From a0b3b9302978ab6d4db62f0c9b2b313ebc7ed0b4 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 6 Jul 2010 12:28:12 -0700 Subject: [PATCH] ir_to_mesa: Use the compiler-assigned locations for builtin attrs/varyings. The previous table didn't distinguish gl_Color for the VS and FS, so we would use the FS's attribute index for the VS and read undefined. This partially fixes glsl-routing to match its behavior on master. --- src/mesa/shader/ir_to_mesa.cpp | 83 ++++------------------------------ 1 file changed, 9 insertions(+), 74 deletions(-) diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 547b18402f9..e1b0397dde5 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -211,56 +211,6 @@ static int swizzle_for_size(int size) return size_swizzles[size - 1]; } -/* This list should match up with builtin_variables.h */ -static const struct { - const char *name; - int file; - int index; -} builtin_var_to_mesa_reg[] = { - /* core_vs */ - {"gl_Position", PROGRAM_OUTPUT, VERT_RESULT_HPOS}, - {"gl_PointSize", PROGRAM_OUTPUT, VERT_RESULT_PSIZ}, - - /* core_fs */ - {"gl_FragCoord", PROGRAM_INPUT, FRAG_ATTRIB_WPOS}, - {"gl_FrontFacing", PROGRAM_INPUT, FRAG_ATTRIB_FACE}, - {"gl_FragColor", PROGRAM_OUTPUT, FRAG_ATTRIB_COL0}, - {"gl_FragDepth", PROGRAM_OUTPUT, FRAG_RESULT_DEPTH}, - - /* 110_deprecated_fs */ - {"gl_Color", PROGRAM_INPUT, FRAG_ATTRIB_COL0}, - {"gl_SecondaryColor", PROGRAM_INPUT, FRAG_ATTRIB_COL1}, - {"gl_FogFragCoord", PROGRAM_INPUT, FRAG_ATTRIB_FOGC}, - {"gl_TexCoord", PROGRAM_INPUT, FRAG_ATTRIB_TEX0}, /* array */ - - /* 110_deprecated_vs */ - {"gl_Vertex", PROGRAM_INPUT, VERT_ATTRIB_POS}, - {"gl_Normal", PROGRAM_INPUT, VERT_ATTRIB_NORMAL}, - {"gl_Color", PROGRAM_INPUT, VERT_ATTRIB_COLOR0}, - {"gl_SecondaryColor", PROGRAM_INPUT, VERT_ATTRIB_COLOR1}, - {"gl_MultiTexCoord0", PROGRAM_INPUT, VERT_ATTRIB_TEX0}, - {"gl_MultiTexCoord1", PROGRAM_INPUT, VERT_ATTRIB_TEX1}, - {"gl_MultiTexCoord2", PROGRAM_INPUT, VERT_ATTRIB_TEX2}, - {"gl_MultiTexCoord3", PROGRAM_INPUT, VERT_ATTRIB_TEX3}, - {"gl_MultiTexCoord4", PROGRAM_INPUT, VERT_ATTRIB_TEX4}, - {"gl_MultiTexCoord5", PROGRAM_INPUT, VERT_ATTRIB_TEX5}, - {"gl_MultiTexCoord6", PROGRAM_INPUT, VERT_ATTRIB_TEX6}, - {"gl_MultiTexCoord7", PROGRAM_INPUT, VERT_ATTRIB_TEX7}, - {"gl_TexCoord", PROGRAM_OUTPUT, VERT_RESULT_TEX0}, /* array */ - {"gl_FogCoord", PROGRAM_INPUT, VERT_RESULT_FOGC}, - /*{"gl_ClipVertex", PROGRAM_OUTPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */ - {"gl_FrontColor", PROGRAM_OUTPUT, VERT_RESULT_COL0}, - {"gl_BackColor", PROGRAM_OUTPUT, VERT_RESULT_BFC0}, - {"gl_FrontSecondaryColor", PROGRAM_OUTPUT, VERT_RESULT_COL1}, - {"gl_BackSecondaryColor", PROGRAM_OUTPUT, VERT_RESULT_BFC1}, - {"gl_FogFragCoord", PROGRAM_OUTPUT, VERT_RESULT_FOGC}, - - /* 130_vs */ - /*{"gl_VertexID", PROGRAM_INPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */ - - {"gl_FragData", PROGRAM_OUTPUT, FRAG_RESULT_DATA0}, /* array */ -}; - ir_to_mesa_instruction * ir_to_mesa_visitor::ir_to_mesa_emit_op3(ir_instruction *ir, enum prog_opcode op, @@ -988,8 +938,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) { ir_to_mesa_src_reg src_reg; temp_entry *entry = find_variable_storage(ir->var); - unsigned int i, loc; - bool var_in; + unsigned int loc; if (!entry) { switch (ir->var->mode) { @@ -1033,30 +982,16 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir) case ir_var_in: case ir_var_out: case ir_var_inout: - var_in = (ir->var->mode == ir_var_in || - ir->var->mode == ir_var_inout); - - for (i = 0; i < ARRAY_SIZE(builtin_var_to_mesa_reg); i++) { - bool in = builtin_var_to_mesa_reg[i].file == PROGRAM_INPUT; - - if (strcmp(ir->var->name, builtin_var_to_mesa_reg[i].name) == 0 && - !(var_in ^ in)) - break; - } - if (i != ARRAY_SIZE(builtin_var_to_mesa_reg)) { - entry = new(mem_ctx) temp_entry(ir->var, - builtin_var_to_mesa_reg[i].file, - builtin_var_to_mesa_reg[i].index); - break; - } - - /* If no builtin, then it's a user-generated varying - * (FINISHME: or a function argument!) - */ - /* The linker-assigned location is VERT_RESULT_* or FRAG_ATTRIB* + /* The linker assigns locations for varyings and attributes, + * including deprecated builtins (like gl_Color), user-assign + * generic attributes (glBindVertexLocation), and + * user-defined varyings. + * + * FINISHME: We would hit this path for function arguments. Fix! */ assert(ir->var->location != -1); - if (var_in) { + if (ir->var->mode == ir_var_in || + ir->var->mode == ir_var_inout) { entry = new(mem_ctx) temp_entry(ir->var, PROGRAM_INPUT, ir->var->location); -- 2.30.2