From adb9555794e88c98c6c493c588307edfdadf5af3 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 15 Feb 2017 18:26:46 +1000 Subject: [PATCH] nir: handle 64-bit integer types in glsl->nir type conversion. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Samuel Iglesias Gonsálvez Signed-off-by: Dave Airlie --- src/compiler/nir/nir.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 8bbc41d326e..d92e6eb1109 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -688,6 +688,12 @@ nir_get_nir_type_for_glsl_type(const struct glsl_type *type) case GLSL_TYPE_INT: return nir_type_int32; break; + case GLSL_TYPE_UINT64: + return nir_type_uint64; + break; + case GLSL_TYPE_INT64: + return nir_type_int64; + break; case GLSL_TYPE_FLOAT: return nir_type_float32; break; -- 2.30.2