From a30313abf670c114b94a62c20c2f013f58a5ca2f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 May 2017 11:32:08 -0600 Subject: [PATCH] mesa: add const qualifier on _mesa_valid_to_render() MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Marek Olšák --- src/mesa/main/api_validate.c | 2 +- src/mesa/main/api_validate.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index bddde29878a..4694c36e8d1 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -324,7 +324,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function) * Note: This may be called during display list compilation. */ bool -_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode) +_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode) { /* The overwhelmingly common case is (mode <= GL_TRIANGLE_FAN). Test that * first and exit. You would think that a switch-statement would be the diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index 93ec93d7bcb..88c51bf9137 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -39,7 +39,7 @@ extern GLboolean _mesa_valid_to_render(struct gl_context *ctx, const char *where); extern bool -_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode); +_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode); extern GLboolean _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); -- 2.30.2