From abbb8fc3a7d49066ecca10cb9db0b4756a1bbef0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 23 Aug 2011 10:51:16 -0700 Subject: [PATCH] i965: Fix typo in 2b224d66a01f3ce867fb05558b25749705bbfe7a Unfortunately, since a previous efficiency improvement, we no longer have any open-source testcases producing register spilling, so this code was untested in the fragment shader path. That should change when we get proper temporary array support in the fragment shader. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40194 --- src/mesa/drivers/dri/i965/brw_wm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index a4524fc7889..e76832515fe 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -246,7 +246,7 @@ bool do_wm_prog(struct brw_context *brw, if (c->last_scratch) { c->prog_data.total_scratch = brw_get_scratch_size(c->last_scratch); - brw_get_scratch_bo(intel, &brw->vs.scratch_bo, + brw_get_scratch_bo(intel, &brw->wm.scratch_bo, c->prog_data.total_scratch * brw->wm_max_threads); } -- 2.30.2