From a7c9fd757360dd6accfecbd3347a37b3203cf4f1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 29 Dec 2018 12:30:19 -0800 Subject: [PATCH] v3d: Drop unused count_nir_instrs() helper. This was for shader-db, but I haven't cared about NIR instruction counts in a long time. --- src/broadcom/compiler/nir_to_vir.c | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index b6dd188778a..0f6da641538 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -2009,24 +2009,6 @@ const nir_shader_compiler_options v3d_nir_options = { .native_integers = true, }; - -#if 0 -static int -count_nir_instrs(nir_shader *nir) -{ - int count = 0; - nir_foreach_function(function, nir) { - if (!function->impl) - continue; - nir_foreach_block(block, function->impl) { - nir_foreach_instr(instr, block) - count++; - } - } - return count; -} -#endif - /** * When demoting a shader down to single-threaded, removes the THRSW * instructions (one will still be inserted at v3d_vir_to_qpu() for the -- 2.30.2