From afec42a648b8e22f1a1a818271cf1d5aa818df81 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Thu, 20 Dec 2012 03:43:57 +0100 Subject: [PATCH] gallium/u_blitter: implement 3D blitting Scaling and flipping in the Z direction isn't allowed yet. Reviewed-by: Brian Paul --- src/gallium/auxiliary/util/u_blitter.c | 104 ++++++++++++++++++------- src/gallium/auxiliary/util/u_blitter.h | 9 +++ 2 files changed, 83 insertions(+), 30 deletions(-) diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 0e4ce684213..9173c82dda2 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -127,6 +127,10 @@ struct blitter_context_priv void (*delete_fs_state)(struct pipe_context *, void *); }; +static struct pipe_surface * +util_blitter_get_next_surface_layer(struct pipe_context *pipe, + struct pipe_surface *surf); + struct blitter_context *util_blitter_create(struct pipe_context *pipe) { struct blitter_context_priv *ctx; @@ -143,6 +147,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->base.pipe = pipe; ctx->base.draw_rectangle = util_blitter_draw_rectangle; + ctx->base.get_next_surface_layer = util_blitter_get_next_surface_layer; ctx->bind_fs_state = pipe->bind_fs_state; ctx->delete_fs_state = pipe->delete_fs_state; @@ -1070,6 +1075,21 @@ void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, dst_templ->u.tex.last_layer = dstz; } +static struct pipe_surface * +util_blitter_get_next_surface_layer(struct pipe_context *pipe, + struct pipe_surface *surf) +{ + struct pipe_surface dst_templ; + + memset(&dst_templ, 0, sizeof(dst_templ)); + dst_templ.format = surf->format; + dst_templ.u.tex.level = surf->u.tex.level; + dst_templ.u.tex.first_layer = surf->u.tex.first_layer + 1; + dst_templ.u.tex.last_layer = surf->u.tex.last_layer + 1; + + return pipe->create_surface(pipe, surf->texture, &dst_templ); +} + void util_blitter_default_src_texture(struct pipe_sampler_view *src_templ, struct pipe_resource *src, unsigned srclevel) @@ -1245,9 +1265,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter, return; } - /* XXX should handle 3d regions */ - assert(srcbox->depth == 1); - /* Check whether the states are properly saved. */ blitter_set_running_flag(ctx); blitter_check_saved_vertex_states(ctx); @@ -1259,6 +1276,9 @@ void util_blitter_blit_generic(struct blitter_context *blitter, /* Initialize framebuffer state. */ fb_state.width = dst->width; fb_state.height = dst->height; + fb_state.nr_cbufs = blit_depth || blit_stencil ? 0 : 1; + fb_state.cbufs[0] = NULL; + fb_state.zsbuf = NULL; if (blit_depth || blit_stencil) { pipe->bind_blend_state(pipe, ctx->blend[0]); @@ -1283,18 +1303,12 @@ void util_blitter_blit_generic(struct blitter_context *blitter, src_samples)); } - fb_state.nr_cbufs = 0; - fb_state.zsbuf = dst; } else { pipe->bind_blend_state(pipe, ctx->blend[mask & PIPE_MASK_RGBA]); pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); ctx->bind_fs_state(pipe, blitter_get_fs_texfetch_col(ctx, src_target, src_samples)); - - fb_state.nr_cbufs = 1; - fb_state.cbufs[0] = dst; - fb_state.zsbuf = 0; } /* Set the linear filter only for scaled color non-MSAA blits. */ @@ -1347,8 +1361,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter, } pipe->bind_vertex_elements_state(pipe, ctx->velem_state); - pipe->set_framebuffer_state(pipe, &fb_state); - if (scissor) { pipe->set_scissor_state(pipe, scissor); } @@ -1371,6 +1383,14 @@ void util_blitter_blit_generic(struct blitter_context *blitter, get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y, srcbox->x+srcbox->width, srcbox->y+srcbox->height, coord.f); + /* Set framebuffer state. */ + if (blit_depth || blit_stencil) { + fb_state.zsbuf = dst; + } else { + fb_state.cbufs[0] = dst; + } + pipe->set_framebuffer_state(pipe, &fb_state); + /* Draw. */ pipe->set_sample_mask(pipe, ~0); blitter->draw_rectangle(blitter, dstbox->x, dstbox->y, @@ -1379,31 +1399,55 @@ void util_blitter_blit_generic(struct blitter_context *blitter, UTIL_BLITTER_ATTRIB_TEXCOORD, &coord); } else { /* Draw the quad with the generic codepath. */ - if (copy_all_samples && - src->texture->nr_samples == dst->texture->nr_samples && - dst->texture->nr_samples > 1) { - /* MSAA copy. */ - unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1; - - for (i = 0; i <= max_sample; i++) { - pipe->set_sample_mask(pipe, 1 << i); - blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, - i, srcbox->x, srcbox->y, + for (int z = 0; z < dstbox->depth; z++) { + struct pipe_surface *old; + + /* Set framebuffer state. */ + if (blit_depth || blit_stencil) { + fb_state.zsbuf = dst; + } else { + fb_state.cbufs[0] = dst; + } + pipe->set_framebuffer_state(pipe, &fb_state); + + /* See if we need to blit a multisample or singlesample buffer. */ + if (copy_all_samples && + src_samples == dst->texture->nr_samples && + dst->texture->nr_samples > 1) { + unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1; + + for (i = 0; i <= max_sample; i++) { + pipe->set_sample_mask(pipe, 1 << i); + blitter_set_texcoords(ctx, src, src_width0, src_height0, + srcbox->z + z, + i, srcbox->x, srcbox->y, + srcbox->x + srcbox->width, + srcbox->y + srcbox->height); + blitter_draw(ctx, dstbox->x, dstbox->y, + dstbox->x + dstbox->width, + dstbox->y + dstbox->height, 0); + } + } else { + pipe->set_sample_mask(pipe, ~0); + blitter_set_texcoords(ctx, src, src_width0, src_height0, + srcbox->z + z, 0, + srcbox->x, srcbox->y, srcbox->x + srcbox->width, srcbox->y + srcbox->height); blitter_draw(ctx, dstbox->x, dstbox->y, dstbox->x + dstbox->width, dstbox->y + dstbox->height, 0); } - } else { - pipe->set_sample_mask(pipe, ~0); - blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, 0, - srcbox->x, srcbox->y, - srcbox->x + srcbox->width, - srcbox->y + srcbox->height); - blitter_draw(ctx, dstbox->x, dstbox->y, - dstbox->x + dstbox->width, - dstbox->y + dstbox->height, 0); + + /* Get the next surface or (if this is the last iteration) + * just unreference the last one. */ + old = dst; + if (z < dstbox->depth-1) { + dst = ctx->base.get_next_surface_layer(ctx->base.pipe, dst); + } + if (z) { + pipe_surface_reference(&old, NULL); + } } } diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index df8927b5b64..20e69ed5b73 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -83,6 +83,15 @@ struct blitter_context enum blitter_attrib_type type, const union pipe_color_union *color); + /** + * Get the next surface layer for the pipe surface, i.e. make a copy + * of the surface and increment the first and last layer by 1. + * + * This callback is exposed, so that drivers can override it if needed. + */ + struct pipe_surface *(*get_next_surface_layer)(struct pipe_context *pipe, + struct pipe_surface *surf); + /* Whether the blitter is running. */ boolean running; -- 2.30.2