From 9f2608bc46cb7384a56887ef9ce06678be2423b4 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 27 Aug 2013 16:37:13 -0700 Subject: [PATCH] docs: Import 9.2 release notes Signed-off-by: Ian Romanick --- docs/relnotes/9.2.html | 153 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 149 insertions(+), 4 deletions(-) diff --git a/docs/relnotes/9.2.html b/docs/relnotes/9.2.html index 1f93b896349..1bbb699b966 100644 --- a/docs/relnotes/9.2.html +++ b/docs/relnotes/9.2.html @@ -14,7 +14,7 @@
-

Mesa 9.2 Release Notes / (date TBD)

+

Mesa 9.2 Release Notes / (August 27, 2013)

Mesa 9.2 is a new development release. @@ -33,7 +33,9 @@ because GL_ARB_compatibility is not supported.

MD5 checksums

-tbd
+4f93c6475ec656fc1f7b93aeffc9b6c4  MesaLib-9.2.0.tar.gz
+4185b6aae890bc62a964f4b24cc1aca8  MesaLib-9.2.0.tar.bz2
+3bc5339bc98b9c37777ffd14e3a8eca4  MesaLib-9.2.0.zip
 
@@ -44,12 +46,14 @@ Note: some of the new features are only available with certain drivers.

    -
  • GL_ARB_shading_language_420pack
  • +
  • GL_ARB_shading_language_420pack in all drivers that support GLSL 1.30.
  • GL_ARB_texture_buffer_range
  • GL_ARB_texture_multisample
  • GL_ARB_texture_storage_multisample
  • GL_ARB_texture_query_lod
  • Enable GL_ARB_texture_storage on radeon, r200, and nouveau
  • +
  • GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers
  • +
  • GL_EXT_framebuffer_multisample_blit_scaled on i965
  • Added new freedreno gallium driver
  • OSMesa interface for gallium llvmpipe/softpipe drivers
  • Gallium Heads-Up Display (HUD) feature for performance monitoring
  • @@ -59,8 +63,149 @@ Note: some of the new features are only available with certain drivers.

    Bug fixes

    -

    TBD -- This list is likely incomplete.

    +

    Attempts have been made to not include bugs fixed in previous 9.1 +releases or bugs that were regressions during 9.2 development. This list is +likely incomplete.

