From 9bf8e923863230914f6bf2a4abcf257cb8778ee7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 10 Apr 2020 13:27:09 +1000 Subject: [PATCH] u_blitter: fix stencil blitting Fixes: KHR-GL45.packed_depth_stencil.blit.depth32f_stencil8 Reviewed-by: Roland Scheidegger Part-of: --- src/gallium/auxiliary/util/u_simple_shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 983307ead73..5faa8942be3 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -417,7 +417,7 @@ util_make_fs_blit_zs(struct pipe_context *pipe, unsigned zs_mask, if (zs_mask & PIPE_MASK_S) { stencil_sampler = ureg_DECL_sampler(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0); - ureg_DECL_sampler_view(ureg, 0, tex_target, + ureg_DECL_sampler_view(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0, tex_target, TGSI_RETURN_TYPE_UINT, TGSI_RETURN_TYPE_UINT, TGSI_RETURN_TYPE_UINT, -- 2.30.2