From add23b59c9c1e7a162e76c885d1f8763807bc157 Mon Sep 17 00:00:00 2001 From: Lucas Stach Date: Mon, 5 Feb 2018 18:56:09 +0100 Subject: [PATCH] etnaviv: switch magic single buffer state to "3" Some of the 16bit formats misrender with missing tiles with the current "2" state. As all the previously working formats also work with the "3" state, just always use that one. Signed-off-by: Lucas Stach --- src/gallium/drivers/etnaviv/etnaviv_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/etnaviv/etnaviv_state.c b/src/gallium/drivers/etnaviv/etnaviv_state.c index e4ad0f62f17..87ba10b0dc9 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_state.c +++ b/src/gallium/drivers/etnaviv/etnaviv_state.c @@ -323,7 +323,7 @@ etna_set_framebuffer_state(struct pipe_context *pctx, * one per color buffer / depth buffer. To keep the logic simple always use * single buffer when this feature is available. */ - cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 2 : 0); + cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 3 : 0); ctx->framebuffer_s = *sv; /* keep copy of original structure */ ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS; -- 2.30.2