From af6b7bf23662c610e699e4b7fde1526ca1d1624a Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Wed, 4 Jul 2018 14:45:04 +0200 Subject: [PATCH] mesa: verify MaxVertexAttribStride for GLES 3.1 MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit The OpenGL 3.1 specification, table Table 20.41 ("Implementation Dependent Values"), defines the minimum-maximum value for MAX_VERTEX_ATTRIB_STRIDE to be 2048. So we shouldn't enable OpenGL ES 3.1 on implementations where this isn't the case. Let's add a check for this Signed-off-by: Erik Faye-Lund Reviewed-by: Marek Olšák Reviewed-by: Ian Romanick --- src/mesa/main/version.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 0b0d5b79d63..58e68b47721 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -530,6 +530,7 @@ compute_version_es2(const struct gl_extensions *extensions, const bool es31_compute_shader = consts->MaxComputeWorkGroupInvocations >= 128; const bool ver_3_1 = (ver_3_0 && + consts->MaxVertexAttribStride >= 2048 && extensions->ARB_arrays_of_arrays && es31_compute_shader && extensions->ARB_draw_indirect && -- 2.30.2