From a99f31bced1ac5dfea9942bb37301a21c9a73189 Mon Sep 17 00:00:00 2001 From: David Heidelberg Date: Tue, 25 Nov 2014 00:38:07 +0100 Subject: [PATCH] st/nine: return GetAvailableTextureMem in bytes as expected (v2) PIPE_CAP_VIDEO_MEMORY returns the amount of video memory in megabytes, so need to converted it to bytes. Fixed Warframe memory detection. v2: also prepare for cards with more than 4GB memory Cc: "10.4" Tested-by: Yaroslav Andrusyak Reviewed-by: Ilia Mirkin Reviewed-by: Axel Davy Signed-off-by: David Heidelberg --- src/gallium/state_trackers/nine/device9.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 66d5e667f8e..d48f47d5bd4 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -423,7 +423,11 @@ NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ) UINT WINAPI NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ) { - return This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY); + const unsigned mem = This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY); + if (mem < 4096) + return mem << 20; + else + return UINT_MAX; } HRESULT WINAPI -- 2.30.2