From a0e777f6a12515cfadf8050eb63dfe24f84347b5 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 18 Apr 2016 18:54:14 +0200 Subject: [PATCH] nvc0: enable ARB_shader_image_load_store on GK110 This exposes 8 images for all shader types. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index b0456f34210..7fa81ae00af 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -382,7 +382,7 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: - if (class_3d == NVE4_3D_CLASS) + if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS) return NVC0_MAX_IMAGES; return 0; default: -- 2.30.2