From aebb0e0186b6ed086c204c3c2989ae84b0cc1bf5 Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Sat, 2 Apr 2016 21:50:22 -0400 Subject: [PATCH] glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader I can't tell whether this actually matters, but we're creating function signatures with this predicate, so it should probably match when SSBO's are available. Signed-off-by: Ilia Mirkin Reviewed-by: Dave Airlie --- src/compiler/glsl/lower_ubo_reference.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp index d6269f7cbac..3155ab6225e 100644 --- a/src/compiler/glsl/lower_ubo_reference.cpp +++ b/src/compiler/glsl/lower_ubo_reference.cpp @@ -372,7 +372,8 @@ lower_ubo_reference_visitor::ubo_load(void *mem_ctx, static bool shader_storage_buffer_object(const _mesa_glsl_parse_state *state) { - return state->ARB_shader_storage_buffer_object_enable; + return state->ARB_shader_storage_buffer_object_enable || + state->is_version(430, 310); } uint32_t -- 2.30.2