From ac498f2dce6a0d4e78ed2a78b567d61fe6569970 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 25 Feb 2010 19:05:11 -0700 Subject: [PATCH] mesa: added texture array targets in sizeof_glsl_type() --- src/mesa/shader/shader_api.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index d0d0575b0b5..940fe2d03ce 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type) case GL_SAMPLER_2D_SHADOW: case GL_SAMPLER_2D_RECT_ARB: case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: case GL_SAMPLER_CUBE_SHADOW_EXT: @@ -848,6 +850,8 @@ is_sampler_type(GLenum type) case GL_SAMPLER_2D_RECT_SHADOW_ARB: case GL_SAMPLER_1D_ARRAY_EXT: case GL_SAMPLER_2D_ARRAY_EXT: + case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: return GL_TRUE; default: return GL_FALSE; -- 2.30.2