From a0b7c1c86e028309e639368b2b556b755761f68f Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Tue, 4 Aug 2015 10:06:41 +0200 Subject: [PATCH] i965/vec4: Fix indentation in vec4_visitor::evaluate_spill_costs Reviewed-by: Francisco Jerez --- .../dri/i965/brw_vec4_reg_allocate.cpp | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp index cd89edd64de..617c9889cad 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp @@ -280,15 +280,15 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) */ foreach_block_and_inst(block, vec4_instruction, inst, cfg) { for (unsigned int i = 0; i < 3; i++) { - if (inst->src[i].file == GRF) { - spill_costs[inst->src[i].reg] += loop_scale; + if (inst->src[i].file == GRF) { + spill_costs[inst->src[i].reg] += loop_scale; if (inst->src[i].reladdr) no_spill[inst->src[i].reg] = true; - } + } } if (inst->dst.file == GRF) { - spill_costs[inst->dst.reg] += loop_scale; + spill_costs[inst->dst.reg] += loop_scale; if (inst->dst.reladdr) no_spill[inst->dst.reg] = true; } @@ -296,12 +296,12 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) switch (inst->opcode) { case BRW_OPCODE_DO: - loop_scale *= 10; - break; + loop_scale *= 10; + break; case BRW_OPCODE_WHILE: - loop_scale /= 10; - break; + loop_scale /= 10; + break; case SHADER_OPCODE_GEN4_SCRATCH_READ: case SHADER_OPCODE_GEN4_SCRATCH_WRITE: @@ -309,12 +309,12 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) if (inst->src[i].file == GRF) no_spill[inst->src[i].reg] = true; } - if (inst->dst.file == GRF) - no_spill[inst->dst.reg] = true; - break; + if (inst->dst.file == GRF) + no_spill[inst->dst.reg] = true; + break; default: - break; + break; } } } -- 2.30.2