From afa7f1984a4f1779c42e2dfa5535635d364e92a7 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 22 Jan 2020 19:19:25 -0500 Subject: [PATCH] vbo: don't set FLUSH_UPDATE_CURRENT for glVertex MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Mathias Fröhlich Part-of: --- src/mesa/vbo/vbo_exec_api.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 5c8db3bca75..0361546972d 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -498,8 +498,9 @@ do { \ \ /* Set FLUSH_STORED_VERTICES to indicate that there's now */ \ /* something to draw (not just updating a color or texcoord).*/ \ - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT | \ - FLUSH_STORED_VERTICES; \ + /* Don't set FLUSH_UPDATE_CURRENT because */ \ + /* Current.Attrib[VBO_ATTRIB_POS] is never used. */ \ + ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \ \ if (++exec->vtx.vert_count >= exec->vtx.max_vert) \ vbo_exec_vtx_wrap(exec); \ -- 2.30.2