From a5957f7bc5e3618243f03cf9459394f9a83e5971 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Mon, 31 Mar 2014 14:17:08 +0200 Subject: [PATCH] i965: glClearBuffer() should only clear a single buffer. glClearBuffer() is currently clearing all active draw color buffers (all buffers that have not been set to GL_NONE when calling glDrawBuffers) instead of only clearing the one it receives as parameter. Altough brw_clear() receives a bit mask indicating the color buffers that should be cleared, this mask is ignored when calling brw_blorp_clear_color(). This was breaking the 'fbo-drawbuffers-none glClearBuffer' piglit test. The patch provides the bit mask to brw_blorp_clear_color() so it can limit clearing to the color buffers present in the mask. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76832 Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/i965/brw_blorp.h | 2 +- src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 6 +++++- src/mesa/drivers/dri/i965/brw_clear.c | 2 +- 3 files changed, 7 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h index db41497732e..15a7a0b552b 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.h +++ b/src/mesa/drivers/dri/i965/brw_blorp.h @@ -48,7 +48,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw, bool brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb, - bool partial_clear); + GLbitfield mask, bool partial_clear); void brw_blorp_resolve_color(struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp index 851af8cadb8..0b13bf1331b 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp @@ -567,12 +567,16 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, extern "C" { bool brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb, - bool partial_clear) + GLbitfield mask, bool partial_clear) { for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf]; struct intel_renderbuffer *irb = intel_renderbuffer(rb); + /* Only clear the buffers present in the provided mask */ + if (((1 << fb->_ColorDrawBufferIndexes[buf]) & mask) == 0) + continue; + /* If this is an ES2 context or GL_ARB_ES2_compatibility is supported, * the framebuffer can be complete with some attachments missing. In * this case the _ColorDrawBuffers pointer will be NULL. diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index a487a71838f..ee8f54fec54 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -245,7 +245,7 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) /* BLORP is currently only supported on Gen6+. */ if (brw->gen >= 6 && brw->gen < 8) { if (mask & BUFFER_BITS_COLOR) { - if (brw_blorp_clear_color(brw, fb, partial_clear)) { + if (brw_blorp_clear_color(brw, fb, mask, partial_clear)) { debug_mask("blorp color", mask & BUFFER_BITS_COLOR); mask &= ~BUFFER_BITS_COLOR; } -- 2.30.2