From a4173956ebcc224b5a0d76bace07b87bdf8bed03 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 3 Apr 2009 13:48:43 -0600 Subject: [PATCH] mesa: replace >= with > when testing if we've exceeded max local params Now a program that uses 256 locals works as it should. --- src/mesa/shader/arbprogparse.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index a4d0fc3efc8..6ef09fd91b0 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1929,10 +1929,10 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, /* Make sure we haven't blown past our parameter limits */ if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (Program->Base.NumParameters >= + (Program->Base.NumParameters > ctx->Const.VertexProgram.MaxLocalParams)) || ((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) - && (Program->Base.NumParameters >= + && (Program->Base.NumParameters > ctx->Const.FragmentProgram.MaxLocalParams))) { program_error(ctx, Program->Position, "Too many parameter variables"); return 1; -- 2.30.2