From aff4cf19a753baf0428d2bf53614900e5afea8a3 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sun, 9 Mar 2008 20:17:02 +0000 Subject: [PATCH] draw: cope with binding NULL vertex shader (on context delete, for instance) --- src/gallium/auxiliary/draw/draw_vertex_shader.c | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_vertex_shader.c b/src/gallium/auxiliary/draw/draw_vertex_shader.c index 1e953555554..133418baca0 100644 --- a/src/gallium/auxiliary/draw/draw_vertex_shader.c +++ b/src/gallium/auxiliary/draw/draw_vertex_shader.c @@ -110,13 +110,20 @@ draw_bind_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) { draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + + if (dvs) + { + draw->vertex_shader = dvs; + draw->num_vs_outputs = dvs->info.num_outputs; - draw->vertex_shader = dvs; - draw->num_vs_outputs = dvs->info.num_outputs; + tgsi_exec_machine_init(&draw->machine); - tgsi_exec_machine_init(&draw->machine); - - dvs->prepare( dvs, draw ); + dvs->prepare( dvs, draw ); + } + else { + draw->vertex_shader = NULL; + draw->num_vs_outputs = 0; + } } -- 2.30.2