From a00da63e6612607044e93f2900fba21bddfd0cad Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Thu, 24 Dec 2009 09:20:45 -0500 Subject: [PATCH] util: put vertices_per_primitive function in its proper location --- src/gallium/auxiliary/tgsi/tgsi_sanity.c | 5 ++-- src/gallium/auxiliary/tgsi/tgsi_text.c | 4 +-- src/gallium/auxiliary/util/u_prim.h | 33 ++++++++++++++++++++++++ src/gallium/include/pipe/p_inlines.h | 32 ----------------------- 4 files changed, 37 insertions(+), 37 deletions(-) diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 5d11c19aea4..16b8ec60518 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -27,7 +27,7 @@ #include "util/u_debug.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" +#include "util/u_prim.h" #include "cso_cache/cso_hash.h" #include "tgsi_sanity.h" #include "tgsi_info.h" @@ -463,8 +463,7 @@ iter_property( if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY && prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) { - ctx->implied_array_size = - pipe_vertices_per_primitive(prop->u[0].Data); + ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data); } return TRUE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index ca247a1f97c..825d17a4de3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -27,6 +27,7 @@ #include "util/u_debug.h" #include "util/u_memory.h" +#include "util/u_prim.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "tgsi_text.h" @@ -1187,8 +1188,7 @@ static boolean parse_property( struct translate_ctx *ctx ) } if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM && ctx->processor == TGSI_PROCESSOR_GEOMETRY) { - ctx->implied_array_size = - pipe_vertices_per_primitive(values[0]); + ctx->implied_array_size = u_vertices_per_prim(values[0]); } break; default: diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index 74343299623..10a874f3416 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -135,6 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim ) } } +static INLINE unsigned +u_vertices_per_prim(int primitive) +{ + switch(primitive) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + case PIPE_PRIM_LINE_LOOP: + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + + /* following primitives should never be used + * with geometry shaders abd their size is + * undefined */ + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + default: + debug_printf("Unrecognized geometry shader primitive"); + return 3; + } +} + const char *u_prim_name( unsigned pipe_prim ); #endif diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 95ec55d145e..5fbd62a03d2 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -192,38 +192,6 @@ pipe_transfer_buffer_flags( struct pipe_transfer *transf ) } } -static INLINE unsigned -pipe_vertices_per_primitive(int primitive) -{ - switch(primitive) { - case PIPE_PRIM_POINTS: - return 1; - case PIPE_PRIM_LINES: - case PIPE_PRIM_LINE_LOOP: - case PIPE_PRIM_LINE_STRIP: - return 2; - case PIPE_PRIM_TRIANGLES: - case PIPE_PRIM_TRIANGLE_STRIP: - case PIPE_PRIM_TRIANGLE_FAN: - return 3; - case PIPE_PRIM_LINES_ADJACENCY: - case PIPE_PRIM_LINE_STRIP_ADJACENCY: - return 4; - case PIPE_PRIM_TRIANGLES_ADJACENCY: - case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: - return 6; - - /* following primitives should never be used - * with geometry shaders */ - case PIPE_PRIM_POLYGON: - case PIPE_PRIM_QUADS: - case PIPE_PRIM_QUAD_STRIP: - default: - debug_printf("Unrecognized geometry shader primitive"); - return 3; - } -} - #ifdef __cplusplus } #endif -- 2.30.2