From 9e58ab09ffbd18355868000b2da90a5cd73b5c09 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 1 Jun 2020 11:40:36 -0700 Subject: [PATCH] freedreno/ir3: Drop unnecessary alignment of pushed UBO size. The analysis pass gives us vec4-aligned size, and all of our other constbuf allocations here are in vec4 units, so we can just divide by 16. Part-of: --- src/freedreno/ir3/ir3_nir.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index 148186050bf..ac07224b8e1 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -477,7 +477,7 @@ ir3_setup_const_state(struct ir3_shader *shader, nir_shader *nir) const_state->num_driver_params = align(const_state->num_driver_params, 4); debug_assert((shader->ubo_state.size % 16) == 0); - unsigned constoff = align(shader->ubo_state.size / 16, 8); + unsigned constoff = shader->ubo_state.size / 16; unsigned ptrsz = ir3_pointer_size(compiler); if (const_state->num_ubos > 0) { -- 2.30.2