From ac05da56ec1dd14876dbf3fde37aa951b9215f5b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 9 Jul 2008 15:06:36 -0600 Subject: [PATCH] mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity check --- src/mesa/glapi/glapi.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 94a804329aa..08a26980e19 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -740,7 +740,7 @@ add_function_name( const char * funcName ) * \returns * The offset in the dispatch table of the named function. A pointer to the * driver's implementation of the named function should be stored at - * \c dispatch_table[\c offset]. + * \c dispatch_table[\c offset]. Return -1 if error/problem. * * \sa glXGetProcAddress * @@ -789,7 +789,7 @@ _glapi_add_dispatch( const char * const * function_names, */ if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') - return GL_FALSE; + return -1; /* Determine if the named function already exists. If the function does * exist, it must have the same parameter signature as the function -- 2.30.2