord1fv(GET_DISPATCH(), ( tc )); } static void GLAPIENTRY TAG(TexCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( TexCoord2f ); - GL_CALL(TexCoord2f)( s, t ); + CALL_TexCoord2f(GET_DISPATCH(), ( s, t )); } static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord2fv ); - GL_CALL(TexCoord2fv)( tc ); + CALL_TexCoord2fv(GET_DISPATCH(), ( tc )); } static void GLAPIENTRY TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( TexCoord3f ); - GL_CALL(TexCoord3f)( s, t, r ); + CALL_TexCoord3f(GET_DISPATCH(), ( s, t, r )); } static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord3fv ); - GL_CALL(TexCoord3fv)( tc ); + CALL_TexCoord3fv(GET_DISPATCH(), ( tc )); } static void GLAPIENTRY TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( TexCoord4f ); - GL_CALL(TexCoord4f)( s, t, r, q ); + CALL_TexCoord4f(GET_DISPATCH(), ( s, t, r, q )); } static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord4fv ); - GL_CALL(TexCoord4fv)( tc ); + CALL_TexCoord4fv(GET_DISPATCH(), ( tc )); } static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y ) { PRE_LOOPBACK( Vertex2f ); - GL_CALL(Vertex2f)( x, y ); + CALL_Vertex2f(GET_DISPATCH(), ( x, y )); } static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex2fv ); - GL_CALL(Vertex2fv)( v ); + CALL_Vertex2fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Vertex3f ); - GL_CALL(Vertex3f)( x, y, z ); + CALL_Vertex3f(GET_DISPATCH(), ( x, y, z )); } static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex3fv ); - GL_CALL(Vertex3fv)( v ); + CALL_Vertex3fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( Vertex4f ); - GL_CALL(Vertex4f)( x, y, z, w ); + CALL_Vertex4f(GET_DISPATCH(), ( x, y, z, w )); } static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex4fv ); - GL_CALL(Vertex4fv)( v ); + CALL_Vertex4fv(GET_DISPATCH(), ( v )); } static void GLAPIENTRY TAG(CallList)( GLuint i ) { PRE_LOOPBACK( CallList ); - GL_CALL(CallList)( i ); + CALL_CallList(GET_DISPATCH(), ( i )); } static void GLAPIENTRY TAG(CallLists)( GLsizei sz, GLenum type, const GLvoid *v ) { PRE_LOOPBACK( CallLists ); - GL_CALL(CallLists)( sz, type, v ); + CALL_CallLists(GET_DISPATCH(), ( sz, type, v )); } static void GLAPIENTRY TAG(Begin)( GLenum mode ) { PRE_LOOPBACK( Begin ); - GL_CALL(Begin)( mode ); + CALL_Begin(GET_DISPATCH(), ( mode )); } static void GLAPIENTRY TAG(End)( void ) { PRE_LOOPBACK( End ); - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } static void GLAPIENTRY TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { PRE_LOOPBACK( Rectf ); - GL_CALL(Rectf)( x1, y1, x2, y2 ); + CALL_Rectf(GET_DISPATCH(), ( x1, y1, x2, y2 )); } static void GLAPIENTRY TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count ) { PRE_LOOPBACK( DrawArrays ); - GL_CALL(DrawArrays)( mode, start, count ); + CALL_DrawArrays(GET_DISPATCH(), ( mode, start, count )); } static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) { PRE_LOOPBACK( DrawElements ); - GL_CALL(DrawElements)( mode, count, type, indices ); + CALL_DrawElements(GET_DISPATCH(), ( mode, count, type, indices )); } static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, @@ -343,117 +345,117 @@ static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, GLenum type, const GLvoid *indices ) { PRE_LOOPBACK( DrawRangeElements ); - GL_CALL(DrawRangeElements)( mode, start, end, count, type, indices ); + CALL_DrawRangeElements(GET_DISPATCH(), ( mode, start, end, count, type, indices )); } static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) { PRE_LOOPBACK( EvalMesh1 ); - GL_CALL(EvalMesh1)( mode, i1, i2 ); + CALL_EvalMesh1(GET_DISPATCH(), ( mode, i1, i2 )); } static void GLAPIENTRY TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { PRE_LOOPBACK( EvalMesh2 ); - GL_CALL(EvalMesh2)( mode, i1, i2, j1, j2 ); + CALL_EvalMesh2(GET_DISPATCH(), ( mode, i1, i2, j1, j2 )); } static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x ) { PRE_LOOPBACK( VertexAttrib1fNV ); - GL_CALL(VertexAttrib1fNV)( index, x ); + CALL_VertexAttrib1fNV(GET_DISPATCH(), ( index, x )); } static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib1fvNV ); - GL_CALL(VertexAttrib1fvNV)( index, v ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y ) { PRE_LOOPBACK( VertexAttrib2fNV ); - GL_CALL(VertexAttrib2fNV)( index, x, y ); + CALL_VertexAttrib2fNV(GET_DISPATCH(), ( index, x, y )); } static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib2fvNV ); - GL_CALL(VertexAttrib2fvNV)( index, v ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( VertexAttrib3fNV ); - GL_CALL(VertexAttrib3fNV)( index, x, y, z ); + CALL_VertexAttrib3fNV(GET_DISPATCH(), ( index, x, y, z )); } static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib3fvNV ); - GL_CALL(VertexAttrib3fvNV)( index, v ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( VertexAttrib4fNV ); - GL_CALL(VertexAttrib4fNV)( index, x, y, z, w ); + CALL_VertexAttrib4fNV(GET_DISPATCH(), ( index, x, y, z, w )); } static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib4fvNV ); - GL_CALL(VertexAttrib4fvNV)( index, v ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) { PRE_LOOPBACK( VertexAttrib1fARB ); - GL_CALL(VertexAttrib1fARB)( index, x ); + CALL_VertexAttrib1fARB(GET_DISPATCH(), ( index, x )); } static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib1fvARB ); - GL_CALL(VertexAttrib1fvARB)( index, v ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, GLfloat y ) { PRE_LOOPBACK( VertexAttrib2fARB ); - GL_CALL(VertexAttrib2fARB)( index, x, y ); + CALL_VertexAttrib2fARB(GET_DISPATCH(), ( index, x, y )); } static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib2fvARB ); - GL_CALL(VertexAttrib2fvARB)( index, v ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( VertexAttrib3fARB ); - GL_CALL(VertexAttrib3fARB)( index, x, y, z ); + CALL_VertexAttrib3fARB(GET_DISPATCH(), ( index, x, y, z )); } static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib3fvARB ); - GL_CALL(VertexAttrib3fvARB)( index, v ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), ( index, v )); } static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( VertexAttrib4fARB ); - GL_CALL(VertexAttrib4fARB)( index, x, y, z, w ); + CALL_VertexAttrib4fARB(GET_DISPATCH(), ( index, x, y, z, w )); } static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib4fvARB ); - GL_CALL(VertexAttrib4fvARB)( index, v ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), ( index, v )); } diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index e33b79ee4c6..e671c3fd3a9 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -42,6 +42,8 @@ #include "arbprogparse.h" #include "grammar_mesa.h" +#include "dispatch.h" + #ifndef __extension__ #if !defined(__GNUC__) || (__GNUC__ < 2) || \ ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7)) @@ -3884,7 +3886,8 @@ static int set_reg8 (GLcontext *ctx, grammar id, const byte *name, byte value) static int extension_is_supported (const GLubyte *ext) { - const GLubyte *extensions = GL_CALL(GetString)(GL_EXTENSIONS); + GET_CURRENT_CONTEXT(ctx); + const GLubyte *extensions = CALL_GetString(GET_DISPATCH(), (GL_EXTENSIONS)); const GLubyte *end = extensions + _mesa_strlen ((const char *) extensions); const