From b17e343bdd1747aeb821f750b187f290b8039cee Mon Sep 17 00:00:00 2001 From: airlied Date: Thu, 20 Nov 2008 18:18:20 +1000 Subject: [PATCH] intel: add lots of i830 engine to intel_decode debug --- src/mesa/drivers/dri/intel/intel_decode.c | 130 ++++++++++++++++++---- 1 file changed, 110 insertions(+), 20 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 9c105013c05..0e72ca08b22 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -308,6 +308,15 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) case 0x10: instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); return 1; + case 0x01: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n"); + return 1; + case 0x0a: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n"); + return 1; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); + return 1; } instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); @@ -316,33 +325,39 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) } static int -decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) { unsigned int len, i, c, opcode, word, map, sampler, instr; struct { uint32_t opcode; + int i830_only; int min_len; int max_len; char *name; } opcodes_3d_1d[] = { - { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" }, - { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" }, - { 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, - { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, - { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, - { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, - { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" }, - { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, - { 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, - { 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, - { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" }, - { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, - { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" }, - { 0x89, 4, 4, "3DSTATE_FOG_MODE" }, - { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, - { 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, - { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, + { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, + { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, + { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, + { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, + { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, + { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, + { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, + { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, + { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, + { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, + { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, + { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, + { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, + { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, + { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, + { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, + { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, }; switch ((data[0] & 0x00ff0000) >> 16) { @@ -488,6 +503,8 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures) } return len; case 0x01: + if (i830) + break; instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); len = (data[0] & 0x0000003f) + 2; i = 1; @@ -513,6 +530,9 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures) for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); opcode++) { + if (opcodes_3d_1d[opcode].i830_only && !i830) + continue; + if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { len = 1; @@ -756,7 +776,7 @@ decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures) case 0x1f: return decode_3d_primitive(data, count, hw_offset, failures); case 0x1d: - return decode_3d_1d(data, count, hw_offset, failures); + return decode_3d_1d(data, count, hw_offset, failures, 0); case 0x1c: return decode_3d_1c(data, count, hw_offset, failures); } @@ -999,6 +1019,73 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return 1; } +static int +decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x02, 1, 1, "3DSTATE_MODES_3" }, + { 0x03, 1, 1, "3DSTATE_ENABLES_1"}, + { 0x04, 1, 1, "3DSTATE_ENABLES_2"}, + { 0x05, 1, 1, "3DSTATE_VFT0"}, + { 0x06, 1, 1, "3DSTATE_AA"}, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + { 0x08, 1, 1, "3DSTATE_MODES_1" }, + { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, + { 0x0a, 1, 1, "3DSTATE_VFT1"}, + { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, + { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, + { 0x0f, 1, 1, "3DSTATE_MODES_2" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x16, 1, 1, "3DSTATE_MODES_4" }, + }; + + switch ((data[0] & 0x1f000000) >> 24) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, failures, 1); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + /** * Decodes an i830-i915 batch buffer, writing the output to stdout. * @@ -1028,9 +1115,12 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) if (IS_965(devid)) { index += decode_3d_965(data + index, count - index, hw_offset + index * 4, &failures); - } else { + } else if (IS_9XX(devid)) { index += decode_3d(data + index, count - index, hw_offset + index * 4, &failures); + } else { + index += decode_3d_i830(data + index, count - index, + hw_offset + index * 4, &failures); } break; default: -- 2.30.2