From 9f68b9ac711b39d030e795820b61285d9524555a Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alejandro=20Pi=C3=B1eiro?= Date: Wed, 6 Mar 2019 15:15:54 +0100 Subject: [PATCH] nir_types: add glsl_varying_count helper Reviewed-by: Timothy Arceri --- src/compiler/nir_types.cpp | 6 ++++++ src/compiler/nir_types.h | 1 + 2 files changed, 7 insertions(+) diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index 3dd233d8edb..a6c9dbd7192 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -157,6 +157,12 @@ glsl_get_component_slots(const struct glsl_type *type) return type->component_slots(); } +unsigned +glsl_varying_count(const struct glsl_type *type) +{ + return type->varying_count(); +} + const char * glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index) { diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index 7458efb8ca4..2c31fa2e43b 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -80,6 +80,7 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type); unsigned glsl_count_attribute_slots(const struct glsl_type *type, bool is_gl_vertex_input); unsigned glsl_get_component_slots(const struct glsl_type *type); +unsigned glsl_varying_count(const struct glsl_type *type); const char *glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index); -- 2.30.2