From a4d6f4d954d8539c3effbbc3af7f74e9dae32e2c Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 5 Jan 2017 10:46:39 -0800 Subject: [PATCH] i965: Don't set EmitNoMainReturn. A while ago, we stopped using Luca's GLSL IR lower_jumps pass in favor of nir_lower_returns(). Marek's commit d3cb79e043338b0e55a3fba8df652f3 put it in do_common_optimization, which resulted in us calling it again. Dropping the EmitNoMainReturn setting makes us skip that pass again. Apparently that pass doesn't work properly, because this fixes Piglit's tests/spec/glsl-1.10/execution/vs-nested-return-sibling-loop. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99287 Signed-off-by: Kenneth Graunke Reviewed-by: Timothy Arceri --- src/mesa/drivers/dri/i965/brw_compiler.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c index fa8a772a104..f3dafecae04 100644 --- a/src/mesa/drivers/dri/i965/brw_compiler.c +++ b/src/mesa/drivers/dri/i965/brw_compiler.c @@ -126,7 +126,6 @@ brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo) compiler->glsl_compiler_options[i].MaxIfDepth = devinfo->gen < 6 ? 16 : UINT_MAX; - compiler->glsl_compiler_options[i].EmitNoMainReturn = true; compiler->glsl_compiler_options[i].EmitNoIndirectInput = true; compiler->glsl_compiler_options[i].EmitNoIndirectUniform = false; -- 2.30.2