From a21a2748beb1f42d21e14858eee9a1323d85a00f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Fredrik=20H=C3=B6glund?= Date: Wed, 13 Oct 2010 17:49:15 +0200 Subject: [PATCH] r600g: Fix texture sampling with swizzled coords Signed-off-by: Dave Airlie --- src/gallium/drivers/r600/r600_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 470f355cde2..4a9d9beaba5 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -1860,7 +1860,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV); alu.src[0].sel = src_gpr; - alu.src[0].chan = i; + alu.src[0].chan = tgsi_chan(&inst->Src[0], i); alu.dst.sel = ctx->temp_reg; alu.dst.chan = i; if (i == 3) -- 2.30.2