From ad4b58ea70b9d5ed24d891fdf4003027a4ba222b Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 12 Feb 2018 12:34:23 +0100 Subject: [PATCH] ac/nir: rename nir_to_llvm_context to radv_shader_context There is still more to do in that area, but it's a good start. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/common/ac_nir_to_llvm.c | 148 ++++++++++++++++---------------- 1 file changed, 74 insertions(+), 74 deletions(-) diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 4767b869510..b5575d5753c 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -63,7 +63,7 @@ struct ac_nir_context { LLVMValueRef *locals; }; -struct nir_to_llvm_context { +struct radv_shader_context { struct ac_llvm_context ac; const struct ac_nir_compiler_options *options; struct ac_shader_variant_info *shader_info; @@ -129,10 +129,10 @@ struct nir_to_llvm_context { uint64_t tcs_outputs_read; }; -static inline struct nir_to_llvm_context * -nir_to_llvm_context_from_abi(struct ac_shader_abi *abi) +static inline struct radv_shader_context * +radv_shader_context_from_abi(struct ac_shader_abi *abi) { - struct nir_to_llvm_context *ctx = NULL; + struct radv_shader_context *ctx = NULL; return container_of(abi, ctx, abi); } @@ -330,7 +330,7 @@ static LLVMValueRef unpack_param(struct ac_llvm_context *ctx, return value; } -static LLVMValueRef get_rel_patch_id(struct nir_to_llvm_context *ctx) +static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx) { switch (ctx->stage) { case MESA_SHADER_TESS_CTRL: @@ -364,7 +364,7 @@ static LLVMValueRef get_rel_patch_id(struct nir_to_llvm_context *ctx) * All three shaders VS(LS), TCS, TES share the same LDS space. */ static LLVMValueRef -get_tcs_in_patch_stride(struct nir_to_llvm_context *ctx) +get_tcs_in_patch_stride(struct radv_shader_context *ctx) { if (ctx->stage == MESA_SHADER_VERTEX) return unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13); @@ -377,13 +377,13 @@ get_tcs_in_patch_stride(struct nir_to_llvm_context *ctx) } static LLVMValueRef -get_tcs_out_patch_stride(struct nir_to_llvm_context *ctx) +get_tcs_out_patch_stride(struct radv_shader_context *ctx) { return unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13); } static LLVMValueRef -get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx) +get_tcs_out_patch0_offset(struct radv_shader_context *ctx) { return LLVMBuildMul(ctx->ac.builder, unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16), @@ -391,7 +391,7 @@ get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx) } static LLVMValueRef -get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx) +get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx) { return LLVMBuildMul(ctx->ac.builder, unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16), @@ -399,7 +399,7 @@ get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx) } static LLVMValueRef -get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx) +get_tcs_in_current_patch_offset(struct radv_shader_context *ctx) { LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx); LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); @@ -408,7 +408,7 @@ get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx) } static LLVMValueRef -get_tcs_out_current_patch_offset(struct nir_to_llvm_context *ctx) +get_tcs_out_current_patch_offset(struct radv_shader_context *ctx) { LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx); LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx); @@ -421,7 +421,7 @@ get_tcs_out_current_patch_offset(struct nir_to_llvm_context *ctx) } static LLVMValueRef -get_tcs_out_current_patch_data_offset(struct nir_to_llvm_context *ctx) +get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx) { LLVMValueRef patch0_patch_data_offset = get_tcs_out_patch0_patch_data_offset(ctx); @@ -446,7 +446,7 @@ set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs, } static void -set_loc_shader(struct nir_to_llvm_context *ctx, int idx, uint8_t *sgpr_idx, +set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx, uint8_t num_sgprs) { struct ac_userdata_info *ud_info = @@ -457,7 +457,7 @@ set_loc_shader(struct nir_to_llvm_context *ctx, int