From a4d72189b271664501338cc93107845f3d40ae54 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 22 Sep 2011 23:46:34 +0200 Subject: [PATCH] mesa: Also set the remaining draw buffers to GL_NONE when updating just the first buffer in _mesa_drawbuffers(). Without this we'd miss the last update in a sequence like {COLOR0, COLOR1}, {COLOR0}, {COLOR0, COLOR1}. I originally had a patch for this that called updated_drawbuffers() when the buffer count changed, but later realized that was wrong. The ARB_draw_buffers spec explicitly says "The draw buffer for output colors beyond is set to NONE.", and this is queryable state. This fixes piglit arb_draw_buffers-state_change. NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Henri Verbeet Reviewed-by: Brian Paul Reviewed-by: Eric Anholt --- src/mesa/main/buffers.c | 29 ++++++++++++++--------------- 1 file changed, 14 insertions(+), 15 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index a75c9c2e782..adea0f5f78e 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -381,6 +381,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, { struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; + GLuint buf; if (!destMask) { /* compute destMask values now */ @@ -410,13 +411,10 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; - if (fb->_NumColorDrawBuffers != count) { - updated_drawbuffers(ctx); - fb->_NumColorDrawBuffers = count; - } + fb->_NumColorDrawBuffers = count; } else { - GLuint buf, count = 0; + GLuint count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { GLint bufIndex = _mesa_ffs(destMask[buf]) - 1; @@ -436,21 +434,22 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, } fb->ColorDrawBuffer[buf] = buffers[buf]; } - /* set remaining outputs to -1 (GL_NONE) */ - while (buf < ctx->Const.MaxDrawBuffers) { - if (fb->_ColorDrawBufferIndexes[buf] != -1) { - updated_drawbuffers(ctx); - fb->_ColorDrawBufferIndexes[buf] = -1; - } - fb->ColorDrawBuffer[buf] = GL_NONE; - buf++; - } fb->_NumColorDrawBuffers = count; } + /* set remaining outputs to -1 (GL_NONE) */ + for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) { + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + updated_drawbuffers(ctx); + fb->_ColorDrawBufferIndexes[buf] = -1; + } + } + for (buf = n; buf < ctx->Const.MaxDrawBuffers; buf++) { + fb->ColorDrawBuffer[buf] = GL_NONE; + } + if (fb->Name == 0) { /* also set context drawbuffer state */ - GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { updated_drawbuffers(ctx); -- 2.30.2