From a9ebeedac17422e17a5f3818b97d471e7c6226b7 Mon Sep 17 00:00:00 2001 From: Luke Kenneth Casson Leighton Date: Sat, 6 Oct 2018 11:02:37 +0100 Subject: [PATCH] update roadmap --- 3d_gpu/roadmap.mdwn | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/3d_gpu/roadmap.mdwn b/3d_gpu/roadmap.mdwn index 5129cd54c..52fef27a2 100644 --- a/3d_gpu/roadmap.mdwn +++ b/3d_gpu/roadmap.mdwn @@ -11,8 +11,10 @@ Under development * Add support for RV64GC on Linux to Rust in order to write the user-space graphics driver in Rust, I can start by using andestech/riscv-llvm if not implementing RV64GC for LLVM -* Implement Simple-V support in Spike +* **(started 2018sep24)** Implement Simple-V support in Spike * Add Linux support for Simple-V & Asymmetric Multi Processing * Implement Simple-V support in LLVM & wire up Rust's SIMD to support it +* **(started 2018sep24)** Begin Vulkan3D Rust driver (Kazan3D), + starting on x86 first, to have a stable codebase to work from. * Start working on the HW design & figure out the remainder of the plan -- 2.30.2