idx, uint8_t *sgpr_idx, } static void -set_loc_desc(struct nir_to_llvm_context *ctx, int idx, uint8_t *sgpr_idx, +set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx, uint32_t indirect_offset) { struct ac_userdata_info *ud_info = @@ -473,7 +473,7 @@ struct user_sgpr_info { bool indirect_all_descriptor_sets; }; -static bool needs_view_index_sgpr(struct nir_to_llvm_context *ctx, +static bool needs_view_index_sgpr(struct radv_shader_context *ctx, gl_shader_stage stage) { switch (stage) { @@ -498,7 +498,7 @@ static bool needs_view_index_sgpr(struct nir_to_llvm_context *ctx, } static uint8_t -count_vs_user_sgprs(struct nir_to_llvm_context *ctx) +count_vs_user_sgprs(struct radv_shader_context *ctx) { uint8_t count = 0; @@ -508,7 +508,7 @@ count_vs_user_sgprs(struct nir_to_llvm_context *ctx) return count; } -static void allocate_user_sgprs(struct nir_to_llvm_context *ctx, +static void allocate_user_sgprs(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, @@ -591,7 +591,7 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx, } static void -declare_global_input_sgprs(struct nir_to_llvm_context *ctx, +declare_global_input_sgprs(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, @@ -626,7 +626,7 @@ declare_global_input_sgprs(struct nir_to_llvm_context *ctx, } static void -declare_vs_specific_input_sgprs(struct nir_to_llvm_context *ctx, +declare_vs_specific_input_sgprs(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, @@ -648,7 +648,7 @@ declare_vs_specific_input_sgprs(struct nir_to_llvm_context *ctx, } static void -declare_vs_input_vgprs(struct nir_to_llvm_context *ctx, struct arg_info *args) +declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args) { add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id); if (!ctx->is_gs_copy_shader) { @@ -664,7 +664,7 @@ declare_vs_input_vgprs(struct nir_to_llvm_context *ctx, struct arg_info *args) } static void -declare_tes_input_vgprs(struct nir_to_llvm_context *ctx, struct arg_info *args) +declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args) { add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u); add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v); @@ -673,7 +673,7 @@ declare_tes_input_vgprs(struct nir_to_llvm_context *ctx, struct arg_info *args) } static void -set_global_input_locs(struct nir_to_llvm_context *ctx, gl_shader_stage stage, +set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, const struct user_sgpr_info *user_sgpr_info, LLVMValueRef desc_sets, uint8_t *user_sgpr_idx) @@ -716,7 +716,7 @@ set_global_input_locs(struct nir_to_llvm_context *ctx, gl_shader_stage stage, } static void -set_vs_specific_input_locs(struct nir_to_llvm_context *ctx, +set_vs_specific_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, uint8_t *user_sgpr_idx) @@ -738,7 +738,7 @@ set_vs_specific_input_locs(struct nir_to_llvm_context *ctx, } } -static void create_function(struct nir_to_llvm_context *ctx, +static void create_function(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage) @@ -2354,7 +2354,7 @@ static LLVMValueRef radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index, unsigned desc_set, unsigned binding) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set]; struct radv_pipeline_layout *pipeline_layout = ctx->options->layout; struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout; @@ -2761,7 +2761,7 @@ out: * * Note that every attribute has 4 components. */ -static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx, +static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx, LLVMValueRef vertex_index, LLVMValueRef param_index) { @@ -2804,7 +2804,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx, return base_addr; } -static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context *ctx, +static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx, unsigned param, unsigned const_index, bool is_compact, @@ -2825,7 +2825,7 @@ static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context } static void -mark_tess_output(struct nir_to_llvm_context *ctx, +mark_tess_output(struct radv_shader_context *ctx, bool is_patch, uint32_t param) { @@ -2836,7 +2836,7 @@ mark_tess_output(struct nir_to_llvm_context *ctx, } static LLVMValueRef -get_dw_address(struct nir_to_llvm_context *ctx, +get_dw_address(struct radv_shader_context *ctx, LLVMValueRef dw_addr, unsigned param, unsigned const_index, @@ -2884,7 +2884,7 @@ load_tcs_varyings(struct ac_shader_abi *abi, bool is_compact, bool load_input) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef dw_addr, stride; LLVMValueRef value[4], result; unsigned param = shader_io_get_unique_index(location); @@ -2927,7 +2927,7 @@ store_tcs_output(struct ac_shader_abi *abi, bool is_compact, unsigned writemask) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef dw_addr; LLVMValueRef stride = NULL; LLVMValueRef buf_addr = NULL; @@ -3007,7 +3007,7 @@ load_tes_input(struct ac_shader_abi *abi, bool is_compact, bool load_input) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef buf_addr; LLVMValueRef result; unsigned param = shader_io_get_unique_index(location); @@ -3039,7 +3039,7 @@ load_gs_input(struct ac_shader_abi *abi, unsigned const_index, LLVMTypeRef type) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef vtx_offset; unsigned param, vtx_offset_param; LLVMValueRef value[4], result; @@ -4018,7 +4018,7 @@ static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx, static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi, enum glsl_interp_mode interp, unsigned location) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); switch (interp) { case INTERP_MODE_FLAT: @@ -4048,7 +4048,7 @@ static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi, static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef result; LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false)); @@ -4073,7 +4073,7 @@ static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx) static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ? ctx->options->key.fs.log2_num_samples : ctx->options->key.fs.log2_ps_iter_samples; @@ -4210,7 +4210,7 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr LLVMValueRef gs_next_vertex; LLVMValueRef can_emit; int idx; - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); assert(stream == 0); @@ -4272,14 +4272,14 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr static void visit_end_primitive(struct ac_shader_abi *abi, unsigned stream) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id); } static LLVMValueRef load_tess_coord(struct ac_shader_abi *abi) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef coord[4] = { ctx->tes_u, @@ -4298,7 +4298,7 @@ load_tess_coord(struct ac_shader_abi *abi) static LLVMValueRef load_patch_vertices_in(struct ac_shader_abi *abi) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false); } @@ -4598,7 +4598,7 @@ static void visit_intrinsic(struct ac_nir_context *ctx, static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr, bool write) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef result; LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md); @@ -4611,7 +4611,7 @@ static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi, static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef result; LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md); @@ -4630,7 +4630,7 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi, enum ac_descriptor_type desc_type, bool image, bool write) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); LLVMValueRef list = ctx->descriptor_sets[descriptor_set]; struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout; struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index; @@ -5380,7 +5380,7 @@ static void visit_cf_list(struct ac_nir_context *ctx, } static void -handle_vs_input_decl(struct nir_to_llvm_context *ctx, +handle_vs_input_decl(struct radv_shader_context *ctx, struct nir_variable *variable) { LLVMValueRef t_list_ptr = ctx->vertex_buffers; @@ -5431,7 +5431,7 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx, } } -static void interp_fs_input(struct nir_to_llvm_context *ctx, +static void interp_fs_input(struct radv_shader_context *ctx, unsigned attr, LLVMValueRef interp_param, LLVMValueRef prim_mask, @@ -5483,7 +5483,7 