GLint ext_len = (GLint)_mesa_strlen ((const char *) ext); diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index c8cd22f0c68..1ad77c5a99b 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -43,6 +43,7 @@ #include "t_save_api.h" #include "t_context.h" #include "t_pipeline.h" +#include "dispatch.h" static void fallback_drawarrays( GLcontext *ctx, GLenum mode, GLint start, GLsizei count ) @@ -52,10 +53,10 @@ static void fallback_drawarrays( GLcontext *ctx, GLenum mode, GLint start, assert(!ctx->CompileFlag); assert(ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1); - GL_CALL(Begin)(mode); + CALL_Begin(GET_DISPATCH(), (mode)); for (i = 0; i < count; i++) - GL_CALL(ArrayElement)( start + i ); - GL_CALL(End)(); + CALL_ArrayElement(GET_DISPATCH(), ( start + i )); + CALL_End(GET_DISPATCH(), ()); } @@ -69,11 +70,11 @@ static void fallback_drawelements( GLcontext *ctx, GLenum mode, GLsizei count, /* Here, indices will already reflect the buffer object if active */ - GL_CALL(Begin)(mode); + CALL_Begin(GET_DISPATCH(), (mode)); for (i = 0 ; i < count ; i++) { - GL_CALL(ArrayElement)( indices[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( indices[i] )); } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index dcc8850bec0..b3637cf8d9b 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -77,6 +77,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "api_arrayelt.h" #include "vtxfmt.h" #include "t_save_api.h" +#include "dispatch.h" /* * NOTE: Old 'parity' issue is gone, but copying can still be @@ -1212,56 +1213,56 @@ static void GLAPIENTRY _save_EvalCoord1f( GLfloat u ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalCoord1f( u ); + CALL_EvalCoord1f(ctx->Save, ( u )); } static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalCoord1fv( v ); + CALL_EvalCoord1fv(ctx->Save, ( v )); } static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalCoord2f( u, v ); + CALL_EvalCoord2f(ctx->Save, ( u, v )); } static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalCoord2fv( v ); + CALL_EvalCoord2fv(ctx->Save, ( v )); } static void GLAPIENTRY _save_EvalPoint1( GLint i ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalPoint1( i ); + CALL_EvalPoint1(ctx->Save, ( i )); } static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->EvalPoint2( i, j ); + CALL_EvalPoint2(ctx->Save, ( i, j )); } static void GLAPIENTRY _save_CallList( GLuint l ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->CallList( l ); + CALL_CallList(ctx->Save, ( l )); } static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v ) { GET_CURRENT_CONTEXT(ctx); FALLBACK(ctx); - ctx->Save->CallLists( n, type, v ); + CALL_CallLists(ctx->Save, ( n, type, v )); } @@ -1383,11 +1384,11 @@ static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfl { GET_CURRENT_CONTEXT(ctx); _save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK ); - GL_CALL(Vertex2f)( x1, y1 ); - GL_CALL(Vertex2f)( x2, y1 ); - GL_CALL(Vertex2f)( x2, y2 ); - GL_CALL(Vertex2f)( x1, y2 ); - GL_CALL(End)(); + CALL_Vertex2f(GET_DISPATCH(), ( x1, y1 )); + CALL_Vertex2f(GET_DISPATCH(), ( x2, y1 )); + CALL_Vertex2f(GET_DISPATCH(), ( x2, y2 )); + CALL_Vertex2f(GET_DISPATCH(), ( x1, y2 )); + CALL_End(GET_DISPATCH(), ()); } @@ -1401,8 +1402,8 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co _save_NotifyBegin( ctx, mode | PRIM_WEAK ); for (i = 0; i < count; i++) - GL_CALL(ArrayElement)(start + i); - GL_CALL(End)(); + CALL_ArrayElement(GET_DISPATCH(), (start + i)); + CALL_End(GET_DISPATCH(), ()); } @@ -1420,22 +1421,22 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum switch (type) { case GL_UNSIGNED_BYTE: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLubyte *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] )); break; case GL_UNSIGNED_SHORT: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLushort *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] )); break; case GL_UNSIGNED_INT: for (i = 0 ; i < count ; i++) - GL_CALL(ArrayElement)( ((GLuint *)indices)[i] ); + CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] )); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); break; } - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode, diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c index 2dae9c60932..7b2e4a43203 100644 --- a/src/mesa/tnl/t_save_loopback.c +++ b/src/mesa/tnl/t_save_loopback.c @@ -35,6 +35,7 @@ #include "mtypes.h" #include "t_context.h" #include "t_save_api.h" +#include "dispatch.h" /* If someone compiles a display list like: * glBegin(Triangles) @@ -70,22 +71,22 @@ typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * ); /* Wrapper functions in case glVertexAttrib*fvNV doesn't exist */ static void VertexAttrib1fvNV(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib1fvNV(target, v); + CALL_VertexAttrib1fvNV(ctx->Exec, (target, v)); } static void VertexAttrib2fvNV(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib2fvNV(target, v); + CALL_VertexAttrib2fvNV(ctx->Exec, (target, v)); } static void VertexAttrib3fvNV(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib3fvNV(target, v); + CALL_VertexAttrib3fvNV(ctx->Exec, (target, v)); } static void VertexAttrib4fvNV(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib4fvNV(target, v); + CALL_VertexAttrib4fvNV(ctx->Exec, (target, v)); } static attr_func vert_attrfunc[4] = { @@ -98,22 +99,22 @@ static attr_func vert_attrfunc[4] = { static void VertexAttrib1fvARB(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib1fvARB(target, v); + CALL_VertexAttrib1fvARB(ctx->Exec, (target, v)); } static void VertexAttrib2fvARB(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib2fvARB(target, v); + CALL_VertexAttrib2fvARB(ctx->Exec, (target, v)); } static void VertexAttrib3fvARB(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib3fvARB(target, v); + CALL_VertexAttrib3fvARB(ctx->Exec, (target, v)); } static void VertexAttrib4fvARB(GLcontext *ctx, GLint target, const GLfloat *v) { - ctx->Exec->VertexAttrib4fvARB(target, v); + CALL_VertexAttrib4fvARB(ctx->Exec, (target, v)); } static attr_func vert_attrfunc_arb[4] = { @@ -133,10 +134,10 @@ static void mat_attr1fv( GLcontext *ctx, GLint target, const GLfloat *v ) { switch (target) { case _TNL_ATTRIB_MAT_FRONT_SHININESS: - ctx->Exec->Materialfv( GL_FRONT, GL_SHININESS, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SHININESS, v )); break; case _TNL_ATTRIB_MAT_BACK_SHININESS: - ctx->Exec->Materialfv( GL_BACK, GL_SHININESS, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SHININESS, v )); break; } } @@ -146,10 +147,10 @@ static void mat_attr3fv( GLcontext *ctx, GLint target, const GLfloat *v ) { switch (target) { case _TNL_ATTRIB_MAT_FRONT_INDEXES: - ctx->Exec->Materialfv( GL_FRONT, GL_COLOR_INDEXES, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_COLOR_INDEXES, v )); break; case _TNL_ATTRIB_MAT_BACK_INDEXES: - ctx->Exec->Materialfv( GL_BACK, GL_COLOR_INDEXES, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_COLOR_INDEXES, v )); break; } } @@ -159,28 +160,28 @@ static void mat_attr4fv( GLcontext *ctx, GLint target, const GLfloat *v ) { switch (target) { case _TNL_ATTRIB_MAT_FRONT_EMISSION: - ctx->Exec->Materialfv( GL_FRONT, GL_EMISSION, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_EMISSION, v )); break; case _TNL_ATTRIB_MAT_BACK_EMISSION: - ctx->Exec->Materialfv( GL_BACK, GL_EMISSION, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_EMISSION, v )); break; case _TNL_ATTRIB_MAT_FRONT_AMBIENT: - ctx->Exec->Materialfv( GL_FRONT, GL_AMBIENT, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_AMBIENT, v )); break; case _TNL_ATTRIB_MAT_BACK_AMBIENT: - ctx->Exec->Materialfv( GL_BACK, GL_AMBIENT, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_AMBIENT, v )); break; case _TNL_ATTRIB_MAT_FRONT_DIFFUSE: - ctx->Exec->Materialfv( GL_FRONT, GL_DIFFUSE, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_DIFFUSE, v )); break; case _TNL_ATTRIB_MAT_BACK_DIFFUSE: - ctx->Exec->Materialfv( GL_BACK, GL_DIFFUSE, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_DIFFUSE, v )); break; case _TNL_ATTRIB_MAT_FRONT_SPECULAR: - ctx->Exec->Materialfv( GL_FRONT, GL_SPECULAR, v ); + CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SPECULAR, v )); break; case _TNL_ATTRIB_MAT_BACK_SPECULAR: - ctx->Exec->Materialfv( GL_BACK, GL_SPECULAR, v ); + CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SPECULAR, v )); break; } } @@ -197,13 +198,13 @@ static attr_func mat_attrfunc[4] = { static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v) { (void) target; - ctx->Exec->Indexf(v[0]); + CALL_Indexf(ctx->Exec, (v[0])); } static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v) { (void) target; - ctx->Exec->EdgeFlag((GLboolean)(v[0] == 1.0)); + CALL_EdgeFlag(ctx->Exec, ((GLboolean)(v[0] == 1.0))); } struct loopback_attr { @@ -228,7 +229,7 @@ static void loopback_prim( GLcontext *ctx, GLuint k; if (prim->mode & PRIM_BEGIN) { - GL_CALL(Begin)( prim->mode & PRIM_MODE_MASK ); + CALL_Begin(GET_DISPATCH(), ( prim->mode & PRIM_MODE_MASK )); } else { assert(i == 0); @@ -253,7 +254,7 @@ static void loopback_prim( GLcontext *ctx, } if (prim->mode & PRIM_END) { - GL_CALL(End)(); + CALL_End(GET_DISPATCH(), ()); } else { assert (i == list->prim_count-1); diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 129b19c5f96..fa9e04ad336 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -43,6 +43,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "t_vtx_api.h" #include "simple_list.h" +#include "dispatch.h" + static void reset_attrfv( TNLcontext *tnl ); static tnl_attrfv_func choose[_TNL_MAX_ATTR_CODEGEN+1][4]; /* +1 for ERROR_ATTRIB */ @@ -749,7 +751,7 @@ static void GLAPIENTRY _tnl_Begin( GLenum mode ) if (!(tnl->Driver.NotifyBegin && tnl->Driver.NotifyBegin( ctx, mode ))) - ctx->Exec->Begin(mode); + CALL_Begin(ctx->Exec, (mode)); return; } diff --git a/src/mesa/tnl/t_vtx_eval.c b/src/mesa/tnl/t_vtx_eval.c index 3b09bd29f59..d948e700b0d 100644 --- a/src/mesa/tnl/t_vtx_eval.c +++ b/src/mesa/tnl/t_vtx_eval.c @@ -31,6 +31,7 @@ #include "macros.h" #include "math/m_eval.h" #include "t_vtx_api.h" +#include "dispatch.h" static void clear_active_eval1( TNLcontext *tnl, GLuint attr ) @@ -165,9 +166,9 @@ void _tnl_do_EvalCoord1f(GLcontext* ctx, GLfloat u) map->Order); if (tnl->vtx.eval.map1[0].sz == 4) - GL_CALL(Vertex4fv)( vertex ); + CALL_Vertex4fv(GET_DISPATCH(), ( vertex )); else - GL_CALL(Vertex3fv)( vertex ); + CALL_Vertex3fv(GET_DISPATCH(), ( vertex )); } } @@ -244,9 +245,9 @@ void _tnl_do_EvalCoord2f( GLcontext* ctx, GLfloat u, GLfloat v ) } if (tnl->vtx.attrsz[0] == 4) - GL_CALL(Vertex4fv)( vertex ); + CALL_Vertex4fv(GET_DISPATCH(), ( vertex )); else - GL_CALL(Vertex3fv)( vertex ); + CALL_Vertex3fv(GET_DISPATCH(), ( vertex )); } } diff --git a/src/mesa/tnl_dd/imm/t_dd_imm_capi.h