From 9f3542327076cd8668e6a5a4956185799690f3b7 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Sat, 24 Jan 2015 12:49:17 +0000 Subject: [PATCH] Add release notes for the 10.4.3 release Signed-off-by: Emil Velikov (cherry picked from commit e92bfa3f9512832b61706b76b5c9f7afa78199b0) --- docs/relnotes/10.4.3.html | 143 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 docs/relnotes/10.4.3.html diff --git a/docs/relnotes/10.4.3.html b/docs/relnotes/10.4.3.html new file mode 100644 index 00000000000..0df1d393674 --- /dev/null +++ b/docs/relnotes/10.4.3.html @@ -0,0 +1,143 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 10.4.3 Release Notes / January 24, 2015

+ +

+Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release. +

+

+Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ +

SHA256 checksums

+
+TBD
+
+ +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
  • + +
  • Bug 85367 - [gen4] GPU hang in glmark-es2
  • + +
  • Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
  • + +
  • Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
  • + +
+ + +

Changes

+ +

Axel Davy (39):

+
    +
  • st/nine: Add new texture format strings
  • +
  • st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
  • +
  • st/nine: NineBaseTexture9: fix setting of last_layer
  • +
  • st/nine: CubeTexture: fix GetLevelDesc
  • +
  • st/nine: Fix crash when deleting non-implicit swapchain
  • +
  • st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
  • +
  • st/nine: NineBaseTexture9: update sampler view creation
  • +
  • st/nine: Check if srgb format is supported before trying to use it.
  • +
  • st/nine: Add ATI1 and ATI2 support
  • +
  • st/nine: Rework of boolean constants
  • +
  • st/nine: Convert integer constants to floats before storing them when cards don't support integers
  • +
  • st/nine: Remove some shader unused code
  • +
  • st/nine: Saturate oFog and oPts vs outputs
  • +
  • st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
  • +
  • st/nine: Fix typo for M4x4
  • +
  • st/nine: Fix POW implementation
  • +
  • st/nine: Handle RSQ special cases
  • +
  • st/nine: Handle NRM with input of null norm
  • +
  • st/nine: Correct LOG on negative values
  • +
  • st/nine: Rewrite LOOP implementation, and a0 aL handling
  • +
  • st/nine: Fix CND implementation
  • +
  • st/nine: Clamp ps 1.X constants
  • +
  • st/nine: Fix some fixed function pipeline operation
  • +
  • st/nine: Implement TEXCOORD special behaviours
  • +
  • st/nine: Fill missing dst and src number for some instructions.
  • +
  • st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
  • +
  • st/nine: implement TEXM3x2DEPTH
  • +
  • st/nine: Implement TEXM3x2TEX
  • +
  • st/nine: Implement TEXM3x3SPEC
  • +
  • st/nine: Implement TEXDEPTH
  • +
  • st/nine: Implement TEXDP3
  • +
  • st/nine: Implement TEXDP3TEX
  • +
  • st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
  • +
  • st/nine: Correct rules for relative adressing and constants.
  • +
  • st/nine: Remove unused code for ps
  • +
  • st/nine: Fix sm3 relative addressing for non-debug build
  • +
  • st/nine: Add variables containing the size of the constant buffers
  • +
  • st/nine: Allocate the correct size for the user constant buffer
  • +
  • st/nine: Allocate vs constbuf buffer for indirect addressing once.
  • +
+ +

Emil Velikov (2):

+
    +
  • docs: Add sha256 sums for the 10.4.2 release
  • +
  • Update version to 10.4.3
  • +
+ +

Jason Ekstrand (1):

+
    +
  • mesa: Fix clamping to -1.0 in snorm_to_float
  • +
+ +

Jonathan Gray (1):

+
    +
  • glsl: Link glsl_test with pthreads library.
  • +
+ +

Jose Fonseca (1):

+
    +
  • nine: Drop use of TGSI_OPCODE_CND.
  • +
+ +

Kenneth Graunke (2):

+
    +
  • i965: Respect the no_8 flag on Gen6, not just Gen7+.
  • +
  • i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
  • +
+ +

Stanislaw Halik (1):

+
    +
  • st/nine: Hack to generate resource if it doesn't exist when getting view
  • +
+ +

Xavier Bouchoux (3):

+
    +
  • st/nine: Additional defines to d3dtypes.h
  • +
  • st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
  • +
  • st/nine: Fix D3DRS_POINTSPRITE support
  • +
+ + +
+ + -- 2.30.2