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx, } static void -handle_fs_input_decl(struct nir_to_llvm_context *ctx, +handle_fs_input_decl(struct radv_shader_context *ctx, struct nir_variable *variable) { int idx = variable->data.location; @@ -5512,14 +5512,14 @@ handle_fs_input_decl(struct nir_to_llvm_context *ctx, } static void -handle_vs_inputs(struct nir_to_llvm_context *ctx, +handle_vs_inputs(struct radv_shader_context *ctx, struct nir_shader *nir) { nir_foreach_variable(variable, &nir->inputs) handle_vs_input_decl(ctx, variable); } static void -prepare_interp_optimize(struct nir_to_llvm_context *ctx, +prepare_interp_optimize(struct radv_shader_context *ctx, struct nir_shader *nir) { if (!ctx->options->key.fs.multisample) @@ -5546,7 +5546,7 @@ prepare_interp_optimize(struct nir_to_llvm_context *ctx, } static void -handle_fs_inputs(struct nir_to_llvm_context *ctx, +handle_fs_inputs(struct radv_shader_context *ctx, struct nir_shader *nir) { prepare_interp_optimize(ctx, nir); @@ -5634,7 +5634,7 @@ static LLVMValueRef si_build_alloca_undef(struct ac_llvm_context *ac, } static void -scan_shader_output_decl(struct nir_to_llvm_context *ctx, +scan_shader_output_decl(struct radv_shader_context *ctx, struct nir_variable *variable, struct nir_shader *shader, gl_shader_stage stage) @@ -5813,7 +5813,7 @@ setup_shared(struct ac_nir_context *ctx, /* Initialize arguments for the shader export intrinsic */ static void -si_llvm_init_export_args(struct nir_to_llvm_context *ctx, +si_llvm_init_export_args(struct radv_shader_context *ctx, LLVMValueRef *values, unsigned target, struct ac_export_args *args) @@ -5937,7 +5937,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx, } static void -radv_export_param(struct nir_to_llvm_context *ctx, unsigned index, +radv_export_param(struct radv_shader_context *ctx, unsigned index, LLVMValueRef *values) { struct ac_export_args args; @@ -5948,7 +5948,7 @@ radv_export_param(struct nir_to_llvm_context *ctx, unsigned index, } static LLVMValueRef -radv_load_output(struct nir_to_llvm_context *ctx, unsigned index, unsigned chan) +radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan) { LLVMValueRef output = ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)]; @@ -5957,7 +5957,7 @@ radv_load_output(struct nir_to_llvm_context *ctx, unsigned index, unsigned chan) } static void -handle_vs_outputs_post(struct nir_to_llvm_context *ctx, +handle_vs_outputs_post(struct radv_shader_context *ctx, bool export_prim_id, struct ac_vs_output_info *outinfo) { @@ -6127,7 +6127,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx, } static void -handle_es_outputs_post(struct nir_to_llvm_context *ctx, +handle_es_outputs_post(struct radv_shader_context *ctx, struct ac_es_output_info *outinfo) { int j; @@ -6204,7 +6204,7 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx, } static void -handle_ls_outputs_post(struct nir_to_llvm_context *ctx) +handle_ls_outputs_post(struct radv_shader_context *ctx) { LLVMValueRef vertex_id = ctx->rel_auto_id; LLVMValueRef vertex_dw_stride = unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8); @@ -6237,7 +6237,7 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx) struct ac_build_if_state { - struct nir_to_llvm_context *ctx; + struct radv_shader_context *ctx; LLVMValueRef condition; LLVMBasicBlockRef entry_block; LLVMBasicBlockRef true_block; @@ -6246,7 +6246,7 @@ struct ac_build_if_state }; static LLVMBasicBlockRef -ac_build_insert_new_block(struct nir_to_llvm_context *ctx, const char *name) +ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name) { LLVMBasicBlockRef current_block; LLVMBasicBlockRef next_block; @@ -6271,7 +6271,7 @@ ac_build_insert_new_block(struct nir_to_llvm_context *ctx, const char *name) static void ac_nir_build_if(struct ac_build_if_state *ifthen, - struct nir_to_llvm_context *ctx, + struct radv_shader_context *ctx, LLVMValueRef condition) { LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder); @@ -6327,7 +6327,7 @@ ac_nir_build_endif(struct ac_build_if_state *ifthen) } static void -write_tess_factors(struct nir_to_llvm_context *ctx) +write_tess_factors(struct