From 9f59cb2cdae15dc21cd9d27e4f80d0f8c841beef Mon Sep 17 00:00:00 2001 From: Eleni Maria Stea Date: Fri, 4 Aug 2017 20:20:12 +0300 Subject: [PATCH] docs: removed the '--with-sha1' requirement from shading.html MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit The configuration option --with-sha1 is no longer required for the MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables to take effect. 1- removed the "--with-sha1" sentence from docs/shading.html 2- added an extra note: that the corresponding dumped and replacement shaders must have the same filenames for the feature to take effect. Acked-by: Tapani Pälli --- docs/shading.html | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/shading.html b/docs/shading.html index c789102e641..8b4cfb36a1f 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -65,8 +65,7 @@ Example: export MESA_GLSL=dump,nopt

-Shaders can be dumped and replaced on runtime for debugging purposes. Mesa -needs to be configured with '--with-sha1' to enable this functionality. This +Shaders can be dumped and replaced on runtime for debugging purposes. This feature is not currently supported by SCons build. This is controlled via following environment variables: @@ -76,7 +75,8 @@ This is controlled via following environment variables: Note, path set must exist before running for dumping or replacing to work. When both are set, these paths should be different so the dumped shaders do -not clobber the replacement shaders. +not clobber the replacement shaders. Also, the filenames of the replacement shaders +should match the filenames of the corresponding dumped shaders.

GLSL Version

-- 2.30.2