    +
      + +
    • Bug 41787 - [llvmpipe] stencil broken
    • + +
    • Bug 44618 - Cross-compilation broken by glsl builtin_compiler
    • + +
    • Bug 46632 - Make the alignment checks for the readpixel blit fastpath a bit more lenient
    • + +
    • Bug 47116 - Enemy territory freezes with rs880 and commit fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf
    • + +
    • Bug 47248 - autogen missing dependency on flex and bison, causes infinite loop in glsl build
    • + +
    • Bug 48694 - radeonsi_pipe.c:322:7: error: ‘PIPE_CAP_DUAL_SOURCE_BLEND’ undeclared
    • + +
    • Bug 50655 - [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for 0x00003039 last fence id 0x00003030)
    • + +
    • Bug 51471 - [965gm] Corrupted graphics in corners of screen with pixel shaders enabled
    • + +
    • Bug 51782 - mesa-8.0.3: fails to compile against uclibc
    • + +
    • Bug 54240 - [swrast] piglit fbo-generatemipmap-filtering regression
    • + +
    • Bug 55503 - Constant vertex attributes broken
    • + +
    • Bug 55783 - glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer
    • + +
    • Bug 55825 - [Bisected i965]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) causes OOM-killer
    • + +
    • Bug 56920 - [sandybridge][uxa] graphics very glitchy and always flickering
    • + +
    • Bug 57753 - leak in loop_analysis
    • + +
    • Bug 57875 - Second Life viewer bad rendering with git-ec83535
    • + +
    • Bug 58666 - rv670 + llvm = errors.
    • + +
    • Bug 58680 - [IVB] Graphical glitches in 0 A.D
    • + +
    • Bug 58872 - Mac OS X configure: error: Couldn't find clock_gettime
    • + +
    • Bug 59322 - r300g MSAA breaks Half-Life 2 in Wine
    • + +
    • Bug 59364 - [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory
    • + +
    • Bug 59439 - glCopyPixels generates no fragments (occlusion_query_meta_fragments test fails)
    • + +
    • Bug 59440 - glBitmap generates no fragments (occlusion_query_meta_fragments test fails)
    • + +
    • Bug 59494 - [Bisected]Piglit glean_depthStencil fails
    • + +
    • Bug 59592 - Radeon HD 5670: reproducable GPU lockups with htile enabled
    • + +
    • Bug 59648 - [SNB/IVB/HSW Bisected]Piglit spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment fails
    • + +
    • Bug 59701 - lp_test_arit fails on non-sse41 capable machines, breaking make check
    • + +
    • Bug 59737 - [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa when cross compiling
    • + +
    • Bug 59740 - [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails
    • + +
    • Bug 59851 - AC_ARG_WITH misusage leading to mesa configure failure
    • + +
    • Bug 59873 - [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression
    • + +
    • Bug 59876 - glGetTexLevelParameteriv broken for indirect rendering
    • + +
    • Bug 60038 - [osmesa] [git] building 32-bit mesa on 64 bit fails
    • + +
    • Bug 60047 - [softpipe] piglit masked-clear regression
    • + +
    • Bug 60052 - [Bisected]Piglit glx_extension_string_sanity fail
    • + +
    • Bug 60082 - [ FAILED ] DispatchSanity_test.GL31_CORE
    • + +
    • Bug 60086 - Wayland platform backend crashes if there's no back buffer during dri2_swap_buffers
    • + +
    • Bug 60098 - [softpipe] Unexpected PIPE_CAP 78 query
    • + +
    • Bug 60172 - Planeshift: triangles where grass would be
    • + +
    • Bug 60200 - radeon_bo with virtual address referencing mismatch
    • + +
    • Bug 60212 - [Bisected] Weston black output
    • + +
    • Bug 60524 - [softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8 regression
    • + +
    • Bug 60527 - [softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression
    • + +
    • Bug 60633 - EXT_texture_sRGB does not work in game The Cave on IvyBridge
    • + +
    • Bug 60737 - In GLSL ES, a missing FS precision qualifier does not generate an error
    • + +
    • Bug 60866 - GLSL performance issues for uniform buffer objects
    • + +
    • Bug 61036 - Shader fails to build in LLVMpipe, aborts program
    • + +
    • Bug 61200 - insufficient linking of libxatracker.so
    • + +
    • Bug 61635 - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work
    • + +
    • Bug 62466 - r600g hyperz lockups with KSP 0.19
    • + +
    • Bug 62669 - HyperZ freeze when playing PrBoom-Plus demo with lots of monsters
    • + +
    • Bug 62721 - GPU lockup in Minecraft 1.5.1 with HyperZ
    • + +
    • Bug 62830 - [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)
    • + +
    • Bug 63124 - [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch
    • + +
    • Bug 63702 - tiling2d in radeon trash vdpau UVD textures
    • + +
    • Bug 64935 - [swrast] s_texfetch.c:1335: set_fetch_functions: Assertion `texImage->FetchTexel' failed.
    • + +
    • Bug 64959 - Cannot build against EGL without X11
    • + +
    • Bug 65112 - glcpp hangs parsing line continuations
    • + +
    • Bug 65958 - GPU Lockup on Trinity 7500G
    • + +
    • Bug 66450 - JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work
    • + +
    • Bug 66606 - [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with gnome-session enabling SNA
    • + +
    • Bug 66713 - Team Fortress 2 crashes with r600-sb on HD4850
    • + +
    • Bug 67354 - glsl_parser.cpp is broken with bison 3.0
    • + +
    • Bug 67548 - glGetAttribLocation seems to be broken
    • + +
    • Bug 67927 - R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered
    • + +
    • Bug 67934 - [SNB/IVB/HSW 9.2 Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with gnome-session enable compositing
    • + +
    • Bug 68162 - [radeonsi] texture rendering is broken in Source-Engine games
    • + +
    • Bug 68195 - piglit tests vs-struct-pad and fs-struct-pad both fail
    • + +

    Changes

    -- 2.30.2