radv_shader_context *ctx) { unsigned stride, outer_comps, inner_comps; struct ac_build_if_state if_ctx, inner_if_ctx; @@ -6470,13 +6470,13 @@ write_tess_factors(struct nir_to_llvm_context *ctx) } static void -handle_tcs_outputs_post(struct nir_to_llvm_context *ctx) +handle_tcs_outputs_post(struct radv_shader_context *ctx) { write_tess_factors(ctx); } static bool -si_export_mrt_color(struct nir_to_llvm_context *ctx, +si_export_mrt_color(struct radv_shader_context *ctx, LLVMValueRef *color, unsigned index, bool is_last, struct ac_export_args *args) { @@ -6494,7 +6494,7 @@ si_export_mrt_color(struct nir_to_llvm_context *ctx, } static void -radv_export_mrt_z(struct nir_to_llvm_context *ctx, +radv_export_mrt_z(struct radv_shader_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, LLVMValueRef samplemask) { @@ -6506,7 +6506,7 @@ radv_export_mrt_z(struct nir_to_llvm_context *ctx, } static void -handle_fs_outputs_post(struct nir_to_llvm_context *ctx) +handle_fs_outputs_post(struct radv_shader_context *ctx) { unsigned index = 0; LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL; @@ -6563,7 +6563,7 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx) } static void -emit_gs_epilogue(struct nir_to_llvm_context *ctx) +emit_gs_epilogue(struct radv_shader_context *ctx) { ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id); } @@ -6572,7 +6572,7 @@ static void handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs, LLVMValueRef *addrs) { - struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); switch (ctx->stage) { case MESA_SHADER_VERTEX: @@ -6605,7 +6605,7 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs, } } -static void ac_llvm_finalize_module(struct nir_to_llvm_context * ctx) +static void ac_llvm_finalize_module(struct radv_shader_context *ctx) { LLVMPassManagerRef passmgr; /* Create the pass manager */ @@ -6632,7 +6632,7 @@ static void ac_llvm_finalize_module(struct nir_to_llvm_context * ctx) } static void -ac_nir_eliminate_const_vs_outputs(struct nir_to_llvm_context *ctx) +ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx) { struct ac_vs_output_info *outinfo; @@ -6665,7 +6665,7 @@ ac_nir_eliminate_const_vs_outputs(struct nir_to_llvm_context *ctx) } static void -ac_setup_rings(struct nir_to_llvm_context *ctx) +ac_setup_rings(struct radv_shader_context *ctx) { if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) || (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) { @@ -6717,7 +6717,7 @@ ac_nir_get_max_workgroup_size(enum chip_class chip_class, } /* Fixup the HW not emitting the TCS regs if there are no HS threads. */ -static void ac_nir_fixup_ls_hs_input_vgprs(struct nir_to_llvm_context *ctx) +static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx) { LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info, LLVMConstInt(ctx->ac.i32, 8, false), @@ -6730,7 +6730,7 @@ static void ac_nir_fixup_ls_hs_input_vgprs(struct nir_to_llvm_context *ctx) ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, ""); } -static void prepare_gs_input_vgprs(struct nir_to_llvm_context *ctx) +static void prepare_gs_input_vgprs(struct radv_shader_context *ctx) { for(int i = 5; i >= 0; --i) { ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1], @@ -6793,7 +6793,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, struct ac_shader_variant_info *shader_info, const struct ac_nir_compiler_options *options) { - struct nir_to_llvm_context ctx = {0}; + struct radv_shader_context ctx = {0}; unsigned i; ctx.options = options; ctx.shader_info = shader_info; @@ -7164,7 +7164,7 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm, } static void -ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) +ac_gs_copy_shader_emit(struct radv_shader_context *ctx) { LLVMValueRef vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id, @@ -7213,7 +7213,7 @@ void ac_create_gs_copy_shader(LLVMTargetMachineRef tm, const struct ac_nir_compiler_options *options, bool dump_shader) { - struct nir_to_llvm_context ctx = {0}; + struct radv_shader_context ctx = {0}; ctx.context = LLVMContextCreate(); ctx.options = options; ctx.shader_info = shader_info; -- 2.30.2