b/src/mesa/tnl_dd/imm/t_dd_imm_capi.h index 77f3a4ab497..eecbf0da5de 100644 --- a/src/mesa/tnl_dd/imm/t_dd_imm_capi.h +++ b/src/mesa/tnl_dd/imm/t_dd_imm_capi.h @@ -287,12 +287,12 @@ static void TAG(choose_Color3f)( GLfloat r, GLfloat g, GLfloat b ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color3f = TAG(ColorMaterial3f); + SET_Color3f(ctx->Exec, TAG(ColorMaterial3f)); } else { - ctx->Exec->Color3f = _mesa_noop_Color3f; + SET_Color3f(ctx->Exec, _mesa_noop_Color3f); } } else { - ctx->Exec->Color3f = TAG(Color3f); + SET_Color3f(ctx->Exec, TAG(Color3f)); } glColor3f( r, g, b ); } @@ -303,12 +303,12 @@ static void TAG(choose_Color3fv)( const GLfloat *v ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color3fv = TAG(ColorMaterial3fv); + SET_Color3fv(ctx->Exec, TAG(ColorMaterial3fv)); } else { - ctx->Exec->Color3fv = _mesa_noop_Color3fv; + SET_Color3fv(ctx->Exec, _mesa_noop_Color3fv); } } else { - ctx->Exec->Color3fv = TAG(Color3fv); + SET_Color3fv(ctx->Exec, TAG(Color3fv)); } glColor3fv( v ); } @@ -319,12 +319,12 @@ static void TAG(choose_Color3ub)( GLubyte r, GLubyte g, GLubyte b ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color3ub = TAG(ColorMaterial3ub); + SET_Color3ub(ctx->Exec, TAG(ColorMaterial3ub)); } else { - ctx->Exec->Color3ub = _mesa_noop_Color3ub; + SET_Color3ub(ctx->Exec, _mesa_noop_Color3ub); } } else { - ctx->Exec->Color3ub = TAG(Color3ub); + SET_Color3ub(ctx->Exec, TAG(Color3ub)); } glColor3ub( r, g, b ); } @@ -335,12 +335,12 @@ static void TAG(choose_Color3ubv)( const GLubyte *v ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color3ubv = TAG(ColorMaterial3ubv); + SET_Color3ubv(ctx->Exec, TAG(ColorMaterial3ubv)); } else { - ctx->Exec->Color3ubv = _mesa_noop_Color3ubv; + SET_Color3ubv(ctx->Exec, _mesa_noop_Color3ubv); } } else { - ctx->Exec->Color3ubv = TAG(Color3ubv); + SET_Color3ubv(ctx->Exec, TAG(Color3ubv)); } glColor3ubv( v ); } @@ -351,12 +351,12 @@ static void TAG(choose_Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color4f = TAG(ColorMaterial4f); + SET_Color4f(ctx->Exec, TAG(ColorMaterial4f)); } else { - ctx->Exec->Color4f = _mesa_noop_Color4f; + SET_Color4f(ctx->Exec, _mesa_noop_Color4f); } } else { - ctx->Exec->Color4f = TAG(Color4f); + SET_Color4f(ctx->Exec, TAG(Color4f)); } glColor4f( r, g, b, a ); } @@ -367,12 +367,12 @@ static void TAG(choose_Color4fv)( const GLfloat *v ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color4fv = TAG(ColorMaterial4fv); + SET_Color4fv(ctx->Exec, TAG(ColorMaterial4fv)); } else { - ctx->Exec->Color4fv = _mesa_noop_Color4fv; + SET_Color4fv(ctx->Exec, _mesa_noop_Color4fv); } } else { - ctx->Exec->Color4fv = TAG(Color4fv); + SET_Color4fv(ctx->Exec, TAG(Color4fv)); } glColor4fv( v ); } @@ -383,12 +383,12 @@ static void TAG(choose_Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color4ub = TAG(ColorMaterial4ub); + SET_Color4ub(ctx->Exec, TAG(ColorMaterial4ub)); } else { - ctx->Exec->Color4ub = _mesa_noop_Color4ub; + SET_Color4ub(ctx->Exec, _mesa_noop_Color4ub); } } else { - ctx->Exec->Color4ub = TAG(Color4ub); + SET_Color4ub(ctx->Exec, TAG(Color4ub)); } glColor4ub( r, g, b, a ); } @@ -399,12 +399,12 @@ static void TAG(choose_Color4ubv)( const GLubyte *v ) if ( ctx->Light.Enabled ) { if ( ctx->Light.ColorMaterialEnabled ) { - ctx->Exec->Color4ubv = TAG(ColorMaterial4ubv); + SET_Color4ubv(ctx->Exec, TAG(ColorMaterial4ubv)); } else { - ctx->Exec->Color4ubv = _mesa_noop_Color4ubv; + SET_Color4ubv(ctx->Exec, _mesa_noop_Color4ubv); } } else { - ctx->Exec->Color4ubv = TAG(Color4ubv); + SET_Color4ubv(ctx->Exec, TAG(Color4ubv)); } glColor4ubv( v ); } -- 2.30.2